lfnetwork.com mark read register faq members calendar

Thread: [TSL]Maximum class number, GUI issues and mechanisms
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 06-26-2011, 05:57 PM   #1
Dark_Ansem
Junior Member
 
Join Date: Dec 2005
Posts: 272
Question [TSL]Maximum class number, GUI issues and mechanisms

a few questions, if you indulge me:

1)via KSE it is possible to add "unlimited" classes to a character, even 10 all of the same. I wonder what is the maximum available before the GUI is completely screwed up. I have a feeling 3 is it, but I'd rather have confirmation

2)how are saving throws/AC values calculated when multiclassing? changed altogether or added-stacked?

what about BAB, even if vanilla game has the same values for everyone?

Dark_Ansem is offline   you may: quote & reply,
Old 12-06-2012, 10:39 AM   #2
Dark_Ansem
Junior Member
 
Join Date: Dec 2005
Posts: 272
no idea at all?

Dark_Ansem is offline   you may: quote & reply,
Old 12-06-2012, 05:39 PM   #3
Canderis
Mercenary
 
Canderis's Avatar
 
Join Date: Jun 2008
Location: Unknown
Posts: 2,513
Current Game: Skyrim
Veteran Modder Helpful! 
Try and see.




Canderis is offline   you may: quote & reply,
Old 12-06-2012, 05:52 PM   #4
Dark_Ansem
Junior Member
 
Join Date: Dec 2005
Posts: 272
I would but kotortool does not display values in "real-time" one has to guess for BAB, saving throws etc.

Dark_Ansem is offline   you may: quote & reply,
Old 12-06-2012, 06:57 PM   #5
davvi36
Lurker
 
davvi36's Avatar
 
Join Date: Nov 2012
Posts: 7
aren't all the dice throws and everything recorded in the ingame feedback log during the fight?
davvi36 is offline   you may: quote & reply,
Old 12-07-2012, 03:49 AM   #6
Dark_Ansem
Junior Member
 
Join Date: Dec 2005
Posts: 272
what log?

Dark_Ansem is offline   you may: quote & reply,
Old 12-07-2012, 05:47 AM   #7
scramjetbooster
Rookie
 
scramjetbooster's Avatar
 
Join Date: Nov 2012
Location: Tropical island paradise, yay!
Posts: 77
Press 'J' [or 'L', I can't seem to remember] -> 'Show Feedback'...

Quote:
Originally Posted by Dark_Ansem View Post
a few questions, if you indulge me:

2)how are saving throws/AC values calculated when multiclassing? changed altogether or added-stacked?

what about BAB, even if vanilla game has the same values for everyone?
Changed altogether..


scramjetbooster is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > [TSL]Maximum class number, GUI issues and mechanisms

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:50 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.