Originally Posted by supreme kotor
So basically I have a Kolto tank that you can walk into and I was wondering is there anyway (not through dialog more like a trigger?) to make it so when you walk into the tank you will heal. Now I do have an idea but I have no clue how to go about this. My idea was to "reverse" the effects of poison (heals you instead of hurts) and make that now "poison" get cast into the PC when he enters the tank. So my question(s):
1. Is the even possible?
2. How would I go about doing this?
Well, the trigger is a nice idea for this approach. It is entirely
possible, but I have a few questions?
1. Do you want a gradual healing?
2. Do you want negative effects randomly removed or completely removed?
Either way, you can make a trigger, place it in a .git(or through scripting) to cover the proximity of the kolto tank, with a script the trigger activates.
All of my mods are available on Deadlystream
Always remember modders: "Quality= Effort*Time"
KSE 3.3.4 is LIVE!!! Check it out here.
12/13/13 -- Fixed KSE 3.3.4 bugs. Please check the above link.