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Old 06-19-2013, 08:06 AM   #41
Sith Holocron
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Quote:
Originally Posted by VarsityPuppet View Post

Thoughts, suggestions? Should that red light change with the blade color? Do I need better symbols on the hilt?
I've 2 ways of looking at this.

Kreia's Philosophy Approach

Show spoiler


The Simple Approach

In the beginning of the game, she is wielding a green saber not a red one. If an argument is to made for a static color, it should be that color.

I'm not terribly invested in this so I don't wish to personally debate this. (Besides, it's VP that needs the suggestions.)

Quote:
Originally Posted by Zhaboka View Post
^ Yes. Gosh, that font is beautiful. Also looks disturbingly like Hebrew.
Well, the history behind that font is that it was used on Darth Vader's light-up breathing apparatus box.



Read more about it here.




Considering trying out (or returning to) SWTOR? You may as well go through my link and help get me some SWTOR referral points!

Last edited by Sith Holocron; 06-21-2013 at 03:47 PM.
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Old 06-21-2013, 03:26 PM   #42
VarsityPuppet
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I now have access to all of KDJ's HOTOR hilts. Been thinking all of his double-bladed sabers will make it into the mod. Any others that you guys would like to see? It's not that I can't think of any to add, there are just a lot to go through with gmax and everything.

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Old 06-21-2013, 04:25 PM   #43
Apoc Nizmith
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SICKNESS! I want a custom saber lol. Looks like it is off to work time for me, MUST HAVE CUSTOM SABER OF DEATH AND DOOM!!!


"My apprentice pushed me down a 362 meter shaft directly into the heart of the death star..." Darth Sidious's response as to why he left politics...
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Old 06-21-2013, 10:29 PM   #44
VarsityPuppet
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Well, there's no saber customizing. (As in individual parts). That indeed would be a large undertaking. There will just be a lot of saber schematics to choose from.

Mine and Canderis' goal is to have schematics for all the Jedi Masters, all of the Sith Lords, for each prestige class and for each basic Jedi Class.

I figure party member sabers could just be filled in by USM sabers.

Eventually, we'd like to get all of the USM sabers ported over and a good number of HOTOR sabers.

Ideally, if we could get every saber ported over that'd be cool, but it'd also be cool to get people to contribute more sabers and make it sort of a community driven mod.

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Old 06-22-2013, 01:11 AM   #45
Zhaboka
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Quote:
Originally Posted by Sith Holocron View Post
Well, the history behind that font is that it was used on Darth Vader's light-up breathing apparatus box.



Read more about it here.
That's quite interesting. Kinda relieving that it doesn't spell out anything coherent. Thanks for the linky!



Thank you Gorgod.
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Old 06-22-2013, 08:58 PM   #46
VarsityPuppet
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Already got the sith prophecy font on Traya saber. I'd post a pic, but well... my power's out.

Anywho, it's funny how you can put simple words and have it look sweet.

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Old 06-25-2013, 03:14 PM   #47
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Any plans to use sabers from KDJ's TOR Series Saber Mod?
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Old 06-25-2013, 08:15 PM   #48
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Quote:
Originally Posted by milestails View Post
Any plans to use sabers from KDJ's TOR Series Saber Mod?
Sure, why not? KDJ has granted me permission to use all of his saber hilts.



Also, the first video of the Saber Console in action!

View page
YouTube Video

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Old 07-03-2013, 05:22 PM   #49
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Update:

The scope of this mod has changed. Instead of making a new set of Sabers (as originally stated), we will instead be focusing on converting USM hilt, HOTOR hilts and any other random hilts to be compatible with this mod.

Only 3 sabers (modeled by your truly) will be included and will be known as the Sith Lords pack. As you might imagine, they will be the sabers of Darth Sion, Nihiuls and Traya. After converting all of the saber models, maybe I'll have some inspiration to try some other hilts.

Anywho, I'll offer updates as we go along converting USM and HOTOR hilts

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Old 07-03-2013, 06:28 PM   #50
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Woo!



Thank you Gorgod.
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Old 07-04-2013, 04:21 PM   #51
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Update: 23 total sabers from USM have been chosen to be included in the mod. I've omitted short sabers because frankly, other than being off-hand balanced, I don't see much use in them. I have other plans anyhow that'll make you guys totally forget short sabers.

I left a few out because of the movie hilts (Anakin, Vader, Luke, Qui-Gon's etc) and the BA-122 Prototype I just wasn't sure what to do with it (since it's intended use is to be a breakaway saber). On top of that, I still have HOTOR to go through, and I've gotten permission from Evasto (Kotorfiles) to use two of his magnificent hilt.

Next, I just need to make all of the hilt UTIs and necessary 2da edits and we could be looking at a release pretty soon here.

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Old 07-04-2013, 05:06 PM   #52
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Awesome. I can't wait to play TSL again with this mod. I never got to enjoy USM because RCM is a permanent mod for TSL for me. Can't wait to play with this to spruce things up a little.


My Mods:
L0ki194's Sith Officer Armors: http://deadlystream.com/forum/files/...fficer-armors/
K1 Player Height Adjustment: http://deadlystream.com/forum/files/...ht-adjustment/
TSL Player Height Adjustment: http://deadlystream.com/forum/files/...ht-adjustment/
Realistic Nar Shaddaa Skybox Mod Loadscreens: http://deadlystream.com/forum/files/...d-loadscreens/
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Old 07-04-2013, 10:48 PM   #53
VarsityPuppet
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Update: After a good long day of modding, I've managed to generate the 800 files that are required to make the 200 USM hilt/color combinations (20 hilts, 10 colors)

Needless to say though, not everything is working correctly in game but that comes with the territory of mass generation of files.

Hopefully I can work out the kinks.

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Old 07-05-2013, 12:08 AM   #54
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Bravo VP!
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Old 07-05-2013, 05:45 PM   #55
Christos K
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Awesome work, finally a Saber Mod that will be RCM compatible. Too bad about the BA-122 though. I'll probably just install that one manually since it won't be included here.
Looking forward to using this mod!


"It's the one that says Bad Mother ****er." - Jules Winnfield... Describing his wallet, Pulp Fiction.
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