lfnetwork.com mark read register faq members calendar

Thread: Weapon Model Overhaul Texture Rework
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 02-17-2014, 10:32 PM   #1
Fallen Guardian
Wandering the Galaxy...
 
Fallen Guardian's Avatar
 
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,286
Current Game: Knights of the Old Republic
Veteran Modder Helpful! 
Weapon Model Overhaul Texture Rework

Toasty Fresh recently released his Weapon Model Overhaul, which replaced nearly all the low poly weapons with pristine new models and textures. However, I liked the idea of the textures for the weapons matching the game's original icons more closely than they did (or, in some cases, weapons being more varied than they were) so I set about editing Toasty Fresh's textures to make them look more like the original game's icons. And, with Toasty Fresh's permission, I am now releasing my work.

ReadMe
Show spoiler


Screenshots

Ranged Weapons
Show spoiler


Melee Weapons
Show spoiler


If the pictures aren't working you can look here for the melee weapons, and here for the ranged weapons.

(NOTE: In order for this mod to work properly you must download Toasty Fresh's Weapon Model Overhaul and install it first.)

MediaFire Link: DOWNLOAD
Deadly Stream Link: DOWNLOAD
ModDB Link: DOWNLOAD
Nexus Link: DOWNLOAD


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version

Last edited by Fallen Guardian; 03-06-2014 at 07:06 PM. Reason: Added ModDB download link.
Fallen Guardian is offline   you may: quote & reply,
Old 02-17-2014, 11:16 PM   #2
milestails
Junior Member
 
milestails's Avatar
 
Join Date: May 2011
Posts: 283
Yay for collabs!
milestails is offline   you may: quote & reply,
Old 02-18-2014, 02:31 AM   #3
Sith Holocron
M4-78
 
Sith Holocron's Avatar
 
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,328
Current Game: The Old Republic
Forum Veteran Folder extraordinaire Helpful! Alderaan News Holopics contributor 
Waiting on you to upload it to Deadly Stream, FG!




Considering trying out (or returning to) SWTOR? You may as well go through my link and help get me some SWTOR referral points!
Sith Holocron is offline   you may: quote & reply,
Old 02-18-2014, 04:23 AM   #4
Red Hessian
Junior Member
 
Red Hessian's Avatar
 
Join Date: Dec 2007
Location: Bliss, Mania
Posts: 277
Current Game: Oblivion
Yes! That's just what I was looking for - Toasty Fresh's models combined with vanilla-esque textures. Great job FG!


Motion with no sound
Ice inside the fire
The stillness in the storm
Silence hides the sniper

Red Hessian is offline   you may: quote & reply,
Old 02-18-2014, 10:53 AM   #5
Xarwarz
Forumite
 
Xarwarz's Avatar
 
Join Date: Sep 2005
Posts: 622
Veteran Modder 
Great idea for original enthusiast


USE MY MOD IN ANY MOD
TSL-O.T.E.--MODELS ON MOD DB......
Show spoiler

OTHER
Show spoiler
Xarwarz is offline   you may: quote & reply,
Old 02-18-2014, 11:59 AM   #6
Sithspecter
Big things are coming...
 
Sithspecter's Avatar
 
Status: Moderator
Join Date: Jan 2008
Location: Ebon Hawk
Posts: 1,787
Current Game: Mechwarrior II: Mercenaries
Contest winner - Modding Forum Veteran Veteran Modder LFN Staff Member 
Really nice work FG!



Sithspecter is online now   you may: quote & reply,
Old 02-18-2014, 01:42 PM   #7
Phildevil
Junior Member
 
Phildevil's Avatar
 
Join Date: Jan 2006
Location: Québec, Canada
Posts: 449
I cannot see any of these pictures. Any alternate link?

Nevermind: these seems to work:
http://lucasforums.com/album.php?albumid=848
http://lucasforums.com/album.php?albumid=847
Phildevil is offline   you may: quote & reply,
Old 02-18-2014, 02:30 PM   #8
milestails
Junior Member
 
milestails's Avatar
 
Join Date: May 2011
Posts: 283
Thanks for the link Phildevil.

Wow this is top notch stuff!

Did anyone ever know about Teta's Blade? First time I've ever encountered that melee weapon. Where in K1 is it located? Same goes for Massassi Brand.
milestails is offline   you may: quote & reply,
Old 02-18-2014, 06:55 PM   #9
CptPriceless
Junior Member
 
CptPriceless's Avatar
 
Join Date: Jun 2011
Location: California
Posts: 350
Current Game: TSL
Nice job buddy. Really nice stuff.


CptPriceless is offline   you may: quote & reply,
Old 02-18-2014, 09:14 PM   #10
GeorgNihilus
Forumite
 
GeorgNihilus's Avatar
 
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 590
Current Game: Skyrim
Red face Wow ... sooo good I checked the TUCE today ...

first another thumbs up here to Phildevil for those links ...

I think I will take "borrowed" a bunch of these FGs' mixing them with Toasty's textures ... possibly leaving a ... 60% Toasty's 40% FG's final distribution in my Override ...

if you both (FG/Toasty) allow me (& agree with the 'distribution'), that is

haha ... thx a lot, "again" ...

P.S. wait a sec ... wasn't this a textures mod? why all these utis and models? utis required for all these "additional" txis probably, FG??


TSL Mods
Nar Shaddaa hidden complex http://knightsoftheoldrepublic.filef..._Complex;91257
Mandalorian camo Armors in-game http://lucasforums.com/showthread.php?t=204159
Telos polar plateau sidequest 1.2 http://lucasforums.com/showthread.php?t=202436

KotOR Mods
A lost sith in a nameless world http://knightsoftheoldrepublic.filef...ss_World;96040
GeorgNihilus is offline   you may: quote & reply,
Old 02-18-2014, 10:38 PM   #11
Fallen Guardian
Wandering the Galaxy...
 
Fallen Guardian's Avatar
 
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,286
Current Game: Knights of the Old Republic
Veteran Modder Helpful! 
Quote:
Originally Posted by milestails View Post
Yay for collabs!
Quote:
Originally Posted by Red Hessian View Post
Yes! That's just what I was looking for - Toasty Fresh's models combined with vanilla-esque textures. Great job FG!
Quote:
Originally Posted by Xarwarz View Post
Great idea for original enthusiast
Quote:
Originally Posted by CptPriceless View Post
Nice job buddy. Really nice stuff.
Quote:
Originally Posted by Sithspecter View Post
Really nice work FG!
Thanks all of you!

Quote:
Originally Posted by milestails View Post
Thanks for the link Phildevil.

Wow this is top notch stuff!

Did anyone ever know about Teta's Blade? First time I've ever encountered that melee weapon. Where in K1 is it located? Same goes for Massassi Brand.
Thanks! I've never actually seen Teata's blade or the Massassi brand, if I remember correctly. I'm doing a run through of KotOR right now actually, so I'll keep my eyes open.

Quote:
Originally Posted by Sith Holocron View Post
Waiting on you to upload it to Deadly Stream, FG!
Uploaded it now!


Quote:
Originally Posted by Phildevil View Post
I cannot see any of these pictures. Any alternate link?

Nevermind: these seems to work:
http://lucasforums.com/album.php?albumid=848
http://lucasforums.com/album.php?albumid=847
Huh, didn't realize the pictures weren't working for some. I'll add those links into my original post.

Quote:
Originally Posted by GeorgNihilus View Post
first another thumbs up here to Phildevil for those links ...

I think I will take "borrowed" a bunch of these FGs' mixing them with Toasty's textures ... possibly leaving a ... 60% Toasty's 40% FG's final distribution in my Override ...

if you both (FG/Toasty) allow me (& agree with the 'distribution'), that is

haha ... thx a lot, "again" ...

P.S. wait a sec ... wasn't this a textures mod? why all these utis and models? utis required for all these "additional" txis probably, FG??
Haha, thanks. As for the models, UTIs and TXIs, they're needed to work in some of my changes and new variations.


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
Fallen Guardian is offline   you may: quote & reply,
Old 02-19-2014, 12:33 AM   #12
Phildevil
Junior Member
 
Phildevil's Avatar
 
Join Date: Jan 2006
Location: Québec, Canada
Posts: 449
Will you do this for TSL too, Fallen Guardian?
Phildevil is offline   you may: quote & reply,
Old 02-19-2014, 02:45 PM   #13
GeorgNihilus
Forumite
 
GeorgNihilus's Avatar
 
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 590
Current Game: Skyrim
Smile Nope ...

Quote:
Originally Posted by milestails View Post
Thanks for the link Phildevil.

Wow this is top notch stuff!

Did anyone ever know about Teta's Blade? First time I've ever encountered that melee weapon. Where in K1 is it located? Same goes for Massassi Brand.
I think I once got the massassi brand ... but it was SOOOOO long ago

just edit a merchant file (utm) and add it/them to the one of your preference ... according to when u want to "find" these items in your playthrough ...

or ... if u have time ... check each utm file to see if one of the merchants actually does sell one of these ... (I'm too lazy to do it right now )

hope that helps


TSL Mods
Nar Shaddaa hidden complex http://knightsoftheoldrepublic.filef..._Complex;91257
Mandalorian camo Armors in-game http://lucasforums.com/showthread.php?t=204159
Telos polar plateau sidequest 1.2 http://lucasforums.com/showthread.php?t=202436

KotOR Mods
A lost sith in a nameless world http://knightsoftheoldrepublic.filef...ss_World;96040
GeorgNihilus is offline   you may: quote & reply,
Old 02-19-2014, 06:07 PM   #14
Fallen Guardian
Wandering the Galaxy...
 
Fallen Guardian's Avatar
 
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,286
Current Game: Knights of the Old Republic
Veteran Modder Helpful! 
Quote:
Originally Posted by Phildevil View Post
Will you do this for TSL too, Fallen Guardian?
Yeah, when Toasty Fresh releases his TSL version of Weapon Model Overhaul I'll release a version of this for TSL.


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
Fallen Guardian is offline   you may: quote & reply,
Old 02-19-2014, 09:13 PM   #15
aadrenter
Rookie
 
aadrenter's Avatar
 
Join Date: Jan 2014
Posts: 41
Quote:
Originally Posted by Fallen Guardian View Post
Yeah, when Toasty Fresh releases his TSL version of Weapon Model Overhaul I'll release a version of this for TSL.
Wow FG, these are really great. Going to make a permanent addition to my override. Can't wait for TSL version!


Completed Mods:
Survival Mask
Current WIP:
Flightsuit Mod
aadrenter is offline   you may: quote & reply,
Old 02-20-2014, 10:33 PM   #16
Christos K
Forumite
 
Christos K's Avatar
 
Join Date: Mar 2007
Posts: 744
Quote:
Originally Posted by Fallen Guardian View Post
Yeah, when Toasty Fresh releases his TSL version of Weapon Model Overhaul I'll release a version of this for TSL.
Great! Was just about to ask.


"It's the one that says Bad Mother ****er." - Jules Winnfield... Describing his wallet, Pulp Fiction.
Christos K is offline   you may: quote & reply,
Old 02-23-2014, 07:11 AM   #17
Dirtnose
Rookie
 
Dirtnose's Avatar
 
Join Date: Jun 2006
Location: United Kingdom
Posts: 188
I don't post that much here anymore, but I wanted to come in and say that this mod is fantastic. The weapons looks great, and they all look really good! I look forward to the TSL version.

Thank you to both Fallen Guardian and Toasty Fresh for your hard work.
Dirtnose is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Taris Upper City Emporium > Weapon Model Overhaul Texture Rework

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:28 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.