^ I know, wooo!
I had to reupload a few minutes ago due to more issues found. I must've been tired when I was finalizing. They should all be there now, the changes I made. I also rolled back a bit with the K1 robes, instead using the defaults and the updates for I robes.
The primary update feature here is smoother N class robes and JS/ZS + J type smoothovers. The JS and ZS armors coexist normally, That blue heavy armor is now the ZS standard, they have built in melee damage. JS armors are in green and black, available via random loot. J type slot (Revan robes) is used for a unique exile armor on NS, and the dancers outfit survived to be available as always.......
If you want to get the Star Forge robe naturally in game, remove pmbjm and pfbjm mdl/mdx and pmbjm.tga/pfbjm.tga from mod files.
Some NPC unique armor choices on Dantooine.
Mira's armor is now unique and cool with a pseudo restoration.
Some differences in the heavy armor updates.
Room for other robes mods!
Sith Tunic mod by 90SK is now compatible. Replaces heavy armor robe.
I & J class robes are open for replacement without too much forecasted glitching.
Please report issues with this mod here.