I think it would be cool to have Force Heal:
healing like SP healing level 1, must be inactive to use. Heals 25 points.
Regenerate. Active healing heals 25 points and heals similar to SP level 2.
Regenerate health at a faster rate. Can heal while doing anything. Heals 25 points.
Drain could be similar, and drain 25% of enemies Force pool for 25 points of health.
I think Force Seeing should be made more like "Force Awareness
Players in line of sight glow yellow. Slight bonus to defense.
Players behind walls also glow yellow. Bigger bonus to defense.
As with 2 points, only defense includes dodging sniper shots (as does now) and Jedi automatically counters attacks (Force Pushes thermal detonators, can block some attacks made behind player)
That's just a rough idea of how I'd do things, but I think Raven did a great job.