lfnetwork.com mark read register faq members calendar

Thread: CL_ParsePacketEntities
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 04-25-2002, 03:09 PM   #1
Insaneboy
 
Join Date: Apr 2002
Posts: 1
Question CL_ParsePacketEntities

Everytime i start a multiplayer game, i can play in a couple of minutes, and then i get a CL_ParsePacketEntities error.
Anyone knows how i can fix this problem?

Thanks! :-)
Insaneboy is offline   you may: quote & reply,
Old 04-25-2002, 08:58 PM   #2
Mertado
 
Mertado's Avatar
 
Join Date: Apr 2002
Location: California, USA
Posts: 177
Stop using the no-CD crack.


Cygnus
LANtrocity
Northern California's largest regular LAN party
Mertado is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Help Center > Technical Help > CL_ParsePacketEntities

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:15 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.