lfnetwork.com mark read register faq members calendar

Thread: Xbox Version
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 05-24-2002, 02:54 AM   #1
The Piper
 
The Piper's Avatar
 
Join Date: May 2002
Location: Vancouver B.C. CANADA
Posts: 1
Question Xbox Version

OK so I own a PC and an XBOX

Now I am also prepared to buy JK II AGAIN
but I wanna know..now..what the added bonuses I AM SURE they will add .....

there isnt much on the site at the moment.

Galaxies and KOTOR are also some amazing Star Wars titles that i am looking forward to...... do you.....yes you...think adding JK 2 xbox to the already pricey star wars bundle that I WILL HAVE TO BUY is worth it?

hmmmmm........ a dilemma...that im sure someone else must face
BAH...
Pip out.
The Piper is offline   you may: quote & reply,
Old 05-24-2002, 05:05 AM   #2
Absath
 
Absath's Avatar
 
Join Date: Apr 2002
Location: Cape Cod, MA
Posts: 578
Hmmm. I feel that whatever little add-ons or tweaks they add, won't even come close to measuring up to the community add-ons and support that the PC version has had.

I also own an X-Box and a PC, but I use my xbox for social games..Madden for instance. I wouldnt gather friends around my computers to play Madden.

But for the most part, the PC is my first baby...X-Box gets the leftovers of my attention.


-Abs


Ctrl+Alt+Del Online
Tragically 1337
Absath is offline   you may: quote & reply,
Old 05-24-2002, 07:26 AM   #3
txa1265
Father Jedi
 
txa1265's Avatar
 
Join Date: Jul 2001
Location: Marlborough, MA, USA
Posts: 3,199
Forum Veteran 
My assumption is that LEC sees a great opportunity to leverage a great success into more money and market penetration. For example - Halo on PC will sell to people who have never played it on XBox because of reputation.

It also allows people without the high PC hardware to play the game.

Mike
txa1265 is offline   you may: quote & reply,
Old 05-24-2002, 07:53 AM   #4
NerfYoda
Grumpy Old Man
 
NerfYoda's Avatar
 
Join Date: Mar 2002
Location: WTF?
Posts: 1,258
I'm thinking XBox players will only be able to play on servers for XBox players. If a PC server has a bazillion custom skins & is using a "Joe's Imperial Swap Meet" type of map the XBox users wouldn't have a way to get em.

Theres EQ in development for the PS2, but they won't be able to talk to PC players in the game since EQ for the PS2 is a "simplified" version & not compatile. I figure JO for the XBox will be much like this.
NerfYoda is offline   you may: quote & reply,
Old 05-24-2002, 08:23 AM   #5
D.L.
 
D.L.'s Avatar
 
Join Date: Apr 2002
Location: Ireland
Posts: 598
Quote:
Originally posted by NerfYoda
I'm thinking XBox players will only be able to play on servers for XBox players. If a PC server has a bazillion custom skins & is using a "Joe's Imperial Swap Meet" type of map the XBox users wouldn't have a way to get em.

Theres EQ in development for the PS2, but they won't be able to talk to PC players in the game since EQ for the PS2 is a "simplified" version & not compatile. I figure JO for the XBox will be much like this.
You're forgetting that the X-Box has a built in hard drive. It's very possible.

Though PC gamers would own the X-Box ones


Star Wars, General Chat and Games. Join if you want!
http://lounge.proboards5.com

The NJO Mod Website
D.L. is offline   you may: quote & reply,
Old 05-24-2002, 03:29 PM   #6
Halowse
 
Join Date: Apr 2002
Posts: 40
at least the XBOX version will keep you honest... no scripts or binds, only skills...

I also thing sabre fighting could be better, closer and more intense, since traditional KB+MOUSE controls makes it to easy to run around a lot.
Halowse is offline   you may: quote & reply,
Old 05-24-2002, 03:33 PM   #7
Cobalt60
 
Cobalt60's Avatar
 
Join Date: Dec 2001
Posts: 68
Quote:
Originally posted by Halowse
traditional KB+MOUSE controls makes it to easy to run around a lot.
..and thats a BAD thing?
Cobalt60 is offline   you may: quote & reply,
Old 05-24-2002, 07:04 PM   #8
Halowse
 
Join Date: Apr 2002
Posts: 40
Quote:
Originally posted by Cobalt60


..and thats a BAD thing?
umm... yeah. Every great fighting game ever has a gameplay mechanic which allows you to "face-up" to your enemy. With KB+MOUSE control style of a FPS, saber fights are more like wild jousts than actual engaged fencing or kendo.

Instead of being about good timing and anticipation of your opponents STRIKES, this game is about good timing and anticipation of your enemies MOVEMENTS and LOCATION, which, is not that much like any real sword combat... which strike they choose and which one you choose is definetly secondary.

Plus, you spend half the fight swinging the camera around trying to find where the other guy went in his wild guess. (or skilled anticipation, depending on your ego)

If this gamer had a tracking toggle, where two combatants could not lose track of eachother unless they wanted to, it would be a totally different kind of game... and IMO much better.

I am guessing that the XBOX version will not only be better balanced, and be free from script-binding retards, it will also offer a mechanism to help players keep track of eachother better... which will result in a playing style which is more true to the films and real swordfighting in general.
Halowse is offline   you may: quote & reply,
Old 05-24-2002, 07:45 PM   #9
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
Thumbs up

You forget that the vast majority of "Fighting Games" were built and optimized NOT for gamepads on consoles, but for ARCADES using big buttons and joysticks. Ever play a game like Marvel Vs. Capcom 2 on a Dreamcast using the regular controllers?

Let's just say your hands will look like raw hamburger after a short period of time when your friends are over! That's why joysticks for PC's and consoles are a must for those types of games.

FPS games are either made for play with a lightgun or a keyboard+mouse. If the console has that, then the rest is simply a matter of utilizing broadband (and making it compatible) and all that.

But an Xbox or Gamecube version of JK2 could NEVER measure up to the PC version, simply due to the editing community, and possibility of upgrades (for faster gameplay and better graphics, etc). But, if Raven/LEC wants to pursue those ports, best of luck to 'em! (personally I'd rather see them work on a PC expansion though)
Kurgan is offline   you may: quote & reply,
Old 05-24-2002, 09:05 PM   #10
JNO_Blues
 
Join Date: Apr 2002
Posts: 26
Hmmm

I have an Xbox and Gamecube, but I don't really think JK2 will be near as good on those consoles. The controllers for xbox and gamecube are too different and the game will probably end up like quake 3 and ut did when the landed on console. The one thing that will be good will be playing against friends at home not everyone I know has a comp or connection that can support the fun of jk2. Hehe setting up a lan will be good too. I got 3 Xboxes and tvs setup the other night and had some fun 8 player halo.
JNO_Blues is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > Xbox Version

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:22 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.