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07-06-2001, 08:50 AM
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#1
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Guest
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Which would you choose?
If you had he chice to chose (only one)
1.Jedi Knight II
2.Rouge squadron II
which would you chose? 
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07-06-2001, 12:41 PM
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#2
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LFN Staff Emeritus
Join Date: Apr 2000
Location: Augusta GA
Posts: 6,893
Current Game: Game of life, yo
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man, thats a tuffy!
i like fighting games, but i like flight games too.
i dont have a gamecube(xbox,whatever its comin out on), but i do have a pc, so im goin with JKII.
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07-06-2001, 02:50 PM
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#3
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Guest
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*starts laughing yet again*
The're isn't even a contest here. JK2 all the way! 
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07-06-2001, 03:28 PM
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#4
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Jedi Knight
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
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Yeah, Rhett's right there  .
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07-06-2001, 03:31 PM
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#5
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Guest
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I also agree with Rhett. If LucasArts messes up JKII the way they messed up Obi-Wan, I might have to hurt myself (or someone else  ). RSII looks great though. Not going to buy a Nintendo for it though. Hope they port it to PC quickly.
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07-06-2001, 05:06 PM
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#6
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Join Date: Jan 2001
Location: dallas, tx
Posts: 318
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I know most of you hate the falling ship level in JK but I hope LEC thinks of a few more creative levels like that in JK2.
It is good to break new ground and not follow the everyday formula for pc games.
"Dark Jedi don't waste their force revive on fallen n00b Jedi." -anonomus
http://www.geocities.com/everythinglando/
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07-06-2001, 05:33 PM
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#7
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Guest
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Yeah, it's good to break new ground but I don't want any timed levels.
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07-06-2001, 06:06 PM
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#8
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Guest
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That was a creative level (I still throw up in my sleep sometimes).
Woohoo!!! 500 posts!!!
[ July 06, 2001: Message edited by: Hannibal ]
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07-07-2001, 01:54 AM
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#9
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Guest
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I hate the timed levels, it is better when you can sneek around for as long as you want and explore the whole place rather than worrying about just finishing in time.
I did like how the level moved around like that though. Maybe they could make a non-timed level where the terrain moved around you.
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07-07-2001, 03:41 AM
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#10
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Guest
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*hands Hannibal a special 500 post giftbasket*
Welcome to our secret society.
*pats Hannibal on the head*
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07-07-2001, 12:46 PM
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#11
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LFN Staff Emeritus
Join Date: Apr 2000
Location: Augusta GA
Posts: 6,893
Current Game: Game of life, yo
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07-07-2001, 05:08 PM
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#13
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Dragon in Residence
Join Date: Oct 1999
Location: Ottawa, Ontario, Canada
Posts: 1,275
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JKII, because Rogue Leader won't be as cool as XWA (which you can edit).
BTW, 500 posts is nothing. Over on XWA.net, you're awarded a ceremonial Big Guy Mask (BGM) at 600 posts, then you get parties at every following 1000 (and you may end up with another BGM if Zoomie's asleep at the board).
Sometimes at 666 posts we summon a demon/strippers (your preference), but that's not really necessary.
(Beastie1K is only a hundred or so posts away!)
[ July 07, 2001: Message edited by: BeastMaster ]
"The Beasts know much that we do not." -Ancient Jedi proverb
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07-07-2001, 07:09 PM
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#14
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Join Date: Jul 2001
Location: NeverWhen
Posts: 489
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And I am on my way
JK!!JK!!JK!!JK!!JK!!JK!!JK!!JK!!JK!!JK!!JK!!JK!!JK !!JK!!JK!!
Needing a new sig idea to get rid of:
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07-07-2001, 08:00 PM
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#15
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Guest
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I'm real sensitive about that whole Clarece thing.  Anyway it's nice to join the club.
Back on topic. Anyone here if they are gonna make RS2 for PC?
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07-08-2001, 12:58 AM
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#16
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Guest
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Ah, not yet... if they will... it will probably be announced next year at E3...
I answered a question here!
Do I get a cookie?
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07-08-2001, 01:13 AM
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#17
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Guest
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Why wouldn't they, they did it with both rogue squadron and Battle for Naboo.
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