lfnetwork.com mark read register faq members calendar

Thread: An amazin MOD!-- READ!
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 06-04-2002, 07:25 PM   #1
CanucKeR
 
Join Date: May 2002
Posts: 14
An amazin MOD!-- READ!

http://www.geocities.com/Area51/Holl...files/jk2mods/
go for the Jagsmd.zip file

Its an extremely well done mod that makes the game 1467923647892364782364978236478924789236 better. a must have!
CanucKeR is offline   you may: quote & reply,
Old 06-04-2002, 07:28 PM   #2
CanucKeR
 
Join Date: May 2002
Posts: 14
the author is still workin on it, and changin some stuff up, its just a rough start. I hope this mod becomes competative because its exteremly well done. MUST HAVE
CanucKeR is offline   you may: quote & reply,
Old 06-04-2002, 07:33 PM   #3
Lime-Light
Umpalumpa
 
Lime-Light's Avatar
 
Join Date: Apr 2002
Location: The Tragic Kingdom
Posts: 1,029
WTF DOES IT DO!?
Lime-Light is offline   you may: quote & reply,
Old 06-04-2002, 07:33 PM   #4
CanucKeR
 
Join Date: May 2002
Posts: 14
ok here is what it does
JAG-JK2-serverside Modification V2

Weapons

repeater
-alt fires works like the cr primary fire in jk1, -max ammo units 500 instead of 300 which affects the flechette as well
-splash radius higher
-direct hit causes a little more damage
-longer delay between shots
-alt costs 8 units per shot
-primary fire costs 2 units per shot, little less damage

Demp2
-primary fire causes a little more damage

Rocketlauncher
has now 5 rockets instead of 3


Force

-speed takes 10 units of 100 instead 50(lol)
-removed the delay beween switching on/off passive force powers, like speed, seeing, absorb
-drain takes a little less force energie
-heal takes a little less force energie

Physics

-waterphysics changed

Pickups

-Armor gives 200 units (max 200) instead of 100
-small armor goes up to max 200 instead of max 100
-Armor respawn time is 30 instead of 20 sec

etc. (I'm tired of this **** now)

Installation

extract the files to GameData and start the game with jag.bat, or load the mod in setup, to run a server make your own .bat. or start it with setup.


-InfErnO
CanucKeR is offline   you may: quote & reply,
Old 06-04-2002, 07:37 PM   #5
CanucKeR
 
Join Date: May 2002
Posts: 14
keep this alive i want this to be competative mod
CanucKeR is offline   you may: quote & reply,
Old 06-04-2002, 07:52 PM   #6
CanucKeR
 
Join Date: May 2002
Posts: 14
dfsf
CanucKeR is offline   you may: quote & reply,
Old 06-04-2002, 07:53 PM   #7
Lime-Light
Umpalumpa
 
Lime-Light's Avatar
 
Join Date: Apr 2002
Location: The Tragic Kingdom
Posts: 1,029
dude stop it, no one cares, go play it on a LAN
Lime-Light is offline   you may: quote & reply,
Old 06-04-2002, 08:13 PM   #8
CanucKeR
 
Join Date: May 2002
Posts: 14
vvcb
CanucKeR is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > An amazin MOD!-- READ!

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:24 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.