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Old 08-04-2002, 04:03 PM   #1
silverwest
 
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my framerate drops when I get closer to a certain shader!

In my level, when I get closer to this shader, the framerate drops. I go into spectator mode and fly around, and so I can tell that it's displaying the same number of triangles. Wierd!



textures/aurora/glowstone
{
qer_editorimage textures/aurora/hex_stone.jpg
{
map $lightmap
}
{
map textures/aurora/hex_stone
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/aurora/hex_stone_glow
blendFunc GL_ONE GL_ONE
}
}
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Old 08-05-2002, 12:55 PM   #2
RichDiesal
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Shaders do that. Since a shader is a transparency, it's actually drawing 2-4 times as many triangles as the engine actually recognizes in r_showtris/r_speeds, in addition to any triangles behind it.


There are three things that I paricularly hate: kids, animals, and women with attitudes.

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Old 08-06-2002, 10:50 PM   #3
Karshaddii
 
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Location: New Castella
Posts: 357
Yup--and if it really bothers you--I reccomend two things--

Preordering the RADEON 9700

or turning " detail shaders" off in the options/video menu.


Today isn't your lucky day....tommorrow isn't looking good either...
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