Is there anyone who can...
Make truly radical Sabre Combat Code changes?
I find the current system of "Run rings around'em!" strafing to be less than respectful let alone authentic to the sword fighting capabilities displayed in particularly TPM and have some ideas 'How To Put It Right'.
I'd like to put these privately to an expert in how the game determines strikes and blocks vs. 'hit bubbles' or whatever.
Please EML firstname.lastname@example.org