There is a textfile with the roq.exe called "ROQ Files.doc" read it... (chap 3.2 for SOUND)
It is possible to make tga export with 3D Max - I´m testing this right now for the DF project.
I made 460 frames (video is always 30 fps) and the pics needed about 300 MB hd-space. Compiling time took awful long (some hours with 1.8 GHz, 768 MB Ram). But at the end I had a beautiful 7 MB .roq file
to run the video (e.g. replacing the raven start logo):
rename the .roq to "openinglogos.roq" and put it in a .pk3 file in your base directory.
(within the pk3: /video/openinglogos)
I´m curious if anyone else is making cutscenes for JO...