lfnetwork.com mark read register faq members calendar

Thread: Pipe Elbows
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 09-21-2002, 02:10 AM   #1
Gallowbraid
 
Gallowbraid's Avatar
 
Join Date: Sep 2002
Location: Newnan, GA
Posts: 3
Question Pipe Elbows

In the game there are several maps that contain "pipes" that have curved elbows to them...how is this accomplised in Radiant? I have yet to figure it out...I can make the pipes, but I'm getting sick of joining two pipes together with a cube brush.

Anybody help? Or point me toward a tutorial?


- Gallowbraid

What part of "Thou Shall Not..." didn't you understand?
- God
Gallowbraid is offline   you may: quote & reply,
Old 09-21-2002, 02:20 AM   #2
Takeoffyouhoser
 
Takeoffyouhoser's Avatar
 
Join Date: Apr 2002
Posts: 527
basically, all you need to do is drag the vertices...
make your pipe, texture it, and hit the V key.

Then, play around with the the different views ( CTRL-Tab ) and move the vertices' and you should see your pipe bend normally.


will Imperial Brewery ever be finished? The odds are 2 to the power of 276,709 to 1 against, and rising!" -- Me
Takeoffyouhoser is offline   you may: quote & reply,
Old 09-21-2002, 05:10 AM   #3
lassev
cryptoscripter
 
lassev's Avatar
 
Join Date: Jun 2002
Location: Finland
Posts: 1,087
One thing to remember is that there are different densities in the Cylinders. Depending on the density, you get more or less vertice dragging points. That means, the denser the cylinder, the more complicated forms you can shape it in. Choose a density that suits your ambitions, but be concervative.

If I'm wrong about these things, somebody correct me, because these are only my own deductions.
lassev is offline   you may: quote & reply,
Old 09-21-2002, 12:02 PM   #4
Livingdeadjedi
 
Livingdeadjedi's Avatar
 
Join Date: Apr 2002
Location: England
Posts: 276
one thing to remember, to make it easier

make sure before you move the vertices that they sit on the grid, this will help and keep it neat and tidy.


LiVingDeAdJedi AOTC TC ( clonewarsmod) Senior map maker
Livingdeadjedi is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > JO Mapping > Pipe Elbows

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:51 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.