Thanks for the feedback Padawan 7 and I'll try to address these issues.
1.) The lava falls have a lot of seams in them.
Some of them I may be able to fix that problem, but in some places, it's because of the moving shader that causes that problem.
2.) Two or three places in the rock floor has seams in them.
Could you send me a couple of Screenshots to my email. Thanks
(use the home email address)
3.) The background music in one place, as it changes from one section to another, repeats the intro of the new section.
Hmm...I'm not sure what you mean by that, but I'll look into it.
4.) The bot routes need better placement (although I do understand that this map is not really on the bot-friendly side, I think that the bot routes could be improved)
They will be on the final release which is looking like it's going to be a 3 map mappack.
5.) I think there needs to be a lot more easily accessible health pick-ups around the bottom of the map. Currently, I feel that FFA plays too much like a Dual because of the lack of health pick-ups.
Right now there are 4 locations on the ground level for health and shield pickups. Albiet only one of them is "easy" to get to, they are there. Also, once you learn how/where the vents push you to, you'll find up top there are additional pickups.
6.) This ones iffy, but you might consider putting some Stormtrooper rifles down at the bottom of the map as well.
I had one on ground level, but I must've taken it out for some reason. I'll put it back in.
Thanks again for your feedback!