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Old 03-11-2004, 11:38 PM   #1
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Problem (not dying) with Talchia's Padawan Mod 1.3

Using the Padawan Mod 1.3 from Talchia's Swoop Modding Garage (http://home.t-online.de/home/talchia). So I start as a jedi class, but in battle my char can't die, he just gets beaten to 1 hp and stays there. How do I solve this?


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Old 03-11-2004, 11:49 PM   #2
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do all your other characters survive the fights aswell?

if so then thats part of the game , but if all three (or two if oyu just have you and another) die ie fall tot he ground and dont get up , then you getthe "your party has died" line

is this what happens ? or does everyone else drop to the floor and you can keep fighting for ever and a day ?

just want to clarify something here
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Old 03-11-2004, 11:52 PM   #3
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Ya I noticed the same thing with that mod so I stopped useing it.
What happens is that your other party members will die but the PC health will stay at 1 % no matter how nuch damage you take.
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Old 03-11-2004, 11:57 PM   #4
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well that sucks ...

unless there is a patch from Talchia to fix that , its his mod after all, i dont think we can do much about it
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Old 03-12-2004, 12:08 AM   #5
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I Think Talchia, Lil' Jawa, HazardX, Andargor plus several I can't recall right now have fallen into a black hole.

These are a few of the guys that got me into Modding KotOR and were fequent posters when I first dicovered this Forum, but all of a sudden they just seem to have disappeared all at the same time.

Hmmm? LOL
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Old 03-12-2004, 12:19 AM   #6
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just had a thought on the not dying thing

we can declare the force is keeping you alive for the purpose of balancing the force out


and from what i can see at Talchias site he is working/was working on something big as a mod

the others i ahvent seen around , maybe check out that other kotor website and see if they are hanging around on there
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Old 03-12-2004, 12:30 AM   #7
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Quote:
Originally posted by Jackel
just had a thought on the not dying thing

the others i ahvent seen around , maybe check out that other kotor website and see if they are hanging around on there
I have, but there not to many places to go if you want talk about modding KotOR.

hell I think it has been about a month since the last time
Lil' Jawa has even posted in his own Forum.
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Old 03-12-2004, 12:45 AM   #8
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Well, I removed the patch yesterday to test it out on normal kotor, seems like the problem carried itself over. On the Endar Spire both Trask and the PC wouldn't die.

This is Incredible! 6 replies in an hour.. ooh boy....


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Old 03-12-2004, 12:54 AM   #9
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Quote:
Originally posted by borked
This is Incredible! 6 replies in an hour.. ooh boy....
this place != fast moving

your lucky to get 6 in an hour
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Old 03-12-2004, 12:54 AM   #10
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The thing is that (unmodded) kotor is set up so that you cannot die on the endar spire anytime before trask leaves the party to fight dark bandon. I would guess that since this mod takes you directly to Taris after giving your jedi level, the invincibility flag carries over and is never reset. Maybe playing around with the global variables in the saved game will reveal something you can manually change to make you mortal again.
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Old 03-12-2004, 02:01 AM   #11
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I wasn't aware that you were invulnerable on the Endar Spire. lol

Well If thats the case then It would only be a matter of either changeing the script that warps you to Taris or write a new one that turns off the invulnerability before you warp to Taris.

It's funny that I never caught on to that. I guess I just always went though the first level so quik that I didn't notice.
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Old 03-12-2004, 03:27 AM   #12
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Quote:
Originally posted by Jackel
this place != fast moving

your lucky to get 6 in an hour
All depends Jackel. On lots of factors really.. the topic at hand, the time, the day, how buggy and slow the forum itself is being that day.. how rude the original poster is about demanding replies.. yadda yadda.

I've seen some threads go from 1 post to 20 in under an hour some days. *shrug*


Quote:
Originally posted by T7nowhere


I wasn't aware that you were invulnerable on the Endar Spire. lol

Well If thats the case then It would only be a matter of either changeing the script that warps you to Taris or write a new one that turns off the invulnerability before you warp to Taris.

It's funny that I never caught on to that. I guess I just always went though the first level so quik that I didn't notice.

LOL.. I was thinking the same thing.. I never used the padawan mod, but I also never died (or almost died) on the Spire either... so the news was a revalation to me too.

Interesting to know though... Once I can figure out the variable that sets and clears this immunity, it could make for some interesting possibilities.

-Kitty


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Old 03-12-2004, 05:23 AM   #13
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Here's my hunch: the global boolean CREDITPLAY

Edit: Nope that's not it.

Last edited by tk102; 03-12-2004 at 05:40 AM.
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Old 03-12-2004, 05:37 AM   #14
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In a character utc file, there is a field that is called "Min1HP". Perhaps changing your character file in the save game file MIGHT just solve this. Probably not the best solution though.


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Old 03-12-2004, 05:41 AM   #15
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Yeah, I knew I'd seen something like that somewhere. And it does work.

<Inspired enough to include it in KSE v1.3.0, now released>

Last edited by tk102; 03-12-2004 at 07:08 AM.
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Old 03-12-2004, 01:01 PM   #16
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All I have now is kotor_savegame_editor1.2.2

Tried googling for "kotor KSE v1.30", can't find anything.

With 1.2.2 version, I tried comparing the globals between a normal save and a Padawan Mod save both at the time when just hit Taris. Even with the Padawan globals set to same as with the Normal save I can't die yet. Perhaps the min-hp setting like you suggested will work but it's not in the 1.2.2 version, so perhaps you could help me with that.


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Old 03-12-2004, 01:46 PM   #17
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I noticed the same problem when I was testing my skins. I warped to the grove on Dantooine to fight Juhani. My test character is at level one and gets chopped down quickly but never dies. I have noone else in my party...

I guess it is good I didn't plan on using this mod anyway
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Old 03-12-2004, 03:19 PM   #18
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That's strange, I've never had that problem with that mod. I'm currently using it right now and my PC has gone down a coulple of times all ready. The one I had problems with was the RevanReincarnate mod, I kept getting stuck in the Jedi enclave.
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Old 03-12-2004, 04:38 PM   #19
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Quote:
Originally posted by borked
All I have now is kotor_savegame_editor1.2.2

Tried googling for "kotor KSE v1.30", can't find anything.

With 1.2.2 version, I tried comparing the globals between a normal save and a Padawan Mod save both at the time when just hit Taris. Even with the Padawan globals set to same as with the Normal save I can't die yet. Perhaps the min-hp setting like you suggested will work but it's not in the 1.2.2 version, so perhaps you could help me with that.
The link from the tools sticky thread, or the original link posted in the save editor thread will lead to the new file. If you still seem to get the old one when you use them, clear your browser's cache files.



-Kitty


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Old 03-12-2004, 04:43 PM   #20
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Quote:
Originally posted by deathdisco
I kept getting stuck in the Jedi enclave.
There is i a fix for that (you probably knew that... but I'm informing any how )
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Old 03-13-2004, 01:26 PM   #21
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Quote:
There is i a fix for that (you probably knew that... but I'm informing any how )
Yeah I have the Dantooine patch, but that dosen't help me get past
Belaya(sp?) on my way out. I perfer the PadawanMod anyway. I just make sure Carth has extra clothes and the prototype vibroblade equipped, since it's suggested no one should know you've been trained as a Jedi. I thought running around with a lightsaber would be obvious. Taris is more fun with force powers
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