lfnetwork.com mark read register faq members calendar

Thread: WIP: Return to Cairn (SP Map for JA)
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 10-05-2003, 12:19 PM   #1
Chewy289
Rookie
 
Chewy289's Avatar
 
Join Date: Sep 2003
Posts: 79
WIP: Return to Cairn (SP Map for JA)

I'm working on a new single player map for Jedi Academy.

Storyline:
The project will consist of two maps.
The introduction map where you meet up with Kyle, Luke, and Rosh in the Academy. Luke advises you (Jaden) and Rosh that the Imperials have setup a new outpost on Cairn and have captured some of the students at the Academy (as well as Chewbacca ) Kyle and you travel to Cairn and Rosh will meet up with you later. Your mission is to defeat the Imperials, find out what they are doing, rescue Chewie and the captured Jedi, and return back to the Academy.

Enemies you will encounter:
Stormtroopers
Imperial Officers
Imperial Grunts
Imperial Commanders
Imperial Workers
Rodians
New Reborns
More to come!

Screenshots
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5
Screenshot 6
Screenshot 7

Screenshots are subject to change



Dark Helmet

Current Map in Progress
Return to Cairn (Single Player JA)

Last edited by Chewy289; 10-05-2003 at 03:57 PM.
Chewy289 is offline   you may: quote & reply,
Old 10-05-2003, 01:14 PM   #2
GothiX
Ocean Soul
 
GothiX's Avatar
 
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
1) Mapping forum,
2) MORE LIGHT!!


GothiX is offline   you may: quote & reply,
Old 10-05-2003, 01:37 PM   #3
Chewy289
Rookie
 
Chewy289's Avatar
 
Join Date: Sep 2003
Posts: 79
Quote:
Originally posted by gothicX
1) Mapping forum,
2) MORE LIGHT!!
Mmm... K...
I'll just raise my "ambient" value up a little.
Chewy289 is offline   you may: quote & reply,
Old 10-05-2003, 01:40 PM   #4
GothiX
Ocean Soul
 
GothiX's Avatar
 
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
Don't use ambient lighting, make that you have actual lightsources.


GothiX is offline   you may: quote & reply,
Old 10-05-2003, 01:44 PM   #5
Chewy289
Rookie
 
Chewy289's Avatar
 
Join Date: Sep 2003
Posts: 79
Quote:
Originally posted by gothicX
Don't use ambient lighting, make that you have actual lightsources.
I use both, ambient and actual ligh sources.
If I used only ambient the models would be very dark, I know.

I raised my ambient up, and I'm going to add some more light sources. Looks better now.

Thanks.
Chewy289 is offline   you may: quote & reply,
Old 10-08-2003, 07:48 AM   #6
idontlikegeorge
 
idontlikegeorge's Avatar
 
Join Date: Jun 2002
Location: Striking fear into the hearts of Demolicans and Republicrats.
Posts: 951
Is that a sky in screenshot 6?

Just wondering, 'cuz the Cairn installation was in the asteroid field, Kejim was a planetary installation.

Other than that, doesn't look to bad. Maybe some more details - wall trimmings and such, but it's not really necessary...


I don't like quake, never liked quake, and don't like Star Wars quake. So basically jk2mp.exe never gets used on my computer.

Shaving is not a high priority with Jedi. Would you want to shave with a lightsaber?
idontlikegeorge is offline   you may: quote & reply,
Old 10-08-2003, 09:36 AM   #7
Chewy289
Rookie
 
Chewy289's Avatar
 
Join Date: Sep 2003
Posts: 79
Quote:
Originally posted by idontlikegeorge
Is that a sky in screenshot 6?

Just wondering, 'cuz the Cairn installation was in the asteroid field, Kejim was a planetary installation.

Other than that, doesn't look to bad. Maybe some more details - wall trimmings and such, but it's not really necessary...
Yes, it is sky.
Thanks for the suggestions.

I wasn't sure where Cairn was.
I thought it was a planet similar to Kejim.



Dark Helmet

Current Map in Progress
Return to Cairn (Single Player JA)
Chewy289 is offline   you may: quote & reply,
Old 10-08-2003, 09:09 PM   #8
DarkLord60
Something In the Way
 
DarkLord60's Avatar
 
Join Date: Aug 2002
Location: MI
Posts: 2,436
Hmm it's missing something. It is a bit plain but hey its only a WIP so keep workin on it.


_____________________________________________
]

DarkLord60 is offline   you may: quote & reply,
Old 10-10-2003, 01:41 PM   #9
The Count
Banned
 
The Count's Avatar
 
Status: Banned
Join Date: Mar 2002
Location: Manchester University and London United Kingdom.
Posts: 1,061
I'd much rather play as Kyle than Jaden the homo fanboy.
The Count is offline   you may: quote & reply,
Old 10-25-2003, 08:46 AM   #10
X_Fighter
 
X_Fighter's Avatar
 
Join Date: Mar 2002
Location: Newcastle
Posts: 73
Re: WIP: Return to Cairn (SP Map for JA)

Quote:
Originally posted by Chewy289
Enemies you will encounter:
Stormtroopers
Imperial Officers
Imperial Grunts
Imperial Commanders
Imperial Workers
Rodians
New Reborns
More to come!
[/B]
I think Grunts And stormtroopers are the same (unless u mean TIE pilots)

But your map is good except for the obvious things which have been said
X_Fighter is offline   you may: quote & reply,
Old 10-25-2003, 06:22 PM   #11
The Messiah
Lurker
 
The Messiah's Avatar
 
Join Date: Oct 2003
Location: Florida, USA
Posts: 7
Re: Re: WIP: Return to Cairn (SP Map for JA)

Quote:
Originally posted by X_Fighter
I think Grunts And stormtroopers are the same (unless u mean TIE pilots)

But your map is good except for the obvious things which have been said
No, grunts are a class of Imperials.


The Messiah
The Messiah is offline   you may: quote & reply,
Old 10-26-2003, 12:48 AM   #12
shukrallah
White Dragon
 
shukrallah's Avatar
 
Join Date: Nov 2002
Posts: 3,250
looks great chewy!

Only thing i dont get is, what are the rodians for... Cairn is an imperial base... unless the rodians serve some other perpose. Ill just wait and find out, really nice. But more people would have checked this out in the mapping forum
shukrallah is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > Showcase forum > Mapping > WIP: Return to Cairn (SP Map for JA)

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:27 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.