lfnetwork.com mark read register faq members calendar

Thread: Handmaiden -- Making her not mad via global variables
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 03-15-2005, 02:29 PM   #1
KyleMAD
Rookie
 
Join Date: Mar 2005
Posts: 11
hi guys, I'm currently facing a problem in kotor2...

I know that I cant redeem myself in the game once the Handmaiden says something along the lines of "there is nothing left for us to discuss"...

However, i was wondering if there is any functionality in the savegame editor that would allow me to change the situation.

I've already upped my influence over the Handmaiden to 100 and have managed to backtrack to the part where I sense she's angry with my character - but the path can't be changed even from there... all the conversation choices lead to the same thing.

I already managed to get Atton. Mira and Bao-Dur to become Jedi... so please help!
KyleMAD is offline   you may: quote & reply,
Old 03-15-2005, 02:38 PM   #2
tk102
Well past expiration date
 
tk102's Avatar
 
Join Date: Jan 2004
Posts: 5,766
Current Game: Dragon Age: Origins
Forum Veteran Helpful! Notable contributor 
Try changing this global number
000_Hand_Finale
from 1 back to 0.

(Splitting this off of my KSE thread.)


tk102 is offline   you may: quote & reply,
Old 03-15-2005, 02:50 PM   #3
KyleMAD
Rookie
 
Join Date: Mar 2005
Posts: 11
Oh, btw, whenever i approach her, she asks irritatedly, 'Why are you here?'.

All the conversation choices eventually lead to something like 'fine, stick with her then'.

Any solution to this quandary?
KyleMAD is offline   you may: quote & reply,
Old 03-15-2005, 04:38 PM   #4
tk102
Well past expiration date
 
tk102's Avatar
 
Join Date: Jan 2004
Posts: 5,766
Current Game: Dragon Age: Origins
Forum Veteran Helpful! Notable contributor 
Ok, then try setting
003EBO_Visas_Hand
back to 1.


tk102 is offline   you may: quote & reply,
Old 03-16-2005, 02:14 AM   #5
KyleMAD
Rookie
 
Join Date: Mar 2005
Posts: 11
will try now.
KyleMAD is offline   you may: quote & reply,
Old 03-16-2005, 02:22 AM   #6
KyleMAD
Rookie
 
Join Date: Mar 2005
Posts: 11
hmm. the value was originally 2...

BUT DAMN! you managed to solve the problem man.... you're friggin amazing.

If you check the net, you'll observe that there have been hundreds of people plagued by this problem.

Thx alot man!
KyleMAD is offline   you may: quote & reply,
Old 03-16-2005, 04:06 AM   #7
KyleMAD
Rookie
 
Join Date: Mar 2005
Posts: 11
drat... now i cant leave my ship without exiting to the main menu... aint sure why.
KyleMAD is offline   you may: quote & reply,
Old 03-16-2005, 11:15 PM   #8
KyleMAD
Rookie
 
Join Date: Mar 2005
Posts: 11
ok solved the problem somehow... yay! finally finished the game. Kinda easy though,
KyleMAD is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > Handmaiden -- Making her not mad via global variables

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:29 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.