Originally posted by Darth_Lando
Take the Pod Racer concept and add 1st person storyline elements to it.
I think the game would rock! And would be a nice antidote to the slew of first person shooters out there on the market.
Hmmm...maybe. I'm not really a fan of racing games, but I can certainly see the need for combining more gaming types. I think we will see more of this blurring of the edges
in the future. This can only lead to more varied and challenging gameplay, but they have to be careful that they get the mix and interface right.
I mean, if you think back to Shadows Of The Empire, for example, that game tried to mix all of the different game genres together, from FPS to racing, from flying to platform jumper. Unfortunately I didn't think it gelled that well...and setting up the controls to suit your own preferences was a nightmare.
Of course, that game used the traditional level
system...but I think developers should now be looking at more fluid and transparent transitions between gaming types, as your comments suggest. So, for example, you make all the preparations for your pod race in real time, buying parts and what-have-you, then go out and get into the poc, then race, then step out at the end and go and do something else. That smooth blending would certainly increase the sense of immersion.
This is why I am looking forward to a game called Bounty Hunter, by Warthog Entertainment. It will allow you to attack space ships with your own vessel, then board those ships and walk (or run) around to achieve other objectives (looting
As I said before, I'm not really a fan of racing games, or dog-fighting games, but if the controls are intuitive, and there is an FPS element, I think it would appeal to me far more.
I'm still waiting to see my own game wishes fulfilled...a Star Wars
Bounty Hunter FPS/RPG, and a Star Wars Commando
FPS/Tactical game, where you can select and control a team of either Rebel or Imperial Commandos to undertake a variety of missions.