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Thread: Clan Leader Read!: Switch Dark/Light Force Powers with Key Bind Instantly!
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Old 07-17-2002, 01:29 PM   #1
BF_Hoby
 
Join Date: Jun 2002
Location: Pinellas Park FL
Posts: 100
Cool Guy Clan Leader Read!: Switch Dark/Light Force Powers with Key Bind Instantly!

Now that I have your attention, First I want to explain something:

I hate that Raven is killing the ability to use sabers as an attack weapon for competition CTF maps. There is littleraly no point in using it at all except as a defensive shield to some weapons. But there is no one saber attack that you can use in any kind of consistent form in a highly entense game of CTF. To see what I mean you can always look at the forums at TWL (www.teamwarfare.com). So far we have all decided that its no longer a weapon that can be used. THis is sad as the only reason I play JO is because of "Force Powers" and "Sabers". So now they take away our sabers we only have force powers left or its just another quake/unreal game!!

The solution is there.. Take it out of "raven"'s hands ands rely on a more community sponsered mod. So far the one that seems to fix these problems is JK2++ mod being developed by WD clan at http://forums.wdonline.com/

My goal here is to get as many clan leader interested in this mod as possible. God knows, we need to fix this problem ourselves! Raven appears to only be catering to the noob part of the community and not the competition part.




-------------
Ok now for the key bind: The real reason you are reading this!
-------------

I released this information yesterday on TWL's forums. So I am here now to relase it here. Let me know what you think!

Also am I the first to discover this? I searched and could not find this information so I ended up "hacking" at JK2 console and figured this out myself!

----------------

Ok guys.. Being a programmer and all I figure there was a way to do this. And there is! Plus it gives and added bonus of "conserving" keys too! (Since I am almost out keys to bind as it is!).

I have not figure out how to make this all 1 key stroke I tired but it appears to be 2 keys. 1 to load your force config/key binds and 1 to suicide for the changes to take affect.

Ok guys I was too curious if this was possible so I am giving this information out for the community. So enjoy! And I hope some of you may release some very coo info too!

First:
Must bind the keys you want first! (MUST MUST DO THIS FIRST)
I use [ for light
and ] for dark
and \ for suicide
Use the follwing commands:

bind \ kill
bind [ "exec light.cfg;forcechanged"
bind ] "exec dark.cfg;forcechanged"

(I tried this:
bind [ "exec light.cfg;forcechanged;wait;kill" but that didnt seem to work.) So if anyone of you know how to get suicide after the force is put in on the same key let me know!

Anyways two keys are not bad. Just hit your force then suicide.

Now.. the 2nd step:
Create your config files.

Simple just apply your favotite light powers and key settings. Totally remove all dark keys from your config as you dont need dark forces during light "mode". This gives you more keys to play with.

Type the following command in console:
writeconfig light.cfg

Then go in and config your dark powers and then bind the dark force powers over the light force powers!
and then:
writeconfig dark.cfg

Now you have 2 configs for light and dark. YOu can create more of course!!!

Enjoy Jedi!
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Old 07-17-2002, 01:37 PM   #2
BF_Hoby
 
Join Date: Jun 2002
Location: Pinellas Park FL
Posts: 100
Oh BTW If you want to check out our clan's site you can at http://www.bfcarnage.com

We are a #2 CTF team on TWL http://www.teamwarfare.com

Also you can visit our popular (well until 1.04 came out) server at
BFCarnage.com 1.04!!! IP:64.159.80.179:28070

I will be putting up a JK2++ server soon just to mess around with thier mod. Be on the lookout for it.
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Old 07-18-2002, 07:02 AM   #3
Bluezman
 
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Location: Germany
Posts: 316
Well I expected something great but this is just too obvious. The bad thing about it is obviously that you lose one kill everytime you commit suicide. Also you respawn somewhere else and have to run all the way back, which sucks.

On the other hand: It would not be fair, if all of a sudden you could switch between light side and dark side in mid fight. It would ruin the balance of the game.

So basically I figured that this is possible because I know a bit about key binding and .cfg files, but I never thought of doing it this way because - well - IMHO it's not too good....

However I give you credit for posting here and sharing your information. Just because I don't like it doesn't mean that there aren't other people who like it. Heh.
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Old 07-18-2002, 07:53 AM   #4
NK_Zephorath
 
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Posts: 75
Quote:
Originally posted by Bluezman
Well I expected something great but this is just too obvious. The bad thing about it is obviously that you lose one kill everytime you commit suicide. Also you respawn somewhere else and have to run all the way back, which sucks.

On the other hand: It would not be fair, if all of a sudden you could switch between light side and dark side in mid fight. It would ruin the balance of the game.

So basically I figured that this is possible because I know a bit about key binding and .cfg files, but I never thought of doing it this way because - well - IMHO it's not too good....

However I give you credit for posting here and sharing your information. Just because I don't like it doesn't mean that there aren't other people who like it. Heh.
I disagree.

The ability to switch configs (changing force powers, and keybinds!) on the fly
is an EXTREMELY usefull tool.

If you've ever played competitive CTF you'll know that people are suiciding all of the time, and one suicide is not the big of a deal at all.


Dragon
Team Valar
http://www.teamwarfare.com
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Old 07-18-2002, 12:15 PM   #5
BF_Hoby
 
Join Date: Jun 2002
Location: Pinellas Park FL
Posts: 100
Yeah.

This keybind is mostly for clan leaders looking for a little edge.

See in a competition match every second counts.

The key binds actually can be done instantly and you do not have to suicide for the new binds to take affect. Only pressing 1 key.

To do force changes of course does require you to suicide.

For competition this is good for quickly changing strategies and possible catching your opponents off guard. It really depends on how the match is going and what your ideas of how to use these forces in a match and a particiular map

Anyways.. Its not intended for public peeps more the competition ones.
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Old 07-19-2002, 01:54 AM   #6
Bluezman
 
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Location: Germany
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You're right. I haven't thought about the game types where it's not about the number of kills such as CTF (I'm more a duel / FFA player...). Sorry for being so short-sighted .

However, I guess I was just kinda disappointed because I already knew about key binding and creatiung CFGs and I guess I expected that you had found a way to switch between light side and dark side without having to commit suicide. That would have been really handy in FFA games...
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Old 07-19-2002, 05:58 AM   #7
BF_Hoby
 
Join Date: Jun 2002
Location: Pinellas Park FL
Posts: 100
LOL. I come from only CTF so now I see what you mean. Yeah.. it would be bad to suicide.

Yeah the command "forcechanged" is what is called that applies your new forces but it's built in to print out the message "You powers will take your next respawn.".

So it would be impossible to have them applied without die'n via key script.
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Old 07-19-2002, 06:04 AM   #8
KnightHawk420
 
Join Date: May 2002
Posts: 285
I don't disagree with sabers being a little too useless in CTF, but your an awfull ******* to think that 1.04 only benefits nOObs.

I mean how hard is it really to script the backsweep, it isn't. No 1.04 wasn't for nOObs, but it didn't benefit CTF that is for certain.

JK2++ mod is the way to go for CTF I think too.
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Old 07-20-2002, 04:26 AM   #9
BF_Hoby
 
Join Date: Jun 2002
Location: Pinellas Park FL
Posts: 100
Your right. I was only meaning CTF.. Since that is the only gametype I play. Oops.. So I should rephrase it sucks for CTF competition.
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Old 07-20-2002, 02:54 PM   #10
GoldenFrog
 
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Location: Usa, North America, Earth
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Lightbulb Force Power And Suicde

I think if you put a 1 after the wait it will work.


Light Sabers and Phasers
Jedi and Q
Star Wars and Star Trek

The battle that would end with a few Jedi and the U.S.S. Enterprise
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Old 07-20-2002, 06:57 PM   #11
Demise_SOK
 
Join Date: May 2002
Posts: 61
BF_Hoby- as someone who has had alot of fun playing on your servers it is awesome to hear you will be supporting this mod .


"The King is gone but he's not forgotten. This is the story of Johny Rotten."
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Old 07-24-2002, 03:20 PM   #12
BF_Hoby
 
Join Date: Jun 2002
Location: Pinellas Park FL
Posts: 100
Ok just opened our 2nd public server. running JK2++ and it ROCKS!!!!

Give it a try:

BFCarnage.com JK2++
IP: 66.230.219.9:28070

Enjoy Ya Bastards!
BF Clan Site: http://www.bfcarnage.com/
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