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Adding properties to base items
Is there any known way of adding a property to a base item in baseitem.2da, rather than having to edit each .uti? (I am looking to add damage reduction to all armour, so that all ac 4 types would have /5, ac 5 would have /10, etc.)
"Out of every hundred men, ten shouldn't even be there; eighty are just targets; nine are the real fighters, and we are lucky to have them, for they make the battle. Ah, but the one, one is a warrior, and he will bring the others back."
-Heraclitus
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