|
|
 |
03-20-2013, 03:10 AM
|
#1801
|
|
English spoken in What
Join Date: Aug 2006
Location: What?
Posts: 4,724
|
They're very hit-n-miss. A lot of miss, but usually not overly long. I've been playing TOR almost exclusively for last 7 weeks that I didn't recognize starchild right away.
Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.---Patton
There is no room in this country for hyphenated Americanism.---Teddy Roosevelt
I never forget a face, but in your case I'll make an exception.---Groucho
And if you all get killed, I'll piss on your graves.---Shaman Urdnot
How would you like to own a little bit of my foot in your ass.---Red Foreman
|
|
you may:
quote & reply,
|
03-20-2013, 03:44 AM
|
#1802
|
|
I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
|
Possibly Source can't do a transparency/glow effect that replicates what they did in the Unreal engine. An odd choice though, going with that weird rainbow effect. I would have thought even a simple transparency with a basic white-ish texture would have done the job. But maybe it was just some reference/joke that escaped me.
|
|
you may:
quote & reply,
|
03-20-2013, 10:30 AM
|
#1803
|
|
Rookie
Join Date: Aug 2012
Posts: 127
|
Quote:
Originally Posted by DarthParametric
I'd hardly consider myself highbrow, but I can't say that I've ever understood the attraction in these Garry's mod videos with their ludicrous spastic animation, fart joke-level humour, and obnoxious sound (screaming, etc.).
|
I never really got it until I started playing Garry's mod myself, despite most of it being stupid some of it is occasionally funny.
|
|
you may:
quote & reply,
|
03-20-2013, 06:43 PM
|
#1804
|
|
Up all night to get lucky
Join Date: Dec 2003
Location: Beautiful USA
Posts: 2,626
Current Game: Real Life
|
Quote:
Originally Posted by DarthParametric
I'd hardly consider myself highbrow, but I can't say that I've ever understood the attraction in these Garry's mod videos with their ludicrous spastic animation, fart joke-level humour, and obnoxious sound (screaming, etc.).
|
I'm with you. Just reminded me of YouTube poop.
If I die today, I'm happy how my life turned out
|
|
you may:
quote & reply,
|
04-02-2013, 04:32 PM
|
#1805
|
|
WHO.
Join Date: Sep 2008
Location: Over the bridge from Australia
Posts: 1,166
|
Quote:
Originally Posted by Totenkopf
They're very hit-n-miss. A lot of miss, but usually not overly long. I've been playing TOR almost exclusively for last 7 weeks that I didn't recognize starchild right away.
|
Quote:
Originally Posted by Bob Saget
I never really got it until I started playing Garry's mod myself, despite most of it being stupid some of it is occasionally funny.
|
Quote:
Originally Posted by urluckyday
I'm with you. Just reminded me of YouTube poop.
|
I found Legion and Friends pretty funny when I first saw it.
2
3
4
There are a couple more.
Unrelated: A Lego Reaper.
Now that is *O*-some.
|
|
you may:
quote & reply,
|
04-25-2013, 01:19 PM
|
#1806
|
|
Junior Member
Join Date: Aug 2011
Location: USA
Posts: 334
Current Game: Arcanum
|
I just downloaded this game, and so far my impression is: "Where has all the dialogue gone?" It seems like what used to be 10 interactions has been cut down to 1, and the rest is a 15-minute cutscene. Also, the quest system is awful. It used to be that you had to interact with NPC's to get them to give you a quest. Now you just overhear them and become a meddling busybody. Liara's as gorgeous as ever, not to mention a certain Specialist and turian(?), but so far for me, those are the only three good parts.
Why do I feel like my RPG IQ has suddenly dropped 100 points from playing Arcanum or even KOTOR/TSL?
|
|
you may:
quote & reply,
|
04-25-2013, 01:53 PM
|
#1807
|
|
I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
|
If you think that's good, wait til you get to the end....
|
|
you may:
quote & reply,
|
04-25-2013, 02:35 PM
|
#1808
|
|
Hello, Sound Only
Join Date: Jan 2004
Location: Mumbai
Posts: 9,299
|
Quote:
Originally Posted by MsFicwriter
Also, the quest system is awful. It used to be that you had to interact with NPC's to get them to give you a quest. Now you just overhear them and become a meddling busybody.
|
This is actually a neat advancement. It solves the problem I had with the series before of why Shepard, Most Important Man In The Galaxy must stop and talk to people to assure them that he'll fetch their laundry from other other side of the galaxy. Or why Shepard is fetching laundry for random people at all. Now if you don't find that quest relevant, you can ignore it and not have to be tied down by some personal obligation to the quest-giver.
Quote:
Originally Posted by MsFicwriter
Why do I feel like my RPG IQ has suddenly dropped 100 points from playing Arcanum or even KOTOR/TSL?
|
Because it's not a proper RPG game. There's no dice rolls, no proper roleplaying so to speak and no complex rulesets. It's an action game with RPG elements, but it really cannot be compared to Arcanum or KotOR. You want a real RPG, you play The Witcher 2, or one of those obscure indie isometric RPGs by Spiderweb Software.
|
|
you may:
quote & reply,
|
04-25-2013, 03:10 PM
|
#1809
|
|
NO GAMES
Status: Super Moderator
Join Date: Dec 2004
Location: RIP LA 1982-2013
Posts: 5,879
Current Game: TOR/Skyrim
|
What Sabre wrote, not a real RPG.
Also what DarthParametric wrote, yes I am agreeing this him for once, if you are already hating you are really going to be extremely upset at the ending. Personally I thought ME3 was the best of the series both in storytelling and game play up until the last 5 minutes and then even I was disappointed. I just never understood how the last 5 minutes ruined everything else that came before that completely. Guess I just didn’t hate it as much as everyone else, or I just loved everything so much before the end, that it soften the blow that is the ME series ending.
|
|
you may:
quote & reply,
|
04-25-2013, 08:55 PM
|
#1810
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,563
|
It begins XD
|
|
you may:
quote & reply,
|
04-26-2013, 02:03 AM
|
#1811
|
|
Hello, Sound Only
Join Date: Jan 2004
Location: Mumbai
Posts: 9,299
|
I'm Commander Sabre and this is my favourite ending in the Mass Effect series
|
|
you may:
quote & reply,
|
04-26-2013, 06:11 AM
|
#1812
|
|
English spoken in What
Join Date: Aug 2006
Location: What?
Posts: 4,724
|
Some things just can't/won't die. 
Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.---Patton
There is no room in this country for hyphenated Americanism.---Teddy Roosevelt
I never forget a face, but in your case I'll make an exception.---Groucho
And if you all get killed, I'll piss on your graves.---Shaman Urdnot
How would you like to own a little bit of my foot in your ass.---Red Foreman
|
|
you may:
quote & reply,
|
04-26-2013, 06:39 AM
|
#1813
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,563
|
Yeah, you'd think everyone had stopped playing Mass Effect by now and have forgotten about it completely 
|
|
you may:
quote & reply,
|
04-26-2013, 10:56 AM
|
#1814
|
|
20% Percent Cooler
Join Date: Oct 2007
Location: England
Posts: 1,462
Current Game: Too many!
|
Quote:
Originally Posted by Lynk Former
Yeah, you'd think everyone had stopped playing Mass Effect by now and have forgotten about it completely 
|
Sad, but pretty much this.
|
|
you may:
quote & reply,
|
04-26-2013, 12:53 PM
|
#1815
|
|
I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
|
There are still people only just discovering Bioware's other bastion of quality entertainment, Dragon Age 2, so I suspect ME3's artistic integrity will continue to delight unsuspecting future audiences for a few more years yet.
|
|
you may:
quote & reply,
|
04-26-2013, 01:26 PM
|
#1816
|
|
App Off
Join Date: Jan 2006
Location: White City
Posts: 3,344
Current Game: Resident Evil Revelations (PC)
|
Quote:
Originally Posted by Lynk Former
Yeah, you'd think everyone had stopped playing Mass Effect by now and have forgotten about it completely 
|
Actually, I've uninstalled all three ME games from my PC just a couple of weeks ago. 
|
|
you may:
quote & reply,
|
04-26-2013, 04:33 PM
|
#1817
|
|
Super Dimension Fortress
Status: Super Moderator
Join Date: Apr 2002
Location: Somewhere by Pluto
Posts: 12,257
Current Game: Skyrim
|
Quote:
Originally Posted by Lynk Former
Yeah, you'd think everyone had stopped playing Mass Effect by now and have forgotten about it completely 
|
I haven't even played 3 yet!
|
|
you may:
quote & reply,
|
04-29-2013, 11:11 AM
|
#1818
|
|
20% Percent Cooler
Join Date: Oct 2007
Location: England
Posts: 1,462
Current Game: Too many!
|
Quote:
Originally Posted by DarthParametric
There are still people only just discovering Bioware's other bastion of quality entertainment, Dragon Age 2, so I suspect ME3's artistic integrity will continue to delight unsuspecting future audiences for a few more years yet.
|
The thing is, Mass Effect 3 and even Dragon Age 2 are in my opinion brilliant games, but BioWare let themselves down with such simple, and lazy things. Mass Effect 3's fetch quests were quick and simple and i actually liked em, nothing about ME3 was an issue for me, even the ending was dealable one we got the extended cut.
Dragon Age 2 is just plagued with reused areas, spawn-out-of-nowhere enemies to lengthen fights and general tid bits of inconvenience. But I love the story that unfolded and will continue to unfold in DA3, I actually thought the DLC was great and I don't see why it is so hated. Take one weakness from any BioWare game and it becomes soul destroyingly bad.
|
|
you may:
quote & reply,
|
04-29-2013, 06:38 PM
|
#1819
|
|
I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
|
The topic has kind of been done to death at this point, so I'll just say that if you thought that the Extended Cut solved anything then you never had an issue with the original endings, seeing as they remained exactly them same. If anything the EC makes it even more nonsensical. The added "Refusal" end was hilarious though. I like to think that was Walter's own petulant cry of "SO BE IT!". And of course even if it had actually fundamentally changed something, the EC only addressed the end. ME3 had problems right from the get-go, the ending was just the icing on the cake.
As to DA2, this isn't really the place to discuss it, but the recycled levels was the least of its sins. The awesome-button combat was terribad, but again not the real issue. Its problems go a hell of a lot deeper than that.
|
|
you may:
quote & reply,
|
04-29-2013, 07:06 PM
|
#1820
|
|
NO GAMES
Status: Super Moderator
Join Date: Dec 2004
Location: RIP LA 1982-2013
Posts: 5,879
Current Game: TOR/Skyrim
|
|
|
you may:
quote & reply,
|
05-05-2013, 11:21 AM
|
#1821
|
|
Whale eating vegetarian
Join Date: Dec 2006
Location: Southier than thou
Posts: 1,533
|
In cold space, no one can hear you ragequit.
Guess I'll have to change my original opinion of the game. ME3 is a good game until the end for those who have been following the series the first time.
Since I had been putting off replaying the game until all the DLC had been released, I was looking forward to playing through a polished version as jerkass-Shep.
Turns out the drive for finding out what happens next was, along with the competent gameplay, the only thing keeping driving me the first time. It had made me forget that Shep's gorilla tendencies had only gotten worse, that conversations are to be watched, not participated in, and that 90% of the writing should have remained fanfic.
I guess the one thing positive about ME3 is that it paves the way for a ME universe without Shepard, Illusive men, Asari and Starchildren.
Checking out seems not to do much.
|
|
you may:
quote & reply,
|
05-06-2013, 08:12 AM
|
#1822
|
|
I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
|
There may be no Shepard in name, but I don't think much will change in terms of the mechanics of the player character (aside from some further streamlining probably). There will presumably still be a binary morality meter, (some) choice in dialogue, light RPG elements, and cover-based shooting. Both Hudson and Walters have moved to Montreal to head up the ME4 team, and I doubt they are going to radically change what they did on the last 3 games. I suspect you'll still be limited to a playing a human. You may not be a Spectre, you may not be military, but I would be surprised if you didn't join some powerful and exclusive organisation, travel to four cities/planets/locations, and turn out to be the next iteration of the chosen one that saves the galaxy.
And there will almost certainly be Asari. In fact I would be willing to bet your obviously favourite Asari in particular will show up for a cameo at some point.
|
|
you may:
quote & reply,
|
05-07-2013, 08:47 AM
|
#1823
|
|
Whale eating vegetarian
Join Date: Dec 2006
Location: Southier than thou
Posts: 1,533
|
I know, if nobody cares it's broken, why fix it, right?
Still at least it might let us play a Sheepie who is a bit less of a testosterone fueled gorilla. And sure there might be an exclusive organization, but sometimes they actually work in games (see Alpha Protocol and The Witcher). Yes, the fan service race will not disappear, but at least there is a chance that we won't be saddled with another Liara.
I don't mind being human, I don't mind taking cover (in fact I prefer taking cover to eating bullets), and I don't mind saving the day (that much).
It's not as if they can disappoint me anymore.
Checking out seems not to do much.
|
|
you may:
quote & reply,
|
05-07-2013, 09:40 AM
|
#1824
|
|
NO GAMES
Status: Super Moderator
Join Date: Dec 2004
Location: RIP LA 1982-2013
Posts: 5,879
Current Game: TOR/Skyrim
|
Quote:
Originally Posted by mur'phon
Alpha Protocol
|
Nothing worked in Alpha Protocol. 
|
|
you may:
quote & reply,
|
05-07-2013, 10:00 AM
|
#1825
|
|
I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
|
Quote:
Originally Posted by mur'phon
It's not as if they can disappoint me anymore.
|
Never say never....
|
|
you may:
quote & reply,
|
05-08-2013, 01:52 PM
|
#1826
|
|
Whale eating vegetarian
Join Date: Dec 2006
Location: Southier than thou
Posts: 1,533
|
Quote:
Originally Posted by mimartin
Nothing worked in Alpha Protocol. 
|
Quite a few things worked better in AP than any other game I can think of (limited recurring characters, choice and consequence, the dossier system etc). Though AP as a whole unfortunately didn't work for most, it's still the game I wish every RPG-writer was forced to play.
Checking out seems not to do much.
|
|
you may:
quote & reply,
|
05-08-2013, 04:36 PM
|
#1827
|
|
NO GAMES
Status: Super Moderator
Join Date: Dec 2004
Location: RIP LA 1982-2013
Posts: 5,879
Current Game: TOR/Skyrim
|
Quote:
Originally Posted by mur'phon
I wish every RPG-writer was forced to play.
|
perfect choice of words, since that is about the only way to get someone to play it. If you want RPG-writer to see brilliant writing in a Obsidian Entertainment game... I would force them to play Fallout 3 (to see what not to do) and then play Fallout: New Vegas to see how it should be done. Sabre made me finish AP, I will admit decent story to great story, but the utter frustration you had to put up with to see the story, well that would only be worth the time and effort in a Star Wars game, see TSL.
|
|
you may:
quote & reply,
|
05-08-2013, 08:07 PM
|
#1828
|
|
Whale eating vegetarian
Join Date: Dec 2006
Location: Southier than thou
Posts: 1,533
|
I don't want them to play it just to see great writing (every author has been reading quality books, most of them don't become great authors).
I want them to play it so they can:
Copy the mission structure (having the order you do missions affect the missions to a fair extent).
Realize that sticking with a limited cast and letting you interact with them in several hubs makes you care about them (having Albatross send in the cavalry in Taiwan if you befriended him in Russia for instance).
-It also makes even fetch quests interesting (gathering intel for Scarlet comes to mind)
-It also allowed the dossier system to work.
-Oh, and let them react to your actions if they know about them (If you ghost missions, they won't know you did it.)
Copy the perks system.
Adopt the timed conversations, and then use it to stress you the hell out where appropriate (Ice cream man, being one good example)
Slap the player gently on the wrists for playing like a gamer, not a spy (like going to a meeting with a civilian in full combat gear).
Realize that if a mystery is better left unsolved, don't solve it.
Oh, and understand that it's perfectly fine to give the player a dozen choices for the final mission, instead of simply adding an ending-o-tron.
edit: Ooops, massive rant, guess I'm really annoyed that those ideas seem to have been ignored.
Checking out seems not to do much.
Last edited by mur'phon; 05-08-2013 at 08:10 PM.
Reason: The dark side made me do it
|
|
you may:
quote & reply,
|
05-09-2013, 01:59 PM
|
#1829
|
|
20% Percent Cooler
Join Date: Oct 2007
Location: England
Posts: 1,462
Current Game: Too many!
|
Again, I join a seemingly small group here. Because I liked Alpha Protocol.
|
|
you may:
quote & reply,
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Forum Jump
|
|
|
|
|
|