OK, I've sort of joined Scouttrooper's "Oxygen" mod team (afer I reskinned his Ponda Baba model), and the first model he tossed my way was ol' Max Rebo.
It's still a WIP.
I still have no luck with md3view on my machines, so I managed to use Milkshape to assist in the textures. Seemed to work OK.
When the model is put in-game / converted to GLM, then I'll have
another tweak of the textures to make sure the seams are blended nicely (especially around the elbow area), and I'll add in some more wrinkles etc.
Hope you like what I've done so far, and as always feel free to make me some suggestions on how to improve it.