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Old 05-26-2003, 12:03 AM   #1
_Ashley_Solo_
 
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how do i add custom music to my lvl?

iv made a level with jk2radiant. how do i add custom music to it?
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Old 05-26-2003, 12:09 AM   #2
Obsidian-Jovani
 
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If this is for Multiplayer then inside Radiant do this:

1.) With nothing selected press 'n' to bring up your entities window.
2.) Select Worldspawn.
3.) Enter for your key field: music
4.) Enter for your value field: yourpathname/musicfile.mp3
5.) All done! Compile and enjoy.


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Old 05-26-2003, 10:52 AM   #3
_Ashley_Solo_
 
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i tried what you said but it still doesnt work! when we tried playing it this came up on the config

ERROR: unable to find music file:
( C:\program.mp3


any help?
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Old 05-26-2003, 01:57 PM   #4
_Ashley_Solo_
 
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c,mon someone must know what im doing wrong
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Old 05-26-2003, 03:33 PM   #5
Obsidian-Jovani
 
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Quote:
Originally posted by _Ashley_Solo_
ERROR: unable to find music file:
( C:\program.mp3
You are putting the file in the wrong location. ALL files related to Jedi Outcast editing needs to go in your GameData/Base directory. So for music make a file called "music" inside your base directory and put the music file in there. Then make sure your pathname inside radiant is correct.

Key: music
Value: music/filename.mp3 (or filename.wav if it is a wav)

EDIT: Make sure you recompile your map after you change the key and value for music.


Binary Sunset Studios

WIP: A SP Project entitled "Resurgence"

Last edited by Obsidian-Jovani; 05-26-2003 at 03:52 PM.
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Old 05-26-2003, 05:10 PM   #6
_Ashley_Solo_
 
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ok but what is recompile? how do i do it? because i think thats what i get wrong
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Old 05-26-2003, 09:12 PM   #7
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going to the menu in Gtk Radiant or JK2 radiant, then Bsp>FullVis or something in there after you've changed the music.


Reviewer at Map-Review
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Old 05-26-2003, 09:36 PM   #8
_Ashley_Solo_
 
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i did that and yet it still says


cannot find file
music/ffa_solo.mp3


??
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Old 05-26-2003, 10:51 PM   #9
Obsidian-Jovani
 
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if this is Multiplayer then you need to set sv_pure to zero! To do that bring down your console (shift ~)after you started the game and type /devmap yourmapname +set sv_pure 0

Note: Get in the habit of doing this everytime you test your maps because it lets you see custom textures as well.


Binary Sunset Studios

WIP: A SP Project entitled "Resurgence"

Last edited by Obsidian-Jovani; 05-26-2003 at 11:01 PM.
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Old 05-27-2003, 12:00 AM   #10
_Ashley_Solo_
 
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ok that worked, but how about when i put this all into a .pk3?
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Old 05-27-2003, 12:46 AM   #11
Obsidian-Jovani
 
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It should work fine when you pack everything into a .pk3 file. Just remember to place all your folders for your map in the .pk3. So add your music folder, which contains your music file.

Once everything is packed you won't have to set the sv_pure to 0. But be sure to delete the .bsp file from the maps folder in your GameData/Base directory so the game will load up your bsp from the .pk3.


Binary Sunset Studios

WIP: A SP Project entitled "Resurgence"
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