First off, let me state this game absolutely rocks. The things I have to complain about seem almost trivial compared to the overall crack-like addiction I've developed. However, as such with everything, there is room for improvement.
NPCs. Especially red-blips. Now, I understand that some NPCs should be tougher than PCs. However, in keeping with the spirit of sense and reason this game has developed, something needs to be done about NPCs with 4000+ health and 210 damage attacks. It took a group of 12 people to take one of those dopey Binyare Smuggler Captains down. And what did we get from him? A wooly jacket and a Dud Firework? Creds were nice, but still. 4000 HEALTH? What the ...? Seriously, if an NPC has the same Health as a Tortur, make him worth killing.
No build zones. Now, I'm not complaining about having them because I seriously don't think the Corellia Starport would work with 10 PCEs mining Fiberplast. What I'm complaining about is not knowing where the boundaries are. Is there anyway you can make the ctrl+m screen show a NBZ marker, or maybe even put NBZ beacons outside of town?
And lastly, insurance. Insurance sucks hard core. Not so much that you have to pay it, but the fact that if you have any resources on you the option of Insure all is stupid. Now, all of you non-crafters out there might not care, but when we Artisans are carrying about 40 different resources and the insurance machine lists them at 500 creds a pop, you can guess we're not hitting insure all. Can you make a mod to the insurance list screen that allows you to select multiple items. Just a convienence thing, not a huge deal.
I will say it again. This game is like crack, and I'm a crack ho. I have literally put off things like eating and sleeping, and it's been what? 2 weeks? Great way to lose weight, but hell on my eyes...
CEO, Seinnahi Industries, Inc.
Fresh, pressed, dressed to impress, ready to party.