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Old 07-13-2003, 07:02 PM   #1
FenderJedi87
 
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Why wont' JO....???

hey guys,
well i've just recently started to understand JK Radiant. But in any case. When i go to run my levels after typing in devmap, and map and the name of my map, it says that it can't find the file..even though i've already ran the BSP Fullvis. I have the version 1.03 of JO...could that have anything to do with it? Any help would be appreciated.

Thanks
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Old 07-13-2003, 07:18 PM   #2
FenderJedi87
 
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Also...if and when...on the rare occasion that it does open the level...it then gives me an error message stating the it can't find a spawn point when i have an info_player_start in the level.

Also, if it's any help...this is the Compilation text that comes up when i run any of the BSPS.


C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\maps>C:\DO
CUME~1\Chaz\LOCALS~1\Temp\qe3bsp.bat 1>C:\DOCUME~1\Chaz\LOCALS~1\Temp\junk.txt


any help?
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Old 07-13-2003, 08:31 PM   #3
Emon
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Edit: Oops, posted in the wrong window... Oh well, this is good advice anyways.

Use GtkRadiant, it's a far superior editor, much more stable, fast, easier to use, and is updated often. It also comes with an incredible compiler that makes your maps look better, run faster and compile much faster.

http://qeradiant.com

The newest stable version is 1.2.11, with the 1.2.13 update.
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Old 07-13-2003, 10:34 PM   #4
FenderJedi87
 
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Ok well thanks alot.
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