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Old 07-16-2003, 12:17 PM   #1
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map bsp help

i need some help with compiling to ge some friggin .bsp files. when i run a fulvis i onlyh get the map and bak files. i've read a dozen tutorils and sticky threads on the problem and i still cant get my project settings right.

my J.O directory is D:\Program Files\GameData\base

what should i put in my preject settings?
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Old 07-16-2003, 12:25 PM   #2
Leslie Judge
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Are you absolutely positive about that directory?


L. J.
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Old 07-16-2003, 07:29 PM   #3
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positive, i know its a weird place to have, its like that because i double installed the game by mistake so deleted the other lol
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Old 07-16-2003, 08:04 PM   #4
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JK2Radiant, eh?


basepath: D:\Program Files\GameData\base

mapspath: D:\Program Files\GameData\base\maps

remotebasepath: D:\Program Files\GameData\base

entitypath for MP: D:\Program Files\GameData\Tools\MP_entities.def
entitypath for SP: D:\Program Files\GameData\Tools\SP_entities.def

texturepath: D:\Program Files\GameData\base\textures


Assuming that your editing tools are in D:\Program Files\GameData\Tools. If it can't handle the long names with spaces than use the short name of Program files which is probably PROGRA~1.


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