That's awesome... Thanks for the info... I bit the bullet and restarted my game after reading a bunch of great info I found on
gamespot.com! There you will find a terrific document on character creation including feats/skills/Jedi Powers/ etc...
I rebuilt my character as a soldier with the following stats:
STR 16 - DEX 15 - CON 10 - INT 10 - WIS 10 - CHR 14
This has worked out pretty well for me thus far because I was trying to create a persuasive Jedi Guardian that specilizes
with a dual light sabers.
The only problem is that Persuasion is a cross skill until you become a Jedi and I didn't know this while developing my character. (YES - persuasion becomes a class skill for a soldier only after you become a Jedi) Therefore, in order to compensate for my characters lack of persausion skills I put 3 feat points into persuasion - This meant I had to sacrifice putting some points into Flurry - Two Weapon - Critical Strike and Conditioning.
Anyhow, even though I basically wasted 3 Feat points I am very happy with my character thus far. I just became a Jedi Padiwan and prior to finishing the first planet I had already been able to persuade the Hut to play me 400 instead of 300 for hunting down bounties.
Fortunately, since I am a soldier I should have no trouble maxing out flurry, critical strike and maybe conditioning before I finish the game giving me a very persuasive and powerful Jedi w/o the use of MIND CONTROL.
If I started over I would build a Melee Battle Soldier more like this:
17 STR - 15 DEX - CON 10 - INT 10 - WIS 11 - CHR 10
He ain't smart but he's one hell of a brute! To heck with persuading anyone. If you really want to do that later then buy some persuasion skills after you become a jedi or invest in the MIND DOMINATION skill of the jedi.
I just wish I had known all this stuff before investing 10+ hours into the game.