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Old 09-22-2003, 05:17 PM   #1
StormHammer
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HELP & WALKTHROUGH threads if you're stuck...links inside...

Unofficial FAQ (spoilers): http://www.lucasforums.com/showthrea...hreadid=101793


WARNING: SPOILERS within

By necessity, for people to identify which level they are stuck on, some spoiler material has been included here to assist you.

You will find listed here some links to existing Help threads, and a couple of Walkthroughs by forum members. Please look in these threads for help, if you are stuck on those levels. If your question/problem is not answered in these threads, then please post it in these threads. If you post a separate thread on a topic that is already available, it WILL BE MERGED with that topic. This saves everyone a lot of time by continuously answering the same queries across multiple threads...

Thanks.

The Official Help Threads

Yavin

1st Tier

Tatooine 1 (Mos Eisley) = not available yet
Tatooine 2 (Sandcrawler)
Bakura (defuse the bombs)
Blenjeel (Merchant)
Corellia (tram)

Hoth (2 levels)

2nd Tier

Nar Kreeta (Rancor)
Zonju V (swoop bikes)
Kril'Dor (Wedge + Gas platform)
Coruscant (Assassin Droids)
Dosuun (Captured)

Vjun (3 levels) (Vader's Castle - plus fight Rosh)

3rd Tier

Chandrila (Jedi Tomb)Tanaab (Mutant Rancor)
Yalara (noghri) = not yet available
Byss (Star Destroyer) = not yet available
Ord Mantell (Boba Fett) = not yet available

Taspir III (2 levels) (Force Path choice)
Korriban (2 levels)
How to defeat the End Boss

The Walkthrough threads

Bakura (defuse bombs)

Tanaab (mutant Rancor)

As more Walkthroughs become available, I'll post them in here. Keep in mind these are made by forum members, and may have missed a few points which interest you. If you think a walkthrough is incomplete - post further details in that particular topic. Thanks.

Secrets threads

For those who are trying to find all of the secrets in each level, here are some threads to help you out.

Nar Kreeta Secrets (3)
Coruscant Secrets (1)
Kril'Dor Secrets (2)

Thanks to txa1265 for the secrets threads.

As more are made, more will be added.
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Old 09-27-2003, 10:15 PM   #2
kel-dor male
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Just a questing. but if you get all the Secrets in the game, does anything cool happing?
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Old 09-28-2003, 04:39 AM   #3
Lincoln
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No.


"Woah. Check it out."
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Old 09-29-2003, 10:09 AM   #4
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Great! That solves other people's problem....




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Old 10-01-2003, 04:19 PM   #5
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thx 43 the walkthrough damned assasin droids!
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Old 10-02-2003, 06:55 AM   #6
snapweasel
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The Gas

Kril'Dor link doesn't work. Can someone sort as this is exactly the place that I'm stuck. I'm trying to find the barracks entrance. Help



Ready for anything as long as its alcholic
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Old 10-02-2003, 07:04 AM   #7
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Re: The Gas

Quote:
Originally posted by snapweasel
Kril'Dor link doesn't work. Can someone sort as this is exactly the place that I'm stuck. I'm trying to find the barracks entrance. Help

You're right, it doesn't work. I hope the thread starter hasn't gone and deleted it...there were some useful posts in there.
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Old 10-03-2003, 09:46 AM   #8
Chewy289
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Nar Kreeta link doesn't work.
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Old 10-08-2003, 02:30 PM   #9
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Can one of the Sith Lords please help me with my quest for all that is Dark and truly terrifying.

I really, really can't find the second secret on the Do'Suun prison escape level. I obviously have the one from the room just before the firing range (shoot crate, jump over, get goodies), but can not for the life of me find number two.

No one else seems to have it either. Masters of the Lucas Forum, you are my only hope...
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Old 10-08-2003, 10:07 PM   #10
Quillan
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On the upper level of that building with the firing range, it is.

When you first enter the building, there is a hallway to your left, with a force field blocking it. The first door on the left down that hall requires a security key to unlock it. In the back right corner of this room is an elevator leading up. Once you take that elevator up, you are in a storage room with one door leading out. That door leads into a hallway running from your left to right. There is a door to your left (locked) and a door ahead of you. Stop here, use force sense, and look up. You should see the outline of a DEMP-2 above the ceiling. Go through the door ahead of you, stop in the bedroom, and turn around. There is a spot above the door you can jump too. That's the other secret.
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Old 10-09-2003, 10:50 AM   #11
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yeah right
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Old 10-09-2003, 08:01 PM   #12
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Re: Secret

Cheers, I feel abit stupid for not finding that one. My training has let me down yet again.
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Old 10-09-2003, 11:48 PM   #13
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Secrets for Chandrila

Maybe I got the name of the planet wrong, but it's the first mission on the third tier, where you're in the tomb of the jedi. I didn't see the answer to this one anywhere, but at the very beginning (before you use Force Push to move the boulder), you can use Force Sense to see a strange symbol on the right wall by the boulder. I've tried push, pull, lightning, and every other force power at my disposal to try to activate that thing. I've attacked it, wall-flipped off of it, and generally tried to kick its ass. Nothing seems to affect that symbol. Is it even there for a reason?
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Old 10-10-2003, 12:59 AM   #14
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Before you push the boulder, use sense, you will see the symbol.

That means you must use a force power on the boulder.




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Old 10-10-2003, 03:24 AM   #15
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Oh Well

And here I was thinking it was some kind of big secret or something.

If the symbol means to push the boulder, then the boulder must have been one of the original traps/detourants placed after the Jedi was buried. Did the cultists push it out of the way and then place it there again?

Cultist 1: "Hey, Carl?"

Cultist 2: "Yeah?"

Cultist 1: "Come stand in front of this boulder. Make sure it don't move."

Cultist 2: "You sure about that? What if someone comes?"

Cultist 1: "Don't worry about it. Just stand there."

Cultist 2: "Sure thing."

Cultist 1: "Man, I hate that guy."
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Old 10-18-2003, 02:41 PM   #16
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Re: Oh Well

Quote:
Originally posted by Fed
And here I was thinking it was some kind of big secret or something.

If the symbol means to push the boulder, then the boulder must have been one of the original traps/detourants placed after the Jedi was buried. Did the cultists push it out of the way and then place it there again?

Cultist 1: "Hey, Carl?"

Cultist 2: "Yeah?"

Cultist 1: "Come stand in front of this boulder. Make sure it don't move."

Cultist 2: "You sure about that? What if someone comes?"

Cultist 1: "Don't worry about it. Just stand there."

Cultist 2: "Sure thing."

Cultist 1: "Man, I hate that guy."
Which part of the level did they say that?




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Old 10-19-2003, 03:31 PM   #17
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They didn't.


"Does the warmaster truly wish a disquisition upon the New Republic's perverse system of government? It has to do with a bizarre concept called democracy, in which ruling power is given to whoever is most skillful at directing the herd instincts of the largest masses of their most ignorant citizens"

Nom Anor in Traitor
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Old 10-19-2003, 04:06 PM   #18
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I need to know how to finish the chandrila level. i got all the requirements done but the mission didn't end!
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Old 10-20-2003, 03:18 AM   #19
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Quote:
Originally posted by packersfan
I need to know how to finish the chandrila level. i got all the requirements done but the mission didn't end!
It will end after you seal the tomb and cross the bridge.

And there should be a cutsecne after that.




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Old 10-24-2003, 08:56 AM   #20
mytmous
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2nd Tier
Nar Kreeta (Rancor)

I get Invalid thread specified. when I click this one.

Need help can't find last entrance to get to last 4 prisoners.
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Old 10-25-2003, 12:41 PM   #21
Quillan
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The first elevator is outside the door you needed the security key to unlock. The other three are just past the bar. One is immediately to your left after leaving the bar. The other two are straight ahead to the T intersection, one to the left and one to the right.
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Old 07-18-2004, 06:08 PM   #22
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do the levels change depending on your force powers light/dark like they do in jediknight
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Old 07-18-2004, 10:35 PM   #23
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Quote:
Originally posted by red_666999
do the levels change depending on your force powers light/dark like they do in jediknight
Not based on Force powers, no. There is a "decision point" late in the game where you decide to be either "good" or "evil", and that changes what happens after that, somewhat.

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