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Thread: [WIP] Agent Smith-The Matrix
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Old 11-19-2003, 11:09 PM   #41
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maybe giving the suit more texture by like making some parts brighter.


People who sin say this: They had to, to survive. People who sin say this: It's too late now to stop. The shadow called Sin dogs them steadily from behind, without a word. Remorse and Agony are repeated, to finally end up at Despair. But sinners don't know that if they turn around, there is a light... a light which keeps shining on them ever so warmly. A light that will never fade.
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Old 11-20-2003, 12:01 AM   #42
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Hmm... ill see how it looks if i brighten it a bit


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Old 11-27-2003, 02:53 AM   #43
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Little update. The shirt no longer sucks ^_^


About 2600 polys


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Old 11-27-2003, 04:49 AM   #44
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Looks very Smith-like


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Old 11-28-2003, 10:19 PM   #45
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Now all I need is someone to say

"Hey! I can get that ingame for you!"


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Old 11-29-2003, 02:07 AM   #46
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make the top part of his hair a little bigger and poofier
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Old 11-29-2003, 02:25 AM   #47
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Its pretty Big as it is. Just the angle of the shot


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Old 11-30-2003, 06:41 AM   #48
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It might just be the angle, but it looks like his neck is too short. Maybe make it a little longer?

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Old 12-10-2003, 05:36 PM   #49
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well, correct me if i'm wrong, but aren't these textures taken form here?:
http://www.turner3d.com/ (lower left corner, "personal work")

though, the mesh was done kinda well!
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Old 12-11-2003, 06:21 PM   #50
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Yes, the head is, When I first posted this, it said that, shoulda looked at the first page first lol.


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Old 12-11-2003, 10:22 PM   #51
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Thought Everyone would like to see this.

The beta version of smith is now ingame! There are many things to be fixed(yes the shirt is grey, dont worry, that will all be fixed).
Its not done yet, but heres a little pic i took.




EDIT!!!! Fixed shirt, heres a close up in modview without the glasses



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Last edited by CaladienJedi; 12-11-2003 at 10:37 PM.
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Old 12-11-2003, 10:49 PM   #52
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It looks great

Keep tweaking it and did you find any good sounds ?
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Old 12-11-2003, 10:54 PM   #53
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Yup, Ive got the taunt right now, kevincoyle is editing some parts on it for me



EDIT: taunt is done. "You hear that, That is the sound of inevitability, it is the sound of your death"


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Last edited by CaladienJedi; 12-11-2003 at 11:24 PM.
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Old 12-14-2003, 10:58 PM   #54
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CaladienJedi: Crediting your sources is a good habit to get into -

http://www.turner3d.com/smith.htm

As you can see the max 5 source is publicly available for anyone that wants to mess around with it. All I ask is that proper credit is given.

JT
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Old 12-15-2003, 12:02 AM   #55
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No, he didn't get it from you.

A guy from a HL modification released it for that, thats where he got it.


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
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Old 12-15-2003, 12:05 AM   #56
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Quote:
Originally posted by jturner
CaladienJedi: Crediting your sources is a good habit to get into -

http://www.turner3d.com/smith.htm

As you can see the max 5 source is publicly available for anyone that wants to mess around with it. All I ask is that proper credit is given.

JT
I emailed you a long time ago about this(it was the face skin, but before I was going to email you agian about the head).

My email was caladien@msn.com, or maybe I emailed you with caladienjedi@hotmail.com


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Old 12-15-2003, 12:41 AM   #57
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Looks good.
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Old 12-15-2003, 03:58 AM   #58
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No need to get defensive, John Turner released this model just for this type of thing. It doesnt matter if he got it from his cousins pet monkey... Its just about adding a little line when you introduce the model, like "This model is based on an original model by JTurner."

cant wait to see the final release
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Old 12-15-2003, 10:11 AM   #59
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No no no, I wasnt getting mad, I was just saying that I had emailed him before about the face skin, and before I released it I was going to email him to tell him I was.


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Last edited by CaladienJedi; 12-15-2003 at 05:50 PM.
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Old 12-16-2003, 12:59 PM   #60
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Thats hot... I like that. Good model.


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Old 12-16-2003, 01:00 PM   #61
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Thats hot... I like that. Good model.


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Old 12-19-2003, 03:57 PM   #62
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Are you going to realese the beta?

And when do you think the full version will be done?
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Old 12-19-2003, 06:20 PM   #63
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He's my brother, and he said you guys will NOT get something thats not finished. So wait until it is.


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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Old 12-19-2003, 06:26 PM   #64
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Im not too fond of releasing a beta. Because some stuff still needs to be weighted.

I will release it once Im sure the bugs(most if not all) are worked out.

I can tell you there is going to be a good variety of versions. One without sunglasses, ctf, default, and a version were he looks kinda like a chromish type effect.


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Old 12-21-2003, 01:59 PM   #65
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Wow nice update without glasses it really does look like him!


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Old 12-21-2003, 02:22 PM   #66
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The shirt has been fixed. No more black lines around the collar.


-JKA Skinner

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Old 12-21-2003, 08:34 PM   #67
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Darklord you cant tell that its him without the glasses?? LOL you need to watch the Matrix again or find a picture of Smith. It looks awesome both ways.
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Old 12-21-2003, 10:28 PM   #68
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Quote:
Originally posted by Zappa_0
Darklord you cant tell that its him without the glasses?? LOL you need to watch the Matrix again or find a picture of Smith. It looks awesome both ways.
I own the movies I was just saying his eyes match the movie perfect.


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Old 12-21-2003, 11:24 PM   #69
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Whoops my bad, sorry bout that Darklord...was reading the post in the dark and I thought u said the oppisite. So sorry dude.
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Old 02-11-2004, 03:46 PM   #70
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common guys, lets revive this thread!
any updates?
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Old 02-11-2004, 06:08 PM   #71
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No, no updates at all. The model still isnt totally weighted.


-JKA Skinner

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Old 02-14-2004, 10:53 AM   #72
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suggestion:
make a version that is just covered in a matrix code shader like neo see him
that would be handy
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Old 02-14-2004, 02:48 PM   #73
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I was actually planning on doing that


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Old 02-17-2004, 10:57 PM   #74
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cool ive been waiting for a good version of that!
hey how about making a version agent smith how neo sees him in the 3rd film when he gets blinded
you know all flamey and evil
that would look cool but your gonna have to watch the 3rd film again to see the detail
i hate that film
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Old 02-18-2004, 03:33 PM   #75
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ditto, that movie sucked poodoo
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Old 04-15-2004, 11:53 AM   #76
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Sorry to revive a dead thread but I've been wondering for a while if you're going to finish the project or if you canned it?
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Old 04-15-2004, 07:50 PM   #77
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The links don't work so i don't no what ur model looks like

HELP!
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Old 04-17-2004, 11:43 AM   #78
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Quote:
Originally posted by Autobot Traitor
Sorry to revive a dead thread but ....
That line there sums up this whole damn modeling forum.


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Old 04-17-2004, 12:18 PM   #79
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hes taking much time in weighting, i think ill ask him for msn to send me it so i could weight it in a day




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Old 04-17-2004, 12:34 PM   #80
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Quote:
Originally posted by GothiX
That line there sums up this whole damn modeling forum.
Yeah I know. It's because a lot of project seem to just die.


My projects:
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Quote:
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not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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