|
|
 |
04-06-2001, 03:13 PM
|
#2
|
|
Guest
|
for accuracy, just don't use missiles on the turrets, use your lasers.
|
|
|
you may:
quote & reply,
|
04-06-2001, 07:10 PM
|
#3
|
|
Guest
|
Thanks, but I've been doing that already. To be as accurate as possible, I'm now trying to focus on firing only the number of shots required to destroy the target. For the large containers, it only takes one shot. For the smaller ones on the upper platform level, it appears to take two shots. How many hits are needed to destroy the platform laser turrets?
|
|
|
you may:
quote & reply,
|
04-07-2001, 04:44 AM
|
#4
|
|
Guest
|
NO! Keep firing at the containers! Just stop before they blow up!
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
04-07-2001, 11:28 PM
|
#5
|
|
Guest
|
3 per conatainer 2 if you have advanced lasers don't shoot anymore and take it off high res.
|
|
|
you may:
quote & reply,
|
04-09-2001, 03:48 PM
|
#6
|
|
Guest
|
Well, I've earned gold two more times (once with 81% accuracy) over the weekend, so I'm moving on to Escape from Fest. I had to really conserve my shots and be as precise as possible. For the TIEs, I made sure I was right on their tail before firing my lasers so that I was almost certain to land a hit. And, if possible, I tried to save one seeker missile for that Interceptor who tries to nail you at the cloud city. Also, at the final platform (the one with the missile launchers), I ignored the missile launchers and laser turrets and went straight for the containers to end the missions as fast as possible.
(BTW, I have the PC version, so it doesn't suffer from the "ghost turret" problem that the N64 version has on this level.)
|
|
|
you may:
quote & reply,
|
04-10-2001, 03:07 PM
|
#8
|
|
Guest
|
Thanks.
I've tried Escape from Fest twice so far, and Battle Above Taloraan was a piece of cake compared to this. Oh well, RS wouldn't be much fun if it was easy, right?
|
|
|
you may:
quote & reply,
|
04-14-2001, 12:59 AM
|
#9
|
|
Guest
|
keep in there slugger
|
|
|
you may:
quote & reply,
|
04-15-2001, 06:57 AM
|
#10
|
|
Guest
|
I haven't quite the time to work on getting all golds right now...
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
04-17-2001, 11:44 PM
|
#11
|
|
Guest
|
I've got 2 files with all gold no wworking on third
|
|
|
you may:
quote & reply,
|
07-09-2001, 06:57 PM
|
#12
|
Join Date: Jun 2001
Location: I'm now in my Ice-proofed Double Helix Death Star
Posts: 39
|
The N-1 really works good in this level.
|
|
you may:
quote & reply,
|
07-10-2001, 09:16 AM
|
#13
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
ACK! Don't cheat!!!
|
|
you may:
quote & reply,
|
07-11-2001, 03:59 AM
|
#14
|
|
Guest
|
Who says using the N-1 is cheating...it's in the hangar after all...
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-11-2001, 10:05 AM
|
#15
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
But using the ship designed for that level is more noble damn you!
|
|
you may:
quote & reply,
|
07-11-2001, 05:59 PM
|
#16
|
|
Guest
|
That's YOUR opinion...heheh
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-13-2001, 03:03 AM
|
#17
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
. . . *shrugs* . . .
|
|
you may:
quote & reply,
|
07-13-2001, 04:47 AM
|
#18
|
|
Guest
|
Shrug at me will you? I'll show you! *brings in a fleet of RS Naboo fighters* Look upon your destiny, Lynk! Muhahahahahaha!
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-14-2001, 02:44 AM
|
#19
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
*looks at the mass fleet of N1's coming down on him* Huh? *stares the fighters* . . . *shrugs* . . . *walks away leaving the N1 pilots confused*
|
|
you may:
quote & reply,
|
07-14-2001, 08:19 AM
|
#20
|
|
Guest
|
*seconds later Lynk is immolated in a barrage of green energy bolts* Oh ye of little faith
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-14-2001, 07:20 PM
|
#21
|
Join Date: Feb 2001
Location: New York City
Posts: 645
|
*A resonance torpedo denonates and destroys all the N-1s, Lynk and anyone else who was in the system.*
------------------
For the empire! MY empire.
|
|
you may:
quote & reply,
|
07-14-2001, 09:47 PM
|
#22
|
|
Guest
|
*including Ice*
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-14-2001, 09:49 PM
|
#23
|
Join Date: Feb 2001
Location: New York City
Posts: 645
|
I wasn't in the system.
------------------
 For the empire! MY empire.
|
|
you may:
quote & reply,
|
07-15-2001, 04:23 AM
|
#25
|
|
Guest
|
Ah well I'd already gotten out in my A-Wing as well  so I don't reall care, and as Lynk hasn't responded I assume he's dead
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-15-2001, 09:57 AM
|
#26
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
*Lynk's X-Wing jumps into the system. He realized that his clone, Redwing and Ice are all dead." Ha! Good.
------------------
|
|
you may:
quote & reply,
|
07-15-2001, 06:33 PM
|
#27
|
|
Guest
|
I'm not dead Lynk  I got out of the system at the last moment
------------------
At last we will reveal ourselves to the Jedi.
At last we will have revenge.
|
|
|
you may:
quote & reply,
|
07-15-2001, 08:22 PM
|
#28
|
Join Date: Feb 2001
Location: New York City
Posts: 645
|
I wasn't in the system in the first place.
------------------
 For the empire! MY empire.
|
|
you may:
quote & reply,
|
07-16-2001, 01:43 PM
|
#29
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
...does any1 EVER die?...
|
|
you may:
quote & reply,
|
07-16-2001, 01:53 PM
|
#30
|
Join Date: Feb 2001
Location: New York City
Posts: 645
|
Yup, the smiley in my sig.
------------------
 For the empire! MY empire.
|
|
you may:
quote & reply,
|
07-17-2001, 06:14 AM
|
#31
|
|
internet hate machine
Status: Administrator
Join Date: Sep 1999
Location: Australia
Posts: 18,549
|
Hmmmmm...
|
|
you may:
quote & reply,
|
09-04-2001, 03:23 AM
|
#32
|
|
Guest
|
actually using the N1 is technically considering cheating (at least in my opinion).
the reason is because you cannot earn or unlock the Naboo Starfighter normally in the game, unlike the Millenium Falcon and TIE Interceptor which you can earn normally just by mastering the game.
on the N64, using the N1 is definitely cheating since you can only attain it thru a passcode. on the PC, its a little less clear-cut since you dont get it thru a passcode, you get it through an update patch for the game. but still, either way, you can't earn the ship normally in the game so i would technically consider it to be cheating.
as long as you at least BEAT THE GAME without using it then in my opinion thats fine. if you use the N1 for Golds its not that big of a deal but it is still kind of taking the easy way out. however if you used the N1 to beat levels in the game your first time thru then I consider that kind of on the pathetic side.
|
|
|
you may:
quote & reply,
|
09-06-2001, 07:41 PM
|
#33
|
|
Guest
|
i never cared about the n1 anyways, it came included in my rogue squadron 3d (without dloading any patches), it likes to crash the game whenever i use it...don't know why though. heh.
|
|
|
you may:
quote & reply,
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Forum Jump
|
|
|
|
|
|