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Old 12-06-2003, 03:02 PM   #41
tFighterPilot
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Nope. I started it from scretch a couple of times, it's something in the model he sent me.


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Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-06-2003, 03:22 PM   #42
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Okay really odd.

I don't know what I could have done to make the tags rotate incorrectly on compile.

Hmm, if possible, can you e-mail me the GLM you have so far? I'd like to take a look at it myself in ModView.

-TiM


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Old 12-06-2003, 04:45 PM   #43
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It has to be the tags man. Load it up in Modview and it should and select one of the tag surfaces. It should look like this:

If it doesn't, then you need to fis the tags.





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Old 12-07-2003, 06:56 AM   #44
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Hmm, aside from the tag rotations, after looking at the fighter ingame, there are a few other things.

1. When it's stationary, the static model floats above the ground.

2. After looking at the bone structure, are you able to reposition them so as to make the cockpit module section the rotation origin?

3. After comparing the non animated GLM I made and your GLM, it appears you have scaled the mesh's size up a bit. Can you lower it back down so the cockpit module is roughly the same size as the TIE fighter's cockpit?

Thanks

-TiM


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Old 12-07-2003, 12:43 PM   #45
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1. You can simply change it by changing the hight in the .veh file.

2. I didn't quite understand the question

3. I didn't scale it in 3D Studio Max, so it must have been when compling it to glm.


My projects:
Snow Speeder
Kaadu

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Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-07-2003, 03:00 PM   #46
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Quote:
2. I didn't quite understand the question
Uh, never mind, I don't know how to explain clearly. :P

Quote:
3. I didn't scale it in 3D Studio Max, so it must have been when compling it to glm.
Hmm, weird... Would it be possible to scale the model down in max, and then the resulting compilation would make it reach it's normal size?

-TiM


* Creator of the Q3E Minimizer.
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Old 12-07-2003, 03:04 PM   #47
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No need to, I can just not resize it when compiling


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-08-2003, 02:28 PM   #48
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is it done yet?
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Old 12-08-2003, 06:58 PM   #49
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when it is done, may i have permission to include it in my level that i am making? also, how/where are you going to release it, and when?
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Old 12-08-2003, 07:29 PM   #50
ZH@o YuN
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imyourfather, did you do this same thing for the Raven's Claw and Millenium Falcon on the AOTCTC site?

What Tim means is, when you rotate the camera in flight, it rotates around the front of the ship instead of the center.

Am I right?
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Old 12-08-2003, 07:50 PM   #51
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I didn't make those vehicles, that was Mars.


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-09-2003, 12:24 PM   #52
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Quote:
Originally posted by ZH@o YuN

What Tim means is, when you rotate the camera in flight, it rotates around the front of the ship instead of the center.

Am I right?
Well, kinda

I meant whenever the ship turned when flying, it would rotate around the origin of the cocpit and no thte wings. The TIE Interceptor in Rogue Squadron did that and I was hoping to make this one as canon as possible.

-TiM


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Old 12-09-2003, 03:37 PM   #53
SD_Radical_Ed
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make it rotate like the tie fighter does. the vehicles are already kinda hard to control, and if one works diffrently than the rest, it could be confusing

P.S. HAPPY BIRTHDAY IMYOURFATHER!!!!!!

also, is there anyway you could possibly release it by today or tomorrow?

Last edited by SD_Radical_Ed; 12-09-2003 at 10:11 PM.
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Old 12-10-2003, 01:12 PM   #54
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are you still working on this even?
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Old 12-10-2003, 05:51 PM   #55
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are you going to make a special hud for the tie int, or are you just going to use the tie fighter one?
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Old 12-11-2003, 04:01 PM   #56
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I've already made the HUD icons d00d. But I found out in-game, the wings are a tad too big, so I have to resize the whole thing.

imyourfather, any updates on this thing'c completion?

-TiM


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Old 12-11-2003, 04:12 PM   #57
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imyourfather told me that his computer is screwed up right now. scale shouldnt matter that mutch, when do you think it will be complete?
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Old 12-11-2003, 04:30 PM   #58
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Yeah.

The good news is that the hard disk is ok, only the video card was screwd. The bad news, that it will take some more days.

I suggest you'll ask somebody else.


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-11-2003, 04:57 PM   #59
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oh well, i guess i can wait a few days.

imyoufather, why dont you give me a hand at fixing your pc?

*Holds metal pipe above head*

"PEICE OF CR**!"

[WHACK!]

"IM TEACHING THIS OBJECT A LESSON!"

[WHACK!]

"IF IT DOESN'T WANT TO GET HIT AGAIN, IT'LL STRAIGTEN UP AND WORK!"

[WHACK!]

"SEE! ITS LAUGHING AT ME! TAKE THIS YOU PEICE OF JUNK!"

[WHACK! WHACK! WHACK!!!!]

*computer starts to work again*

"See!? All it needed was a good A** Whoopin!"
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Old 12-13-2003, 01:20 PM   #60
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Uh yeah...

Anyways, does anyone else have the time to convert this mesh to a vehicle GLM? I'm almost at the point of giving up here... :S

-TiM


* Creator of the Q3E Minimizer.
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Old 12-26-2003, 04:40 AM   #61
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Ok... I have good news and bad news.

The good news is that I have managed to secure a copy of Max 5, which was really hard since Max 6 is out and making vehicles with that is even harder.

Another spot of good news is that I managed to fix the tag problem that imyourfather was having with it.

Now the bad news.... for some weird reason, the textures are playing up, making the whole thing look jet black.



I have no clue how to fix it as I've never seen that b4... Has anyone else seen that?

After that, all I have to do is resize it's Damage Icon a bit (As u can see) and then it's finished!!!

-TiM


* Creator of the Q3E Minimizer.
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Old 12-26-2003, 11:24 AM   #62
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Are you sure that the skin file is ok? Send the whole pk3 to me.


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-26-2003, 01:54 PM   #63
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Hmm, if there was an error in the skin file, that particular surface wouldn't appear at all. Maybe it's a shader problem, but I doubt that as the shaders all worked fine on your version of the fighter.

Hmm, give me a little more time to try some other things (Maybe apply the textures to the model in Max to see if it's a problem there before I'll send it to u.

-TiM


* Creator of the Q3E Minimizer.
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Old 12-27-2003, 05:07 AM   #64
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Quote:
Originally posted by 71M
Hmm, if there was an error in the skin file, that particular surface wouldn't appear at all. Maybe it's a shader problem, but I doubt that as the shaders all worked fine on your version of the fighter.

Hmm, give me a little more time to try some other things (Maybe apply the textures to the model in Max to see if it's a problem there before I'll send it to u.

-TiM
is there any errors showing up in the console after spawning the Interceptor, cause usually that will give a good indication if anything isnt sitting just right.


Shut yo face before I punch you in the mouth, break your teeth and call you Snaggle-tooth.
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Old 12-30-2003, 03:43 PM   #65
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Yes, the console is the first place I look for errors. There were none.

Anyway, the next time I compiled a GLM, that problem didn't show up again, which only means one thing.

It's finished!!!!!!!!!



Took long enough though... Anyway, I wonder if Khan still wants this...

-TiM


* Creator of the Q3E Minimizer.
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Old 12-31-2003, 07:50 AM   #66
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Hmm, I just saw the Asteroids map trailer. I'm guessing that's the map khan wanted this model for, but he already has a TIE Interceptor in there. Dang, I think I'm too late.

-TiM


* Creator of the Q3E Minimizer.

Last edited by 71M; 12-31-2003 at 08:21 AM.
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Old 12-31-2003, 11:19 AM   #67
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I thought it was yours


My projects:
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Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-31-2003, 01:55 PM   #68
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Actually, i'm thinking maybe we should use your's. I think your Interceptor looks better than mine. My only complaint is that there's no blasters on the tips of the wings on yours. Also, do you have damage tags on the vehicle. bolt_l_wingdamage, bolt_r_wingdamage, bolt_nosedamage, etc. ?

I don't know, i'll ask Khan next time I talk to him if wants to use yours or not.


Finished Projects:
Sith Terminator
Awing
Tie-Interceptor
Y-Wing
Death Glider
Slave 1
Ep. 3 Jedi Starfighter

Current Projects:
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Old 01-01-2004, 03:42 AM   #69
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Great, thanks Manquesa.
I've already e-mailed him about it, but he hasn't responded. My guess (from also looking at his last login date here) is that he's on vacation at the moment.

Um, it does actually have gun barrels, but they're pretty basic (Cylinder aattached to a box kinda thing :P ) just the angle u see there is obscurring it.

And yes, thanks to the very good help from Khan, it has all of those necessary things: All necessary tags (Ie, the damage emitter ones, and bolt_trail, etc), explosion MD3s, correct surface hierarchy etc.

Hmm, I might do some touchups on it then...

-TiM


* Creator of the Q3E Minimizer.

Last edited by 71M; 01-01-2004 at 04:05 AM.
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Old 01-01-2004, 05:59 PM   #70
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Ah well, seeing as I'm going away for a week tomorrow, I doubt I'd get this newer version finished before asteroids is released.(But u never know). I realised my current Interceptor model is actually quite sloppy in terms of accuracy and detail, so I decided to see what else I could dowith it.

I went through all of my reference material with a fine tooth comb and managed to improve the mesh a bit by giving it more canon laser muzzles, more accuate joining braces and redoing the textures in some parts.



The textures need some more work, but that's about it.

-TiM


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Old 01-01-2004, 06:32 PM   #71
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sweet!


Finished Projects:
Sith Terminator
Awing
Tie-Interceptor
Y-Wing
Death Glider
Slave 1
Ep. 3 Jedi Starfighter

Current Projects:
T-16 Skyhopper
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Old 01-05-2004, 02:22 AM   #72
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AAACCKK!! Where can i download it??
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Old 01-05-2004, 05:02 AM   #73
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You cant download it yet. It will probably only be available after the release of Asteroids.


Shut yo face before I punch you in the mouth, break your teeth and call you Snaggle-tooth.
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Old 01-05-2004, 01:30 PM   #74
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NOOOOO!!!! Must include in level!
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Old 01-06-2004, 07:00 PM   #75
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Tim, could you possibly email the vehicle to me? i would greatly appreciate it. pleeeze...ive waited so long.... wanna put it in my level....

my email is :

drvindaloo@hotmail.com
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Old 01-06-2004, 07:00 PM   #76
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Tim, could you possibly email the vehicle to me? i would greatly appreciate it. pleeeze...ive waited so long.... wanna put it in my level....

my email is :

drvindaloo@hotmail.com
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Old 01-06-2004, 07:01 PM   #77
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Tim, could you possibly email the vehicle to me? i would greatly appreciate it. pleeeze...ive waited so long.... wanna put it in my level....

my email is :

drvindaloo@hotmail.com
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Old 01-06-2004, 07:05 PM   #78
tFighterPilot
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That's CRAZY


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-06-2004, 07:09 PM   #79
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whats so crazy? i love this!....: monkbomb:
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Old 01-06-2004, 07:17 PM   #80
tFighterPilot
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It's crazy how much your handle fits you


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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