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Old 11-02-2003, 08:55 PM   #1
Szico VII
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port a jo mp map, like the bespin dude

you know how the guy ported bespin into jo?
how do you do it?
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Old 11-02-2003, 08:57 PM   #2
Lil Killa
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take all the shaders and textures used in the map and put them into a pk3... Don't forget the arean file either.

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Old 11-02-2003, 09:03 PM   #3
Szico VII
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what about botroutes e.t.c
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Old 11-02-2003, 09:08 PM   #4
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put them in your pk3 too

Evrything you would ever need for the map... music, textures, levelshot, botrouts, arena file, and anything thing else will have to be packed up into a new pk3.

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Old 11-03-2003, 07:15 AM   #5
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This may be a little off-topic, but I'm a bit curious.

I was told it was illegal to rip files from other games and put them into others, like textures from JK2 to JKA.

After seeing this, I guess it isn't, but has there been any debate over it?

-TiM


* Creator of the Q3E Minimizer.
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Old 11-03-2003, 08:15 AM   #6
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It usually is illegal. But I have heard that Raven allows resources from their games to be used in other Raven games.


I don't like quake, never liked quake, and don't like Star Wars quake. So basically jk2mp.exe never gets used on my computer.

Shaving is not a high priority with Jedi. Would you want to shave with a lightsaber?
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Old 11-03-2003, 11:47 AM   #7
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Ah, okay.

That's alright then.

So anyway, to respond to Szico's question, yeah, just 'borrow' the files that are needed from JK2, and put them into a separate PK3 file. JKA and JK2 are so similar that almost, if not no modifying is necessary.

-TiM


* Creator of the Q3E Minimizer.
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Old 11-03-2003, 04:28 PM   #8
Szico VII
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so can anyone give me a complete list of all the files and folder i would need to pk3?
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Old 11-03-2003, 07:09 PM   #9
Lil Killa
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Quote:
Originally posted by Szico VII
so can anyone give me a complete list of all the files and folder i would need to pk3?

Look at this file

http://www.pcgamemods.com/2320/

It kind of defeates the whole purpose of doing what you want to do though...

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