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Old 11-29-2003, 05:19 PM   #41
ZBomber
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Nice model, I really hope it gets in game....


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Old 11-30-2003, 01:20 PM   #42
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Ok, if is only that dont worry, ill take some maps in the power of 2 (thx Manquesa)

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Old 11-30-2003, 02:06 PM   #43
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That's great, because the other stuff are already ready.

Send me the images when you finish


My projects:
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not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 11-30-2003, 06:18 PM   #44
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lol was no more than 7 minutes, new .jpgs sent

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Old 12-15-2003, 05:10 PM   #45
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hey guys can i try out new vehicles i would like to and how can make an ATAT and a ATSP plz
can u make make a special one with [BDC] on it for me plz its my brothers clan ty
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Old 12-15-2003, 05:13 PM   #46
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Grammar Won't kill you, really!


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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 12-16-2003, 02:00 PM   #47
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lol thks i really do with it anywayz i wouldn't mind being a test bunny for u guys oh yeah dark jedi u know u took the ships off pcgamemods like i said i was interducing it i wasn't able to send u the info about it so sry
i didn't mean to hurt your feelings
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Old 01-14-2004, 05:10 AM   #48
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Hey Kharma you still doing this model?

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Old 01-24-2004, 07:29 AM   #49
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if you want, I could make some specular textures for it, since it is made in 3D studio max. Its really easy for me to do now(thanks to Manquesa's big help), and I could have it back to ya in a day or so.

My email is dmccarthy100@charter.net

just put WIp: Droid Fighter model if you are interested in me doing some spec textures for it. and I will make the .shader file as well so it will be all ready for ya to finish up.


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Old 01-24-2004, 02:42 PM   #50
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Well, i also have redone the wings that was the problem ingame; tfighter, will u put it ingame again?
now it looks = :

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Old 01-24-2004, 02:44 PM   #51
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ofcourse


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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-24-2004, 04:23 PM   #52
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Ok, model sent; Andy wait for tfighter to make it a glm, then ill send u everything u need.

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Old 01-24-2004, 06:51 PM   #53
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I'll head to it tomorrow


My projects:
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-25-2004, 01:02 PM   #54
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Face count WAY too high. Lower it to about 2000 and send it back.


My projects:
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-25-2004, 01:32 PM   #55
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Better than that just aply multiRES to the body and low the verts about 1000 or 700

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Old 01-25-2004, 01:36 PM   #56
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MultiRES is what I used, it lowered the verts a bit, not enough.


My projects:
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Quote:
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not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-25-2004, 03:13 PM   #57
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Cool It looks nice


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Yu Team :: //KaMi
Jk2 :: [UF]PiColo
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Old 01-25-2004, 06:55 PM   #58
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How u see how many verts has the model?




~JA MP Total Conversion~
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Old 01-25-2004, 07:29 PM   #59
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File\Summary Info


My projects:
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-25-2004, 08:17 PM   #60
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well how high is the poly count. it'd be nice if every model could be under 2000. But so long as it's nothing ridiculous like 5000 or more. I say just make it anyway. LOD's would be helpfull as well.

For the record my current A-wing is over 3000 and the Y-wing is over 4000. But I also have LOD's for them. We haven't notice any real performance issues that'll hurt gameplay with these models.

Though, in the future i'm definitely gonna try and stay below 2000 or at least below 2500 depending on the complexity of the model whenever I can.


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Old 01-26-2004, 11:29 AM   #61
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14096 faces...


My projects:
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-26-2004, 12:02 PM   #62
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You see, this model is great, fantastic, but not for a game. This model is the kind of stuff they put in movies. There are A LOT of details in it. Lowering the face count will be getting rid of details, that's why I asked him to do it, cuz I only trust him to know what parts he can simplify.


My projects:
Snow Speeder
Kaadu

Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 01-26-2004, 03:17 PM   #63
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Quote:
Originally posted by tFighterPilot
14096 faces...

Whoah!! OMG. that's just nutz for a game model.

Yeah, I'd say start over man. When you got that much you need to cut back on, it's usually easier to just start the thing again from scratch.


Finished Projects:
Sith Terminator
Awing
Tie-Interceptor
Y-Wing
Death Glider
Slave 1
Ep. 3 Jedi Starfighter

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Old 01-26-2004, 05:39 PM   #64
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Yea, it might be easier in the long run to start from scratch than trying to cut out almost 12,000 faces.


Shut yo face before I punch you in the mouth, break your teeth and call you Snaggle-tooth.
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Old 01-26-2004, 06:24 PM   #65
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ok, ill redo some of the parts again

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Old 01-27-2004, 02:00 AM   #66
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Looking good, I hope you can get this out soon!
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Old 01-28-2004, 07:21 PM   #67
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so a model with, for example, 6000 faces would not be able to be put ingame?




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Old 02-04-2004, 05:39 AM   #68
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No, even 6000 is too much, the ideal count is between 2500 and 4400 polys for a model.


Shut yo face before I punch you in the mouth, break your teeth and call you Snaggle-tooth.
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Old 03-06-2004, 12:53 PM   #69
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I hope this yhing comes really out, maybe you can make a map of the spacebattle in episode 1?

and Manquesa I see you making a Slave 1? Impresive...


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Old 04-09-2004, 03:47 AM   #70
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Any updates?
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Old 04-09-2004, 10:20 AM   #71
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I'm getting the feeling that MadCow had a point.

STOP ASKING IT!


My projects:
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 04-09-2004, 02:17 PM   #72
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Finaly he agree's with me
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Old 04-10-2004, 06:48 AM   #73
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Yes zappa, maybe it's true that your "any updates" are 1/3 of all your topics. Don't worry, maybe the WIPs will be backup again, you can never know


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Old 04-12-2004, 10:54 PM   #74
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Any updates?

J/king!!

KHaRMa, may I use your Droid Starfighter or Geonosian Fighter in a mod that I may be making (if I can figure out how to)?




- Former Star Wars: Jedi Knight: Jedi Academy, Star Wars: Battlefront, and Star Wars: Battlefront II modder. Used to go by the name "Majin Revan."
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Old 04-13-2004, 12:43 AM   #75
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KHaRMa disapear he has. Being idiots, you should try to stop


My projects:
Snow Speeder
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 04-13-2004, 03:23 PM   #76
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Thumbs up

Looks really nice so far.
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Old 04-13-2004, 04:18 PM   #77
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Didn't you read the thread?!? It looks TOO nice for the game!


My projects:
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Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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Old 04-13-2004, 06:56 PM   #78
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Just went back and read: "14096 faces... " Jeez. Psst make it suck so you can put it in the game.
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Old 05-03-2004, 03:04 PM   #79
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Old 05-06-2004, 01:37 PM   #80
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did this Project Died?
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