lfnetwork.com mark read register faq members calendar

Thread: galaxies jedi dueling (vs. JA jedi dueling)
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 11-24-2003, 07:39 PM   #1
lilJedi
 
Join Date: Sep 2002
Posts: 51
galaxies jedi dueling

did anyone see the video of jedis dueling in galaxy???? it looks awesome, the collision detection is so much better...it looks as if light sabers are actually...hitting. much better engine than the aging quake 3 engine. i wonder if another incarnation of jedi knight is to be released if it will use the doom 3 engine and if they will make for more things possible.

how the players moved looked fluid too. i find in jedi knight the character tends to make fast twitches ...but they have this engine modelled to reflect the physics of swinging and weight and stuff.
lilJedi is offline   you may: quote & reply,
Old 11-24-2003, 07:43 PM   #2
kel-dor male
Rookie
 
kel-dor male's Avatar
 
Join Date: Sep 2003
Posts: 81
I know I saw that too, thats how I wish the Saber fighting these games were like that. oh well
kel-dor male is offline   you may: quote & reply,
Old 11-24-2003, 07:48 PM   #3
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,343
Current Game: Skyrim, Macross PS2
10 year veteran! LF Jester Veteran Modder Helpful! 
So you guys are saying that you want to queue up attacks and point and click combat instead of FPS combat where you control every swing?
Prime is offline   you may: quote & reply,
Old 11-24-2003, 07:55 PM   #4
Wudan
Got Balance?
 
Wudan's Avatar
 
Join Date: Oct 2002
Location: Salt Lake, UT
Posts: 1,442
It's an entirely controlled and turn based environment - there's no end to what coolness you can't do.

There's ways of making JKA combat better, the problem is how much better can you get it and still have low system requirements?


Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
Wudan is offline   you may: quote & reply,
Old 11-24-2003, 07:59 PM   #5
lilJedi
 
Join Date: Sep 2002
Posts: 51
bump the sys requirements up to 1.7 ghz and done, who has <700 mghz anymore?

that is turn based? i thought all combat in sw galaxies was real time?

well heck, who knows then...but i think some braniac developer could do a better system of fps dueling for jedi knight series.

that combat if it is turn based looks even better than the one in kotor...the one in kotor, seen on videos didn't look as fluid to me, it looked near as twitchy and sudden as i was talking about.
lilJedi is offline   you may: quote & reply,
Old 11-24-2003, 08:00 PM   #6
t3rr0r
Goblet of Fire
 
t3rr0r's Avatar
 
Join Date: Mar 2002
Location: ontario
Posts: 1,674
Quote:
Originally posted by lilJedi
that is turn based? i thought all combat in sw galaxies was real time?
that makes me laugh.


overlord
t3rr0r is offline   you may: quote & reply,
Old 11-24-2003, 08:04 PM   #7
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,316
LFN Staff Member 10 year veteran! 
Correct me if I'm wrong, but doesn't SWG simply use an upgraded (heavily modified) EverQuest engine?

I haven't seen what the Jedi combat is like honestly...


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 11-24-2003, 08:04 PM   #8
kingdomwinds
Rookie
 
Join Date: Aug 2003
Posts: 132
The sabers in that video look like ****. They dont even fan right. They are just glowing sticks. The duel looked bad too. Jedis dont stand in one place when they fight.
kingdomwinds is offline   you may: quote & reply,
Old 11-24-2003, 08:04 PM   #9
lilJedi
 
Join Date: Sep 2002
Posts: 51
come on seriously.....i have not played it, i have only seen screenshots and this jedi video thing. i have not really even read about it or followed it. im not interested in paying 15 a month to play this game. so i know nothing of it...so my above question still applies...
lilJedi is offline   you may: quote & reply,
Old 11-24-2003, 09:25 PM   #10
lilJedi
 
Join Date: Sep 2002
Posts: 51
everquest is a fairly old engine now isnt it...
lilJedi is offline   you may: quote & reply,
Old 11-24-2003, 09:39 PM   #11
Master William
Addicted to SW:BF 2
 
Master William's Avatar
 
Join Date: Mar 2003
Posts: 1,234
I watched that, and man it sucks. Jedi Academy is that exact same thing. I saw no precise hits. KOTOR was and is better.


"It's Jango Fett! And he's brought his head!"
Master William is offline   you may: quote & reply,
Old 11-24-2003, 10:16 PM   #12
lilJedi
 
Join Date: Sep 2002
Posts: 51
im getting kotor , is it really must play or is watching close up of characters talkingnot really that fun...
lilJedi is offline   you may: quote & reply,
Old 11-24-2003, 11:15 PM   #13
kingdomwinds
Rookie
 
Join Date: Aug 2003
Posts: 132
I think kotor sabers and sabercombat looked better than swg
kingdomwinds is offline   you may: quote & reply,
Old 11-25-2003, 05:57 AM   #14
Shotokan
 
Shotokan's Avatar
 
Join Date: Jan 2003
Posts: 899
Quote:
that is turn based? i thought all combat in sw galaxies was real time?
SWG is slightly turn based. It only looks like it's real time. Convinced me too, but I still play it.


Online name: _Leviathan_
Shotokan is offline   you may: quote & reply,
Old 11-25-2003, 02:20 PM   #15
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,343
Current Game: Skyrim, Macross PS2
10 year veteran! LF Jester Veteran Modder Helpful! 
Quote:
Originally posted by lilJedi
im getting kotor , is it really must play or is watching close up of characters talkingnot really that fun...
I'm playing KOTOR on PC, and it is a blast. The combat is point and click, but the battles are very cinematic. Definitely one of the best games I've played.

That being said, JA/JO is still the final word in Jedi FPS combat. Right now you won't find anything better than that (which is more than adequet IMO).
Prime is offline   you may: quote & reply,
Old 11-25-2003, 04:46 PM   #16
Darth MarcII
Junior Member
 
Darth MarcII's Avatar
 
Join Date: Nov 2003
Posts: 309
I just got KOTOR for the PC. Haven't started it yet, but the game is pseudo-turned based combat from what I have heard. the combat still lokks very fluid in KOTOR.

I did see the video for the Jedi duel from SWG. It looked great, I don't think it was turn based, combat happens in real time in SWG I thought. The only issues I have are the sabers. They look like the low-res sabers in Dark Forces. They really need to work on those.


". . .long I stood there wondering, fearing,
doubting. . .dreaming dreams no mortal ever dared to dream before. . ."

-Edgar Allen Poe
Darth MarcII is offline   you may: quote & reply,
Old 11-25-2003, 05:12 PM   #17
Rad Blackrose
Banned
 
Rad Blackrose's Avatar
 
Status: Banned
Join Date: May 2002
Location: Retired
Posts: 810
Re: galaxies jedi dueling

Quote:
Originally posted by lilJedi
did anyone see the video of jedis dueling in galaxy???? it looks awesome, the collision detection is so much better...it looks as if light sabers are actually...hitting. much better engine than the aging quake 3 engine. i wonder if another incarnation of jedi knight is to be released if it will use the doom 3 engine and if they will make for more things possible.

how the players moved looked fluid too. i find in jedi knight the character tends to make fast twitches ...but they have this engine modelled to reflect the physics of swinging and weight and stuff.
Now bringing you Star Wars Galaxies: MIRACLE BUILD!

(5 bucks goes to the person who knows where Miracle Build came from)
Rad Blackrose is offline   you may: quote & reply,
Old 11-25-2003, 06:20 PM   #18
Chuahtemoc
 
Chuahtemoc's Avatar
 
Join Date: May 2002
Location: I am a domesticated cow
Posts: 234
Thumbs up cool

where can i check out that video?

i've been weighing between kotor and swg, and quite frankly, i'm not sure which one i should get. i hear that swg has a monthly fee, though which sounds kind of stupid.


YORIMOTO says SUMiSUMi!!!


"When in the Course of human events, it becomes necessary for one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation." - Thomas Jefferson

"It is vain, sir, to extenuate the matter. Gentlemen may cry, peace, peace; but there is no peace. The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear or peace so sweet as to be purchased at the price of chains and slavery?

Forbid it, Almighty God -- I know not what course others may take; but as for me -- give me liberty or give me death!" - Patrick Henry


3x50p 11.21.03
Chuahtemoc is offline   you may: quote & reply,
Old 11-25-2003, 10:01 PM   #19
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,316
LFN Staff Member 10 year veteran! 
I believe swgalaxies.com has it.

Saw it. Pretty cool, looks like the duels in the classic trilogy (two guys stand there and swing at each other, rather than flipping and leaping all over the place like the prequels and JA!).

The only thing that was a little off was how one of the duelists kept "kicking" the blade of the other person (wouldn't their foot get burned off doing that? heh).

The question is how its controlled..... do you queue up moves in a "turn based" kind of thing like KOTOR or is it real time?

The thing about Galaxies (this may be good or bad to you), Jedi are VERY RARE. Not everyone who plays gets to be one. You have to play for awhile and eventually (if you're lucky) "unlock" a force sensitive character, which you can then build as a Jedi.

From what I read if you wait awhile Jedi will become more plentiful and it will be easier to be one. Of course if you want the thrill of "being one of the first" you'd have to be in it right now doing that stuff.

The monthly fee sucks, but when you think about it, having a persistent online world of thousands of players and frequent updates... well, it makes sense. Gotta pay for all that somehow.

The graphics for both games are great. I just won't be getting into SWG simply because I don't have the time needed to devote to a game like that (a MMORPG). If I did have it chances are I wouldn't play beyond my 30 day free trial. ; p


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 11-25-2003, 10:06 PM   #20
Chuahtemoc
 
Chuahtemoc's Avatar
 
Join Date: May 2002
Location: I am a domesticated cow
Posts: 234
thanks kurgan. i'll have to swing by and pick that up some time.

personally, i think saber combat in JA won't be getting much better any time soon--more realistic combat would entail saber locks every 5 seconds, on which note, I haven't seen a single one ever in JA. I saw at least 1 a match in JO, but i haven't seen them in ANY regard. I suppose raven took them out because with two sabers, you can just take the other saber and dice your opponent up, lol.

any thoughts?


YORIMOTO says SUMiSUMi!!!


"When in the Course of human events, it becomes necessary for one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation." - Thomas Jefferson

"It is vain, sir, to extenuate the matter. Gentlemen may cry, peace, peace; but there is no peace. The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear or peace so sweet as to be purchased at the price of chains and slavery?

Forbid it, Almighty God -- I know not what course others may take; but as for me -- give me liberty or give me death!" - Patrick Henry


3x50p 11.21.03
Chuahtemoc is offline   you may: quote & reply,
Old 11-26-2003, 04:11 PM   #21
boinga1
Pimpin' ain't easy
 
boinga1's Avatar
 
Join Date: Nov 2002
Posts: 1,931
Yeah, Galaxies jedi are virtually nonexistant. You suppsoedly have to master 8 professions (you won't be told which 8) or something to be one. Then everone is supposed to hunt you down and all, but from what I hearm evryone just stands around watching the 133T J3D1s duel each other.
boinga1 is offline   you may: quote & reply,
Old 11-26-2003, 05:23 PM   #22
Agen
The Spoon Guy
 
Agen's Avatar
 
Join Date: Jul 2001
Location: A house
Posts: 5,216
Quote:
Originally posted by lilJedi
bump the sys requirements up to 1.7 ghz and done, who has <700 mghz anymore?
Uh... lots of ja players have less than 700 mhz (i can name 4 peope IRL), I have a T-Bird 1.4 ghz... that isn't a 1.7ghz and i'm one of the biggest and long-term fan of the jk series (df too) and I'm sure many bigger fans have lesser computers than me.
Ya can't just bump the system requirments up... there has to be a reason.. like graphical improvements (JK2 looks almost the same as ja therefore almsot the same requirments)

Quote:
that is turn based? i thought all combat in sw galaxies was real time?
I really think turn based combat is poor and I would detest the sabre combat if it wasn't real time

Quote:
that combat if it is turn based looks even better than the one in kotor...the one in kotor, seen on videos didn't look as fluid to me, it looked near as twitchy and sudden as i was talking about.
I agree but Galaxies saber combat looks to be nothing but.... LOOK BETTER, I'm sure it's not going to challenge KotoR or Ja's

Quote:
personally, i think saber combat in JA won't be getting much better any time soon--more realistic combat would entail saber locks every 5 seconds, on which note, I haven't seen a single one ever in JA. I saw at least 1 a match in JO, but i haven't seen them in ANY regard.
Eh? I've seen lots, they're a lot quicker and bit more lethal than JK2 but they're definately in there In fact, in the server setup thingy, it asks if you want saber locks to be disabled.
Agen is offline   you may: quote & reply,
Old 11-26-2003, 05:49 PM   #23
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,316
LFN Staff Member 10 year veteran! 
Don't expect miracles, but RazorAce over at the OJP is working on a new saber mod. Basically the idea of having really short saber locks with every swing or something, to make it "look more like the movies."

Will it work? Wait and see...


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 11-26-2003, 07:56 PM   #24
idontlikegeorge
 
idontlikegeorge's Avatar
 
Join Date: Jun 2002
Location: Striking fear into the hearts of Demolicans and Republicrats.
Posts: 951
Personally, I don't think the combat is so great in KotOR... I mean it works fine for what it is, an RPG - and it does look good... but it's all looks.

You want awesome duels in Jedi Outcast/Academy? Stop spamming katas, stop running in circles, use yellow stance, and instead of swoosh-swish-swoosh, make single, well timed swings.

I don't know what people are talking about when they say no saber locks in Academy. I get them all the damn time... in every alpha build of my map I spawn in tons of Reborn... and pretty much 1 out of 5 duels I get a lock. And if I don't run, and use just yellow stance (since I'm stuck with it w/o cheating since I have no player setup scripts yet), I get very interesting duels... even with the classic Reborn.

In Academy, the saber combat is much better from my experience; saber collisions, knockbacks, disarms. Have you checked out the "melee mod"? I mean, that does some awesome ****, and that's with just the extentionalized data availible without any SDK.

I have more than enough faith that people behind OJP and such can create fluid looking saber battles, while keeping it functional in a real-time environment; something "Galaxies" and KotOR doesn't do.

Besides... there's more to things than looks. Gameplay and function should always come before aesthetics. And in a fast pace real time F/TPS like Outcast/Academy, the saber systems work very well.

(Atleast in Single Player, I can't stand Outcast after 1.03 - and I don't play Academy MP because of that still)

Oh yeah, and whoever mentioned raised the base system requirements... your an idiot. The point of developing is to create effects that can work well on the largest base of consumer computers. When custom modders and mappers make their things "for better computers" then the base game, it mean's they don't have the skills to make things as efficient as they need to be.


I don't like quake, never liked quake, and don't like Star Wars quake. So basically jk2mp.exe never gets used on my computer.

Shaving is not a high priority with Jedi. Would you want to shave with a lightsaber?
idontlikegeorge is offline   you may: quote & reply,
Old 11-26-2003, 08:08 PM   #25
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,343
Current Game: Skyrim, Macross PS2
10 year veteran! LF Jester Veteran Modder Helpful! 
Quote:
Originally posted by boinga1
but from what I hearm evryone just stands around watching the 133T J3D1s duel each other.
Kind of sounds like JO...
Prime is offline   you may: quote & reply,
Old 11-26-2003, 09:35 PM   #26
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,171
Quote:
Originally posted by Kurgan
Basically the idea of having really short saber locks with every swing or something, to make it "look more like the movies."
Or something.


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 11-27-2003, 12:22 AM   #27
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,316
LFN Staff Member 10 year veteran! 
Wink

Here he comes, HIDE!!!! *whistles*

No disrespect RA, I was sure you'd come along sooner or later to explain your Master Plan (tm). =)


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 11-27-2003, 12:26 PM   #28
Astrotoy7
A Face from The Past
 
Astrotoy7's Avatar
 
Join Date: Apr 2002
Posts: 10,284
Notable contributor Helpful! Folder extraordinaire LFN Staff Member 
Quote:
Originally posted by Prime
I'm playing KOTOR on PC, and it is a blast. The combat is point and click, but the battles are very cinematic. Definitely one of the best games I've played.

That being said, JA/JO is still the final word in Jedi FPS combat. Right now you won't find anything better than that (which is more than adequet IMO).
The unmatchable PRIME giving KOTOR a thumbs up is a great sign.... I cant wait to play this game when it is released locally in a cpl of weeks....

I look at it this way
I Love RPG
I like the way BioWare does RPG
I Love STAR WARS/EU

*all the ingredients are there for a fantastic game if you ask me*

MTFBWYA


Asinus asinum fricat
Astrotoy7 is offline   you may: quote & reply,
Old 11-27-2003, 12:34 PM   #29
Master William
Addicted to SW:BF 2
 
Master William's Avatar
 
Join Date: Mar 2003
Posts: 1,234
Quote:
Originally posted by Prime
Kind of sounds like JO...
...and JA.


"It's Jango Fett! And he's brought his head!"
Master William is offline   you may: quote & reply,
Old 11-27-2003, 02:49 PM   #30
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,343
Current Game: Skyrim, Macross PS2
10 year veteran! LF Jester Veteran Modder Helpful! 
Quote:
Originally posted by Master William
...and JA.
Indeed. Although JA doesn't seem to be quite so bad so far as JO was...
Prime is offline   you may: quote & reply,
Old 11-28-2003, 07:11 AM   #31
rut-wa jodar
 
rut-wa jodar's Avatar
 
Join Date: Mar 2002
Location: a galaxy far,far away
Posts: 722
Quote:
Originally posted by Kurgan
Don't expect miracles, but RazorAce over at the OJP is working on a new saber mod. Basically the idea of having really short saber locks with every swing or something, to make it "look more like the movies."

Will it work? Wait and see...



I recall a JO mod sounding very similar to the mod you are describing. I think it was called the "Movie Battles mod". The short saber blocking work surprisingly well.
rut-wa jodar is offline   you may: quote & reply,
Old 11-29-2003, 05:18 AM   #32
lilJedi
 
Join Date: Sep 2002
Posts: 51
i thought no one was replying to this anymore. i stopped gettin email notes. now i know why, someone in their wisdom decided to alter the topic.

anyhow, anyone having played galaxies and kotor, which combat system is more fun? or are they just very very similar with only minor nuances different?
lilJedi is offline   you may: quote & reply,
Old 11-30-2003, 05:03 PM   #33
KaiaSowapit
 
KaiaSowapit's Avatar
 
Join Date: Dec 2002
Location: Earth
Posts: 274
I'm still trying to figure out wtf was up with the guy in the coolie hat?

P.S.: KotOR rocks!


My 24/7 dedicated Jedi Academy server: 66.98.177.21

Jedi vs. Merc, Melee enabled, voting disabled, high bandwidth Multiple OC-3 Connection
Lowered sabers required to use offensive Force powers
The expressions "LAMER" or "LAMING" are NOT recognized
All kills are considered fair & legal (including chat-kills & "saber-down" kills)
Abusive language, Complaining & Kill Trackers NOT Welcome
KaiaSowapit is offline   you may: quote & reply,
Old 11-30-2003, 09:22 PM   #34
lazoras
Rookie
 
lazoras's Avatar
 
Join Date: Oct 2003
Location: USA
Posts: 34
i think if they mixed the saber combat of JK jedi Outcast with the acrobatics and graphics of Jedi Academy with the mmorg and role playing stuff of SWG they would have the ultimate gaming experience right there...that would be the absolute best game on the planet as far as i say. i absolutly hate kotor because its like final fanasies combat, turn based. i like being able to push my charactor to swing faster if i want him to and operate on reflex and what not. technique and skill. thats how i like to fight. not pick an attack then wait...thats so fake.


Fear is not an Option...
~lazoras
lazoras is offline   you may: quote & reply,
Old 12-01-2003, 03:42 PM   #35
RenegadeOfPhunk
 
RenegadeOfPhunk's Avatar
 
Join Date: Apr 2002
Location: UK
Posts: 731
Quote:
I recall a JO mod sounding very similar to the mod you are describing. I think it was called the "Movie Battles mod". The short saber blocking work surprisingly well.
...I'm glad someone noticed

The micro-locks concept that Razor is planning should end up looking better and cleaner than the simpler 'short' locks I implemented in MB - but they still looked pretty authentic imo...

Quote:
Don't expect miracles, but RazorAce over at the OJP is working on a new saber mod. Basically the idea of having really short saber locks with every swing or something, to make it "look more like the movies."
I think it's fair to say what's being planned for the OJP saber system is going to be a LOT more than just short saber locks!!


/* RenegadeOfPhunk */

OJP forums
OJP website - WIP

Movie Battles!
RenegadeOfPhunk is offline   you may: quote & reply,
Old 12-01-2003, 05:02 PM   #36
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,343
Current Game: Skyrim, Macross PS2
10 year veteran! LF Jester Veteran Modder Helpful! 
Quote:
Originally posted by KaiaSowapit
P.S.: KotOR rocks!
Word.
Prime is offline   you may: quote & reply,
Old 12-01-2003, 10:52 PM   #37
boinga1
Pimpin' ain't easy
 
boinga1's Avatar
 
Join Date: Nov 2002
Posts: 1,931
KOTOR is awesome. Only reason I don't have it yet is the 4.0 gigs needed....but I'll probably ask for it for Christmas.

boinga1 is offline   you may: quote & reply,
Old 12-02-2003, 12:20 AM   #38
Blue_Lightsaber
 
Blue_Lightsaber's Avatar
 
Join Date: Nov 2002
Location: Behind Door #5
Posts: 105
SWG is a hyped up piece of garbage. Who wants to pay $15 a MONTH on top of the game price, which is $50? Yippie two idiots stand there waving their uber leet glow sticks at each other pretending to fight. OOOOOOHHH I'm so impressed. At least in JA there's some feeling of a jedi duel.

I used to follow SWG like my dog when I'm holding a sandwich.

They said there was gonna be a huge battlefield and constant fighting over territories, there would be player cities and jedi at the release and a whole bunch of other crap (cough vehicles cough). You get in the game and what do you find?

No PVP, no one fights they all pay $15 a month to sit in a cantina and beg for credits.

"A constant battlefield, your friends dieing by your side in battle!"

What do you see? Oh no my friend just got killed by a rat! My comrades are dieing in battle! AAAAAAAAAHHHHH!

"The enemy will be constantly pursuing the jedi, they constantly have to be on the alert, anyone could be a bounty hunter working for the empire."

Yeah, and yet these two jedi are "fighting" in the open?

My advice: Get KOTOR it's about 6 million times better and is actually fun and cool. The lightsaber duels actually look like lightsaber duels. KOTOR is also turn based, but these devs actually put effort into their game and look how it turned out. SWG was rushed and look what happened.

The moral of the story: Never rush anything.


- Some guy
Blue_Lightsaber is offline   you may: quote & reply,
Old 12-02-2003, 02:27 PM   #39
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,343
Current Game: Skyrim, Macross PS2
10 year veteran! LF Jester Veteran Modder Helpful! 
Quote:
Originally posted by Blue_Lightsaber
KOTOR is also turn based
Actually, if you turn off all the pausing, it doesn't seem turn based at all. This sort of thing can easily be customized to each player's liking.

Quote:
Originally posted by Blue_Lightsaber
The moral of the story: Never rush anything.
It sounds so easy, doesn't it. But it is not, believe me. We have contracts, shipping dates, deadlines that can all lead to rushed deliveries. If it was so easy to avoid, no one would do it. With good planning this can be limited, but it can still happen, especially with something as huge and complex as Galaxies.

Still, that game is not for me
Prime is offline   you may: quote & reply,
Old 12-03-2003, 12:02 AM   #40
Butt_Whisper
Rookie
 
Butt_Whisper's Avatar
 
Join Date: Oct 2003
Location: Crushing Ewoks on Endor
Posts: 48
Quote:
Originally posted by Chuahtemoc
thanks kurgan. i'll have to swing by and pick that up some time.

personally, i think saber combat in JA won't be getting much better any time soon--more realistic combat would entail saber locks every 5 seconds, on which note, I haven't seen a single one ever in JA. I saw at least 1 a match in JO, but i haven't seen them in ANY regard. I suppose raven took them out because with two sabers, you can just take the other saber and dice your opponent up, lol.

any thoughts?
I have gotten into about 3 saber locks playing JA online. One was a real "button mashing" battle between me and another guy. This one was in a power duel server, and the other 2 were in FFA servers. Not sure how the admins had their server set up (with more chances to get a saber lock or not). And Each occurred in a different server. So they can happen


You Rebel SCUM!!!!!!!!!!!!!!!!!!

"Stop that Jaden"
Butt_Whisper is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Academy > galaxies jedi dueling (vs. JA jedi dueling)

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:03 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.