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Old 04-13-2006, 05:18 PM   #401
RevJR
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Since i cant decompress and convert the KOTOR I & II .wav files, could somone do it for me and mail them to me. I would more than happy to pay for it through paypal? If your interested, email me at Joesclass2002@yahoo.com.
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Old 04-25-2006, 12:57 AM   #402
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I get the same "no codec" message he does, using the latest version of Miles.
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Old 04-25-2006, 01:15 AM   #403
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Is there anything technically wrong with your computer? DArklorddc and RevJR Mind posting your specs?

I might be able to determine whats wrong
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Old 04-25-2006, 01:28 AM   #404
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running athalon xp 3200 processor, 512meg ram, winxp, nothing wrong with the computer that I'm aware of. If it helps, I've seen people ask this same question on other boards. No one ever seems to respond to them though, so it's a problem a lot of people are having. Are there any other programs besides Miles I could try?
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Old 04-25-2006, 01:39 AM   #405
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I don't know of any alternatives,at least I can't find any
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Old 04-25-2006, 01:44 AM   #406
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the sound player plays them just fine, but whenever I try to decompress I get that same message. sux.
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Old 04-25-2006, 05:15 AM   #407
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I've got a couple of mails about this as well, but I really have got no idea what the problem could (especially regarding that the player DOES play them just fine).

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Old 05-10-2006, 01:21 AM   #408
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I am having the same difficulty as the previous posters. I tried Miles several times...uninstalling and reinstalling with absolutely no luck. Still receiving the message saying that I lack the proper codec. Any suggestions? Can anyone post their version of miles that seems to work...LucasArts may have had the codec removed to prevent pirating....
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Old 05-10-2006, 01:59 AM   #409
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OK, Miles does NOT seem to work but I did figure out another strategy to get these damn files converted into a format that you can manipulate. First...if you are using Windows XP...you want to go to tools...folder options...click the view tab and make sure that hide extensions for known file tabs is NOT selected. At this point every file should have a .wav extension. You want to change this extension to a .mp3 extension. Now at this point, windows media player will still not recognize the file, BUT at this point you can use a program (I am using Creative MediaSource Audio Converter) to change your "false" .mp3 to a new .mp3 that will work. Hope this helps...Not sure what the problem with Miles is...but this is a decent band-aid. Now on to post production for my SW Fanfilm...plenty of rotoscoping and sound editing to go.
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Old 05-18-2006, 10:36 PM   #410
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Old 05-22-2006, 05:18 PM   #411
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Anyone know how to get to the music in Empire at War?


"So Brak, is that Polish? Or... no I suppose it wouldn't be."
--Mike Nelson- MST3K: the Movie
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Old 05-23-2006, 04:52 AM   #412
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Quote:
Originally Posted by daltysmilth
Anyone know how to get to the music in Empire at War?
Buying the soundtracks? Or is there actually new music in there?

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Old 05-23-2006, 04:57 PM   #413
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There is some original music on there. But I'm more interested in seeing if there's any music from Episode III in there that's not on the original soundtrack.


"So Brak, is that Polish? Or... no I suppose it wouldn't be."
--Mike Nelson- MST3K: the Movie
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Old 05-23-2006, 06:27 PM   #414
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By the way, if anybody is still looking for the stuff that once roamed my site (and some new stuff like the KotOR2-soundtrack) I have two words for you "Galbadia Hotel". No link for obvious reasons. Except for "Emperor's Tomb" (which I think will be there in a short while) all of my stuff is up there.

But back to daltysmilth's request... anybody?

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Old 05-23-2006, 08:16 PM   #415
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Not to my knowledge... The only episode III piece seems to be the credits...
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Old 05-27-2006, 11:28 AM   #416
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KotOR I & II Soundtrack

at first you have to change the file endings (.wav) into .mp3! then you can use the miles studio to decompress them!
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Old 05-27-2006, 08:04 PM   #417
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Yeah, I found the Galbadia Hotel recently too. It's cool.


"So Brak, is that Polish? Or... no I suppose it wouldn't be."
--Mike Nelson- MST3K: the Movie
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Old 06-25-2006, 02:56 AM   #418
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We just got Battlefront II. Anyone know how to rip the music?


"So Brak, is that Polish? Or... no I suppose it wouldn't be."
--Mike Nelson- MST3K: the Movie
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Old 07-04-2006, 06:00 AM   #419
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Bump.

Any new cool soundtrack to download?

Will Jan ever upload new cool stuff in his site?
Will he ever put the new versions of the Monkey Island CD covers as promised long long time ago? :?

I always loved your CD covers Jan, you rule!


And that's the bottom line, 'cause Guybrush Jones said so!
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Old 07-04-2006, 07:12 AM   #420
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Then you might be interested in his Bone soundtrack covers.

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Old 07-04-2006, 10:10 AM   #421
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Oh yeah, those I did... and as I said earlier, I don't PROMISE things... I never do.

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Old 07-04-2006, 03:40 PM   #422
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To be fair, there isn't much to do in a new LucasArts soundtrack these days. He can't do Indy or Star Wars, so what else is there really?

The only thing I can think of is a big 'Best Of LucasArts' CD. And then there'll just be loads of arguing about what to put on it.

Maybe we could have a debate and a vote right here.

Of course, this will still be up to you Jan, if you wanna do one last LA fling!
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Old 07-06-2006, 12:28 AM   #423
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Any news on those X-Wing Or TIE Fighter soundtracks? I know Jan won't be able to host them, but still...


"So Brak, is that Polish? Or... no I suppose it wouldn't be."
--Mike Nelson- MST3K: the Movie
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Old 07-06-2006, 03:19 AM   #424
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Quote:
Originally Posted by Laserschwert
I don't PROMISE things... I never do.
Hehehe, but at least once, you did!

But of course I was joking, it's only that is sad to see a so well-done site not being updated for so long. It's a real pity.

Quote:
Originally Posted by The Tingler
To be fair, there isn't much to do in a new LucasArts soundtrack these days.
That's true, but he can always make soundtracks and covers for other videogames, even if they aren't from LucasArts.

I mean, LucasArts is almost dead, it's pretty much only Star Wars (will the new Indy game ever see the light of the day?), but there are a lot of game composers out there...

If you have passion on something, you must go on!


Do you guys know Mateo Pascual? He scored all the Commandos games, plus Praetorians. His music is wonderful, you should check it out.


And that's the bottom line, 'cause Guybrush Jones said so!
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Old 08-13-2006, 07:08 PM   #425
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Quote:
Originally Posted by keller2
OK, Miles does NOT seem to work but I did figure out another strategy to get these damn files converted into a format that you can manipulate. First...if you are using Windows XP...you want to go to tools...folder options...click the view tab and make sure that hide extensions for known file tabs is NOT selected. At this point every file should have a .wav extension. You want to change this extension to a .mp3 extension. Now at this point, windows media player will still not recognize the file, BUT at this point you can use a program (I am using Creative MediaSource Audio Converter) to change your "false" .mp3 to a new .mp3 that will work. Hope this helps...Not sure what the problem with Miles is...but this is a decent band-aid. Now on to post production for my SW Fanfilm...plenty of rotoscoping and sound editing to go.
I tried converting all the .wavs in stream music to mp3s, then I went into miles and decompressed them, but when I play it it doesn't work, there's just a fraction of a second of silence, same as when I played the origional .wavs in WinAmp. Help?



Thank you Gorgod.
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Old 08-13-2006, 07:14 PM   #426
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Quote:
Originally Posted by obi man fredobi
at first you have to change the file endings (.wav) into .mp3! then you can use the miles studio to decompress them!
you're talking about getting the kotor 2 soundtrack?

oh btw, sorry for the double post.

EDIT: Okay, nvm, I got the kotor 2 soundtrack from galbadia hotel or whatever it's called.



Thank you Gorgod.

Last edited by Zhaboka; 08-13-2006 at 09:10 PM.
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Old 02-06-2007, 02:15 PM   #427
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Bump. Anyone still love or care about the great LucasArts music? I do.


And that's the bottom line, 'cause Guybrush Jones said so!
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Old 02-06-2007, 05:39 PM   #428
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Quote:
Originally Posted by Guybrush Jones
Bump. Anyone still love or care about the great LucasArts music? I do.
I still do... but lack of both time and motivation prevent me from doing something for it.

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Old 02-06-2007, 07:10 PM   #429
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And, of course, the pretty much lack of new "great LucasArts music" that doesn't involve Star Wars or Indiana Jones.

The site's great as it is, you've got all the aces covered.
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Old 02-06-2007, 11:53 PM   #430
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All the Star Wars games after the Dark Forces and Tie Fighter era have their soundtracks ripped straight from the movies' scores anyway. Which is dumb. Very dumb. I loved Dark Forces' custom soundtrack. LucasArts is dumb.
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Old 02-07-2007, 02:08 PM   #431
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Yeah, that did suck. Although I think in one of the interviews with Peter McConnell, he said he tried to make things more interesting than just "dropping the needle" on music from the Star Wars music by editing the music together in interesting and unusual ways. The most obvious example of it would be the soundtrack for Force Commander, but some of the tracks on the Jedi Knight CDs show some innovation.


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Old 02-08-2007, 06:31 PM   #432
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this is a stupid question, but what does sam and max have to do with salman rushdie, quite funny. just curious
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Old 09-07-2007, 01:05 PM   #433
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I'm trying to track down the soundtrack to Afterlife. I saw it linked a few times in this thread, but unfortunately the links all seem to be dead. Does anyone know where I could find it? Failing that, I have the game and so is there somewhere that details how I can rip the music from it?
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Old 09-08-2007, 08:38 PM   #434
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Old 04-07-2008, 06:42 AM   #435
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I noticed some oddities in your Monkey 2 soundtrack:

09 - The Cook is listed under Chapter 1, when in fact this cue is played luring the cook out of Elaine's mansion which is located on Booty Island which you only have access to in Chapter 2.

10 - Captain Dread and 11 - Captain Dread And The Map I wonder why the latter basically includes the first, just with different instruments. The map part starts at 1:50.

12 - Phatt Island The naming is somewhat misleading. This one is only played on the first arrival when the guard brings Guybrush to Phatt. Starting at 1:26 is dialog scene in Phatt's room. What I expect under that general name is more like 01 - Phatt Island Map which is actually played on several sites all over the island, not only the map.

11 - Woodtick Revisited is listed under Chapter 2, when in fact those cues are played when you ask the barkeeper about the buissenes which triggers Largo appearing and spitting on the wall. The problem is, you can't finish Chapter 1 without doing this, thus it won't happen in Chapter 2. Also the name is misleading as you can do this the first time you visit Woodtick.

13 - Rooms Of Ugly Bone Things and 14 - The Escape From LeChucks Fortress Sound like several melodies playing at once which don't work together.

16 - The Underground Tunnels Is available in a better quality at 192kbps: http://highland.mixnmojo.com/mi2/undergt2.zip (Oddly enough that there is no link on the Highland site.)

I was trying to make my own MT-32 recording of those tracks matching the nice cover, but 09 - The Cook and 11 - Woodtick Revisited really are strange in that order.
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Old 06-06-2008, 09:09 PM   #436
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Bump.

I was thinking, with those video game concerts with live orchestras and such, how cool would it be to hear a concert of just Lucasarts music. Including music from the Star Wars games that have original music, and maybe the end credits music from Fate Of Atlantis. Plus music from all the adventure games, maybe a suite from Secret Weapons Over Normandy, and just to mix things up, maybe bring in the Gone Jackals (if they still exist) to perform a few songs from the Full Throttle soundtrack.

I know it'll never happen, but it's nice to think about, isn't it?


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Old 06-07-2008, 05:21 AM   #437
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(daydreams with a smile on his face) Yeah...

Those videogame concerts DID have LucasArts music in there, though:

Outlaws! Grim Fandango! Monkey Island! Bliss! Performed by Peter McConnell, Clint Bajakian, Michael Land and Larry the O!

A full concert would be great...

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Old 06-09-2008, 11:35 AM   #438
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Quote:
Originally Posted by LogicDeLuxe View Post
I noticed some oddities in your Monkey 2 soundtrack:

09 - The Cook is listed under Chapter 1, when in fact this cue is played luring the cook out of Elaine's mansion which is located on Booty Island which you only have access to in Chapter 2.

10 - Captain Dread and 11 - Captain Dread And The Map I wonder why the latter basically includes the first, just with different instruments. The map part starts at 1:50.

12 - Phatt Island The naming is somewhat misleading. This one is only played on the first arrival when the guard brings Guybrush to Phatt. Starting at 1:26 is dialog scene in Phatt's room. What I expect under that general name is more like 01 - Phatt Island Map which is actually played on several sites all over the island, not only the map.

11 - Woodtick Revisited is listed under Chapter 2, when in fact those cues are played when you ask the barkeeper about the buissenes which triggers Largo appearing and spitting on the wall. The problem is, you can't finish Chapter 1 without doing this, thus it won't happen in Chapter 2. Also the name is misleading as you can do this the first time you visit Woodtick.
- I also felt that. There must have been confusion between the cooker on Part I (who actually don't have any theme) with the cooker on part 2 (elaine's mansion).

- "10 Captain Dread"... I was also wondering what the heck was that track doing there (the instruments don't even sound right).

"11 - Woodtick Revisited" I think this is somewhat (Woodtick chapter 2 + asking bartender about the business)... which is impossible to happen.

"12 - Phatt Island" Yes, it should be called something like "Phatt Island reception" or Arrested/arrival at Phatt Island, something like this

Quote:
13 - Rooms Of Ugly Bone Things and 14 - The Escape From LeChucks Fortress Sound like several melodies playing at once which don't work together.
Is this a game issue or a conversion error?


==

Anyway the site is superb, one of the best things I saw on the last few years. Thank you very much!
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Old 06-09-2008, 11:46 AM   #439
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It still has to come the day were I see a good "Indiana Jones and the Fate of Atlantis" soundtrack conversion. Until now the only conversion that convinced me was "crab raft track" by highland productions. The others just don't feel right, for instance, I always expected to hear the "Room of the god machine" with the same instruments and similar feeling of "song du nuit du sabbat - herbert berlioz -"... (that part after the death bells) but no one ever managed to do that. Also the Opening don't really sound near the original instruments that played the "Raiders March" and so on... I'm starting to loose hopes. The great problem is that the MIDIs still sound better than the final product =(
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Old 06-09-2008, 09:14 PM   #440
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I'm guessing that the Monkey Island 2 tracks are in the order they're in because it sounds better that way. However, the music from Dinky Island seems to be missing, including the short statement of the theme music for a certain globe-trotting archaelogist who recently had an adventure involving a crystal skull. (I'm not naming any names.)


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