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Old 01-03-2004, 03:39 AM   #1
Dark Sad Shadow
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Wink Force Commander

_Hello rogues today i installed Force Commander i wanted to remember that game!! awesome ! i love to take control over those damn atat :atat

ahhh anyone wants to play a skirmish game?
you gonna love them

I remember when i first played that game, the music of the imperial march played by metallica.. too bad that band now sux



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Old 01-03-2004, 12:33 PM   #2
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I remember how excited I was about that game, and how I amassed a small cult of similar fans, awaiting it's coming. And then how somebody stole my thunder by creating his own thread and offering positions in his net army.
And then the game finally came. The imperial campaign was good, but the rebel one was a disappointment. Once you'd gotten over the bizarre camera system, the fact remained that most of it was about seizing buildings, and the fact the your artillery/air units/anti-air was always rubbish, but theirs was suberb.
It wasn't a terrible game, just not worth the hype caused by me and my cult...

ah....those were the days....


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Old 01-03-2004, 01:10 PM   #3
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Yea, I thought it was a pretty good game. I don't see what people were complaining about, mine ran perfectly, and I had lots of fun with it.
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Old 01-03-2004, 05:59 PM   #4
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for me it runs smoothly

i remember i was excited too when it came to us, the thinking about i can finally control an At-AT (as you can see i love those things ) it was excellent!!!

I liked the camera, because you can control the action from wichever angle and you can be inside the battle



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Old 01-03-2004, 09:42 PM   #5
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The only part of the game that didn't suck was the camera.

You heard me.


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Old 01-04-2004, 04:57 AM   #6
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oh come on that wasnt a bad game
the units were all well done and the dialogs accord to the events and the actions taken

the battles were great


anyone else is with me?



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Old 01-04-2004, 07:37 AM   #7
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I dunno...I never managed to finish it, and now I don't know where the CDs are ^_~


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Old 01-04-2004, 03:00 PM   #8
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It was too damned hard! Even with the strategy guide! I did like the story, and David Warner did make an excellent bad guy, but it pales beside Galactic Battlegrounds.


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Old 01-04-2004, 06:40 PM   #9
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I like the game because it is somewhat to scale. The ATATs are monsters compared to the people. That's also why I don't like GB/CC sometimes. Maybe if I reinstall it, we can battle DSS.
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Old 01-04-2004, 08:11 PM   #10
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I loved and still love that game. the camera was perfect....

i liked being able to name the stormtroopers. XD


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 01-04-2004, 08:57 PM   #11
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ey 15, we should play a skirmish dont you think? maybe in teams? or versus?


At-ats vs- Atats?

i dont know why i love the ATAT, perhaps its because when i was a kid i never got one..



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Old 01-06-2004, 06:51 PM   #12
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Quote:
Originally posted by StarWarsPhreak
I like the game because it is somewhat to scale. The ATATs are monsters compared to the people.
The mechanized units were far too small compared to the people. The people were much too large compared to the AT-AT and the snowspeeders were too big.

Not to mention they messed up the power of some of the units to 'balance' the game. The AT-ATs couldn't destroy anything at all without having to pound on it all the live long day and the speeders could trip AT-ATs too easily. IT HAPPENED EXACTLY ONCE IN ESB. Out of the six AT-ATs ever shown, one was destroyed by speeders tripping it. ONE. In Force Commander 95% of my AT-AT losses were tripping. AT-ATs were juggernauts in the movies and in the game they were sissy cardboard elephants. And out of all the units they invented for the game, only the AT-AA was any good. All the Rebel units sucked.


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Old 01-07-2004, 03:40 AM   #13
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well, the rebel units really sucked, but they were strong and they crashed my units sometimes... but nothing like an AT AT and At-ST



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Old 01-07-2004, 10:13 AM   #14
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Quote:
Originally posted by Nute Gunray
The mechanized units were far too small compared to the people. The people were much too large compared to the AT-AT and the snowspeeders were too big.
I didn't say exactly, I said somewhat. And it's somewhat better scale than Galactic Battlegrounds where the people are like, half the size of an AT-AT.
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Old 01-07-2004, 03:21 PM   #15
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its relative, but in my opinion the units were at good size compared with the true scale of the ships in this case AtAT



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Old 01-07-2004, 05:22 PM   #16
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The fact was, it was too unbalanced. You had to pay more the best rebel units than you did for the Imperial units they were level with.


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Old 01-07-2004, 06:16 PM   #17
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that is correct... it was unbalanced but anyway great game



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Old 01-07-2004, 09:10 PM   #18
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i loved the snow level w/a ton of at-ats and atpts and atsts storming the rebel bases....i used to have this really sweet picture of a task force i set up...


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 01-07-2004, 10:31 PM   #19
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I will not be satisfied until I get a Star Wars: Total War game in perfect scale and teh units are accurately powerful. Five AT-ATs (and apparently one AT-ST) should be able to completely over-run a large rebel base, not get torn to ribbons by five T-47s they can't even shoot down.


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Old 01-08-2004, 10:00 PM   #20
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Let's hope they make us proud when they release the new RTS they're working on... or at least we think they are...
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Old 01-15-2004, 02:42 AM   #21
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arent you forgetting that the AT ATs can be easily beatin by some snowspeeders?
well in fact one speeder?



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Old 01-15-2004, 03:35 AM   #22
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i think people havent been playing RS in a while

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Old 01-15-2004, 03:46 AM   #23
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er... noone is talking about rs in this post.......


and its been since a long time



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