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Old 01-30-2004, 11:12 PM   #1
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Arrow Gameplay Trailer!!

Hey, everyone --

LucasArts has released a dev FAQ and a gameplay trailer over at the official Battlefront page!

Sweet!

-- Lingo
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Old 01-30-2004, 11:44 PM   #2
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Spiffy!

What do you all think of the trailer? Are any of you worried about them not showing it off as more of a first person game instead of a third?
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Old 01-30-2004, 11:55 PM   #3
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Hey Rhett looks more 3rd person to me, i think the first person is spectating mode.


This is so cool, it kinda reminds me of JK2 a bit.


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Old 01-30-2004, 11:56 PM   #4
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Is there anyplace on the web where i could get a permanent (file) download so i can see it ore than once?
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Old 01-31-2004, 12:03 AM   #5
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Empty your cache, download the trailer, then look into your cache again and just pull it out.
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Old 01-31-2004, 12:07 AM   #6
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Genious, pure Genious Rhett, i was looking for it all over file planet and planet mirrors.


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Old 01-31-2004, 01:04 AM   #7
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There's also another mirror for it if that one's a bit too slow:

http://www.aixgaming.com/filerush/do...nt_trailer.mov
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Old 01-31-2004, 01:38 AM   #8
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I'm sure it's FPS. It would be horrible if it wasn't.

I wanted to see a flying ship...

and I think the explosions look really cheap and crappy.

But the Destroyer Droids do look cool.
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Old 01-31-2004, 01:50 AM   #9
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If you look at the FAQ, it says that you can switch between 3rd and 1st person view at any time, including when you're in a vehicle. Also, I noticed that they said: "PC players will be able to use the keyboard and mouse just like any other first-person shooter." Looks like they're treating it at least somewhat like a PC FPS.
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Old 01-31-2004, 02:04 AM   #10
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love everything shown in the trailer so far, especially the clone trooper dropping a grenade while in the air on a tank. anyone else notice the ewoks rolling logs into the atst. also looks like they put the question about rocket launchers in the game to rest. oh yeah the trailer is also up at gamershell.com if you want to download it to keep.


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Old 01-31-2004, 02:08 AM   #11
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Quote:
Originally posted by StarWarsPhreak
and I think the explosions look really cheap and crappy.
I can't help but agree that the explosions are extremely cheap and crappy.

Other then that the graphics look better then I thought.


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Old 01-31-2004, 02:23 AM   #12
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Well, if you guys take a look at the first couple of screenshots released (check gamespot), I think the graphics has improved a lot. And the explosion aren't that bad anyways...

What I was most impressed by, having seen the trailer, was the kool design of chacters, the style of movement (the clone trooper getting hid by an explosion) and finally the flying clone trooper. He was very cool, can't wait to get to play him - very neat armour btw.
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Old 01-31-2004, 02:34 AM   #13
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The first screenshots were from the ps2 version from what I remember. So yeah, they look better in the trailer.
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Old 01-31-2004, 04:27 AM   #14
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I wouldn't be too worried about the explosions. It seems like that is something that isn't too tough to correct and with the game being quite a ways from release, I'm sure they'll get around to fixing them. But, looks pretty good!


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Old 01-31-2004, 06:06 AM   #15
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The trailer seems very rough which hopefully indicates some much needed poilishing will be going on. And some of the textures are plain crap, like the forest enviroment. The floor looks like black and brown mushed together.
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Old 01-31-2004, 06:49 AM   #16
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Quote:
Originally posted by Craftsman
The trailer seems very rough which hopefully indicates some much needed poilishing will be going on. And some of the textures are plain crap, like the forest enviroment. The floor looks like black and brown mushed together.
Don't forget that Battlefront has to play smoothly with perhaps 64 players playing at one time at a playable framerate. From what I've seen, the levels appear to be very open with lots of vegetation...without the kind of heavy fog that's used in Jedi Knight II and Jedi Academy that doesn't let you see very far. There's a lot of polygons being calculated, and I can tell you from first hand experience, with my Jedi Academy level which doesn't use fog, that it's difficult to balance detail and graphics quality with the framerate...and I have a Radeon 9800 Pro. Also, that level doesn't even have many enemies...in Battlefront, we're talking perhaps 64 enemies running around, with many of them in view at times.

Also, a good example of a game that really goes into detailed vegetation is Far Cry. I downloaded the demo a couple days ago (started last week actually...I've only got a 56k connection), and found that to play it at a playable frame rate, I had to set the settings down to medium, and it was still quite jerky when looking at the island, and it doesn't even render most of the vegetation fully after a certain distance. And that's with a 9800 Pro.

It all comes down to the balance factor...do you want sweet looking graphics running at 5fps, or nice looking graphics running at ten times that speed?
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Old 01-31-2004, 07:14 AM   #17
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Thats all well than good, but Halo looks nice and can run with heaps of players. THe developers jsut ahve to design an effecient network code. If they have to make crap grahics for the sake of smooth gameplay then maybe they might have to reduce the numbers of players aloud.
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Old 01-31-2004, 08:00 AM   #18
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Hehe. That looks pretty cool. The graphics are definatley much better than I first thought. Also, the ground textures look alright, after all, BF1942 has ground like that and its still very fun.

Is it me, or did one of the clone troopers drop a bacta tank when he died?


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Old 01-31-2004, 09:04 AM   #19
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If you want to download it to your PC just use the direct link instead:
http://www.lucasarts.com/games/battl...ront_QT640.mov
(if you have a download program it will mostly download media files right away, and if you don't you can always view the source code (right click))

trailer looked good, though I'd like some more vegetation in those maps
And the shoulders were weird..as well as for the at-st, i thought the head stood a bit higher from the legs and it doesn't look so well when you have 2 at-sts standing next to each other with the exact same move animation..

Yes I believe that trooper dropped a bacta

Game looks very good!

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Old 01-31-2004, 09:05 AM   #20
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thanks for the link Festivalman, my browser had a problem with the original one.

*watches trailer*
*dances*
*watches it again*
*dances*
*repeat*

yup. thats a Bacta tank alright. I think they did the right decision by only showing things from two of the planets. it gives us a clue about what to expect, without revealing to much. I want Hoth to be suprises.


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Old 01-31-2004, 11:00 AM   #21
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The trailer was quite impressive, although I must say that those explosions really are cheap. Explosions on the floor dont leave any burnmark and when seeing that AT being destroyed by that torpedo/rocket, there was only a surface explsion and then the AT falling on the ground without any mark of an explosion. Same goes for the battle tank being destroyed. Also I minor bad glitch is both AT´s walking synchronicly next to each other.

There are also some promising things like the player movement(have you seen the rebel do a jump with a roll), the ineractive landscape (those rolling trees), ...

And yes that fallin soldier dropped a bacta tank.

Does anyone have an idea what that greenish thing is flowing around?
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Old 01-31-2004, 11:15 AM   #22
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those are leaves blowing in the wind. you see some in the beginning too. and the AT-ST falls because of a log (probably) rolled by Ewoks.


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Old 01-31-2004, 11:35 AM   #23
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Looks alot like Jk2, the explotions wasnt that bad



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Old 01-31-2004, 01:53 PM   #24
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I liked it!

Cant wait to play a jetpack trooper




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Old 01-31-2004, 04:29 PM   #25
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Good find!


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Old 01-31-2004, 05:39 PM   #26
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Quote:
Originally posted by Craftsman
Thats all well than good, but Halo looks nice and can run with heaps of players. THe developers jsut ahve to design an effecient network code. If they have to make crap grahics for the sake of smooth gameplay then maybe they might have to reduce the numbers of players aloud.
If memory serves me, Halo doesn't have the kind of heavy vegetation that's seen in Battlefront.

Also reducing the number of players is kind of stupid since the whole point of having large levels is so that you can have lots of players in a huge battle.
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Old 01-31-2004, 05:48 PM   #27
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If the maps are as large as the ones in BF1942, you're gonna have to run around 10 min until finding a single enemy.


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Old 01-31-2004, 09:32 PM   #28
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I just hope the grahics r better, thats all. And im sure they will be.
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Old 02-01-2004, 01:46 AM   #29
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It was just AWESOME.

Like I said, I don't really care about the graphics. Its looks like a lot of fun.


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Old 02-01-2004, 05:08 AM   #30
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Battlefront video trailer

Hey guys,

I have just heard a rumor that the movie clip that was put on the web site was a rushed job and that a much better trailer is going to be posted and replace the old one.

The one that is downloadable now shows very early code and graphics and the new one that is coming will show off the graphics and gameplay a lot better.

Keep your eyes peeled for a new one coming very soon.
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Old 02-01-2004, 05:24 AM   #31
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Really? That's sweet news. Thanks!
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Old 02-01-2004, 07:10 AM   #32
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That's good...I did get the feeling that it was just a person zooming around in spectator view...
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Old 02-01-2004, 08:07 AM   #33
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That would expain the crapness of the first trailer. But i got to admit with some more poilishing, this game will rock.
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Old 02-01-2004, 06:08 PM   #34
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I need help. Is there a way to see the trailer with windows media player. Everytime I play it on quicktime I can hear the lounds but can't see the movie.

Please help.


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Old 02-01-2004, 07:34 PM   #35
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my dear friend, you need codecs! Try to update quicktime

(and no, you cant view .mov with WMP)
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Old 02-02-2004, 04:11 AM   #36
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Quote:
Originally posted by Craftsman
That would expain the crapness of the first trailer. But i got to admit with some more poilishing, this game will rock.
I think that means you need a newer version of Quicktime...that, or you should look at the settings for Quicktime, since there are various ways it shows the frames... (DirectX for instance)
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Old 02-02-2004, 04:38 AM   #37
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Yeah, the explosions do look kind of crappy but I actually do like the 3rd person view for roll dodging and such
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Old 02-02-2004, 09:55 PM   #38
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Thinks a lot Gensan.

(leaves to update the time)


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Old 02-03-2004, 05:58 PM   #39
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I really like seeing the one rebel jump and roll. Hopefully they'll be a more control over your character on foot.


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Old 02-03-2004, 09:07 PM   #40
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Except for the eye candy I don't really see much of a point in rolling around like that...


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