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Old 03-22-2004, 12:37 AM   #41
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Quote:
Originally posted by Autobot Traitor
I never heard of anyone who woudl prefer the JO crap over hapslash's improved stuff
I don't think he was saying that he prefers either version over the other. And even if he did, everyone's entitled to their opinion,..

What I don't understand is, why not have it replace the originals? Is there a reason as to why both versions should be available at the same time?


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Old 03-22-2004, 01:17 AM   #42
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Mon erreur as the french say.
A little off topic, but are you ever planning on revisiting the leia model?
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Old 03-22-2004, 02:33 AM   #43
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Great stuff haplash


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Old 03-23-2004, 02:26 PM   #44
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Re: Improved Imperial Officer Model

Hey Hap, can you include the Imperial Helmsman in the pack?

Screens:

http://www.psi-soft.co.uk/images/A/S...alhelmsman.JPG

http://www.theforce.net/swtc/Pix/zs/anh/scancrew.jpg

I will replace Imperial Workers for Imperial Helmsman
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Old 03-23-2004, 04:11 PM   #45
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That's not a bad idea. Probably just a simple reskin of the Officer would do the job for an Imperial Helmsman. The helmets on the Imperial Workers have always seemed a little too big to me anyway.

It would probably need new sounds, though; having them sound like they're wearing a helmet would be strange.


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Old 03-23-2004, 05:00 PM   #46
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One might be able to pull it off using just a skin, but only on the original model. The helmsman and scanning crew are of the jumpsuit wearing variety, and wouldn't really fit on the new one.


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Old 03-23-2004, 08:33 PM   #47
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The only real simularity between the Imperial crewman and Imperial Officers are their hats... that's it. Imperial crewman, such as those two shown there, wore jumpsuits (as Hap said), not the officer tunic. The main reason why you can't just get away with the reskin is because the crewman's jumpsuits didn't have the shirt-tail, and their pants were tighter than an officer's puffy loose pants. But, an Imperial jumpsuit model/skin pack would be interesting, that could include every Imperial crewman who wore a jumpsuit, from scanning techs, communication techs, basic black-uniformed crewman, AT-ST Pilot (would need a head with a helmet surface), and possibly an Imperial Death Star Gunner (another helmet).

But including a crewman with the officer pack = no-no.
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Old 03-24-2004, 10:22 PM   #48
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Yes, you're right, it's an officer pack, not an crewman pack.

The Imperial Death Star Gunner it's my favourite imperial!!!
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Old 03-24-2004, 11:28 PM   #49
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That's 'cause he's got a cool hat. Damn snazzy!
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Old 03-25-2004, 10:32 AM   #50
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I hope you will look after for these models
- /model imperial/officer ( Brown one)
- /model imperial/commander (Black one)


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Old 03-25-2004, 10:37 AM   #51
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Quote:
Originally posted by DogGy
I hope you will look after for these models
- /model imperial/officer ( Brown one)
- /model imperial/commander (Black one)
If you're asking whether or not he will be doing color variations, I believe he's already stated that there will be several different colors from the films.
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Old 03-25-2004, 03:44 PM   #52
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Ow, sorry, i cannot read english so good,
but I just helped him to remind


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Old 03-25-2004, 06:11 PM   #53
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Remind him? You haven't been to his site have you? Uniform colours is old news.
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Old 03-25-2004, 07:48 PM   #54
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There were no blue or brown officers in the movies. That's what I don't like about Raven's influence on Star Wars fans. Now, people see a black-uniformed officer (which is supposed to be a Stormtrooper Officer, one of the lowest ranked officers in the forces, in an off-duty uniform) and think "Imperial Commander."

There were only three colors shown in the movies: black (Stormtrooper Officers and NCOs), white (ISB Officers), and gray (commanding officers). I'm not going to go into the EU, it's far too misleading and unsupported.
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Old 03-25-2004, 07:52 PM   #55
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Cool Guy HATS!!!

The Imperials Get ALL the cool hats!


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Old 03-26-2004, 02:31 PM   #56
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Well, the new color is not green, i confused the standard gray with green

But this image shows another color, and the image works good:

http://www.swtroopers.com/imp_costumes/imp_ofc_uni2.jpg

It's the Olive Gray
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Old 03-26-2004, 06:19 PM   #57
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That's not olive gray... there was no olive gray uniform either. Once again you've confused a greenish color with the standard field gray.

Quote:
Originally posted by TK-8252
There were only three colors shown in the movies: black (Stormtrooper Officers and NCOs), white (ISB Officers), and gray (commanding officers).
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Old 03-26-2004, 07:36 PM   #58
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Question

Funny how all the grey uniforms seem to look green though isn't it?
(Perhaps more to do with the lighting/filmstock than the uniform itself?)


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Old 03-26-2004, 09:08 PM   #59
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Quote:
Originally posted by monsoontide
(Perhaps more to do with the lighting/filmstock than the uniform itself?)
Most likely. Here's some showing the true gray color:





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Old 03-26-2004, 11:22 PM   #60
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Yeah... It's possibly the dye in the material being based on a green pigment. (Like the way many black clothes are actually a REALLY dark blue under the right light)
Check out the wall behind Moff Jerjerod - it's a blue grey and really highlights he's wearing green grey... In fact that may be the reason the uniforms appear so green is that the walls are such a blue grey.

Either that or my monitor is so out of whack. :P

Anyway it's all fairly irrelevant. He He!

MUCH nicer boots HapSlash! - Bit behind I know - Did you ever do anything more with the Jedi Skywalker idea? (There just seems something wrong with the in-game one... can't put my finger on it. Just something odd.)


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Old 03-27-2004, 11:20 AM   #61
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I haven't done much at all with the Jedi Luke yet, I still want to get a decent likeness down before I get too involved with it. But, I'll probably use the new officer boots when making him.


Quote:
Originally posted by AlphaleX
http://www.swtroopers.com/imp_costumes/imp_ofc_uni2.jpg

It's the Olive Gray
Here are more shots of that exact same uniform from the exibit,...

http://www.theforce.net/swtc/exhibit...s.html#officer

You can see that it can look different under certain lighting, but it is predominantly gray in color.


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Old 03-27-2004, 04:28 PM   #62
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Ah ok, i see that is an invented colour, and the real color is always gray.

Another thing, i see that some officers like grand moff tarkin, have two rank codes in the left arm and right, like this:

http://www.eyeonstarwars.com/trilogy...ges/tarkin.jpg

not only tarkin, other officers also have two rank codes.
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Old 03-27-2004, 05:58 PM   #63
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Hap already took that into account. See.
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Old 03-27-2004, 06:13 PM   #64
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Quote:
Originally posted by AlphaleX
Another thing, i see that some officers like grand moff tarkin, have two rank codes in the left arm and right, like this:

http://www.eyeonstarwars.com/trilogy...ges/tarkin.jpg

not only tarkin, other officers also have two rank codes.
Most likely you mean fleet admirals. And Hap has already made one or two.

Admiral Ozzel:


And on the far left:


Hap, I've been wondering for a while now, who is this officer? He looks either like Captain/Admiral Piett, or maybe Moff Jerjerrod? Or is he generic?
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Old 03-27-2004, 08:52 PM   #65
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That one was just a generic head made from scraps of other textures,...


I had started on a face for Piett, but didn't get past the base for it,... the original Imperial head just isn't built for it.

This is about as close as I could get the facial structure on the skin for it.



From certain angles it looks all right, but as it turns you get some funky texture warping.


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Old 03-28-2004, 01:26 AM   #66
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Hey you could graft his face on another model and you'd have the villan from Idiana Jones 3!
Also, are you planing on the making the black non-com version with the utility belt sometime?
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Old 03-28-2004, 04:22 AM   #67
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Quote:
Originally posted by Autobot Traitor
Also, are you planing on the making the black non-com version with the utility belt sometime?
You mean this?



I asked the same thing.

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Old 03-28-2004, 06:01 AM   #68
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Quote:
Originally posted by HapSlash
That one was just a generic head made from scraps of other textures,...


I had started on a face for Piett, but didn't get past the base for it,... the original Imperial head just isn't built for it.

This is about as close as I could get the facial structure on the skin for it.



From certain angles it looks all right, but as it turns you get some funky texture warping.
wow, what did he take?


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Old 03-29-2004, 03:04 PM   #69
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WOOOWWW!!! Excellent Piett Model!!! I can't wait for have that officers in my hands!!!

You will include all the Imperial officer characters in this amazing pack?
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Old 03-29-2004, 04:53 PM   #70
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I'm not sure at this point, I guess it depends on what I get done, and how soon.

I'll probably release a simple replacement version at first, but probably only for Outcast.


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Old 03-29-2004, 08:33 PM   #71
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What rank skins would you plan on giving the three officer NPCs? IMO, the NCO could be the Imperial, the sub-lieutenant could be the ImpOfficer, and, well, I think you could guess what rank the Imp*Commander* would be.

Just to give some officer info (ignore if you'd like, I love to ramble), gray-uniformed officers really shouldn't carry weapons. As you can see many times in the Battle of Endor, they never carried weapons, even when going into battle (Imperial ignorance most likely).

Just one example, notice the officer running from the brawl:


So for a little single player mod of mine for Jedi Academy, I've made the ImpCommander unarmed. But black-uniformed officers often carried weapons.

Sub-lieutenant with a BlasTech DH-17 Blaster Pistol (ouch):


Midshipman/ensign with a Merr-Sonn "Power" 5 pistol:


NCO with what looks like a DH-17:


Same with this NCO (weapon blocked):


[/ramble]

Last edited by TK-8252; 04-16-2004 at 11:03 PM.
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Old 03-30-2004, 05:29 PM   #72
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Good information, tk, but if the officer do not have weapons... what he do?
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Old 03-30-2004, 06:06 PM   #73
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They use harsh language.

"Rebel scum!"
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Old 03-30-2004, 07:00 PM   #74
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Or even "Bounty Hunters we don't need those scum."


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Old 03-30-2004, 08:22 PM   #75
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Quote:
Originally posted by AlphaleX
Good information, tk, but if the officer do not have weapons... what he do?
They run around unarmed until they can either snatch a fallen trooper's blaster from the ground or take a blaster from a gun rack on a wall.

Last edited by TK-8252; 04-11-2004 at 08:33 AM.
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Old 03-31-2004, 02:17 PM   #76
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Quote:
Originally posted by TK-8252
What rank skins would you plan on giving the three officer NPCs? IMO, the NCO could be the Imperial, the sub-lieutenant could be the ImpOfficer, and, well, I think you could guess what rank the Imp*Commander* would be.
I don't think that a lot of people out there are quite ready for NCO's, so I'll probably start them out with the sub-lieutenant, lieutenant, and captain. I'll include the other ranks for those who want to set it up as they see fit, but I'll probably just go with those as the defaults,...


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Old 03-31-2004, 05:13 PM   #77
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Excellent, but the ImpOfficer, what color will be?

Here's are pics of the rank of the sub-lieutenant, lieutenant and captain :

Sub-Lieutenant

http://www.theforce.net/swtc/Pix/cards/ccg/tanbris.jpg

Lieutenant:

http://www.emperors-imperial-army.8m...Lieutenant.jpg

Captain:

http://www.emperors-imperial-army.8m...ks/Colonel.jpg
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Old 03-31-2004, 07:50 PM   #78
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Quote:
Originally posted by AlphaleX
Excellent, but the ImpOfficer, what color will be?
Imperial (sub-lieutenant) = black; ImpOfficer (lieutenant) = gray; ImpCommander (captain, Hap, why not commander?) = gray.

Quote:
Originally posted by AlphaleX
Lieutenant:

http://www.emperors-imperial-army.8m...Lieutenant.jpg
Uh, that's not the rank of a lieutenant. Only one code cylinder, on the right.

See Lieutenant Cabbel:


Last edited by TK-8252; 03-31-2004 at 08:22 PM.
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Old 04-01-2004, 12:26 AM   #79
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Sorry, I was meaning commander, but I didn't think that most people would know how to identify the rank, so I just said the more commonly on-screen captain.

Here's how the three will probably look, with the exception of veers' face on the last one, in two different jpg sizes,...



119KB - 1000x500

30KB - 640x320


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Old 04-01-2004, 03:57 PM   #80
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NOOOOOOOO!!!!! I can't wait!!!!!it's very excellent!!!!!!

What rest to do, Hap? !!!!I Cant Wait For The Release!!!!

I imagine, a post by hap that says: Released, get it at www.pcgamemods/X number.....

Last edited by AlphaleX; 04-01-2004 at 06:36 PM.
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