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Old 05-17-2004, 01:31 PM   #1
TK 409er
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Cheat Trigger

how can I make a trigger that activates a cheat code?

say you walk through a trigger and you get godmode

thanks for anyhelp=

TK


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Old 05-18-2004, 03:00 AM   #2
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You'd have to create a new trigger inside the code as far as I know.


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Old 05-18-2004, 06:42 PM   #3
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Quote:
Originally posted by razorace
You'd have to create a new trigger inside the code as far as I know.
how do you do that?

I don't know how to do anything with it- I've got nothing.


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Old 05-18-2004, 07:13 PM   #4
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Well, it would take a bit of coding knowledge, some coding work, and the creation of a code mod just for that map.


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Old 05-18-2004, 08:38 PM   #5
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Quote:
Originally posted by razorace
Well, it would take a bit of coding knowledge, some coding work, and the creation of a code mod just for that map.
that didn't tell me a bloody thing-


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Old 05-18-2004, 10:51 PM   #6
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you might wanna take a look at the last map in jedi outcast singleplayer. there's a beam that makes you invincible for a couple seconds.


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Old 05-20-2004, 06:52 AM   #7
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look at it in what way? in radient?


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Old 05-20-2004, 02:47 PM   #8
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yeah, just decompile the map and check out the entity setup for the beam.


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Old 05-21-2004, 04:33 PM   #9
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how do you decompile?


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Old 05-21-2004, 08:15 PM   #10
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search the mapping forum for "decompiling".


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Old 05-26-2004, 06:43 PM   #11
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ok I decompiled the map and found out that RAVEN used script runners- I would be so greatful if someone could tell me or tell me how to write a script that would spin the camera- 180 degrees.

if now I guess I'll have to try a defferent way- Now I know it has to be possible because you can do it with cheats but I want to make it legal with a trigger. I just don't know how-

now if anyone has any sites with knodgeable scripters and coders- or if you know yourself please contact me- I would be very grateful.


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Old 05-26-2004, 09:27 PM   #12
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check out the ICARUS documents that come with the SDK releases.


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Old 05-27-2004, 07:41 PM   #13
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can I write a cinamatic command to move the camera something along the lines of this:

Code:
camera( MOVE, <120, -120, 72>, 0 )
will that work?

my main question is how to I target the camera? I think that's how you move it but how do you target it?


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Old 06-14-2004, 09:12 PM   #14
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anyone know?

there has got to be some coders out there who have done camera turns before


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Old 06-30-2004, 06:25 AM   #15
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Well, ICURAS scripting is more of a mapper thing than a coder thing. Try their forum.


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