What happened to gamedata mods with JA???
In JO, SP mods could be set up as true mods. They could be put in their own folder in Gamedata, so they did not have to be removed to play the base game or another mod. However, unlike with JO, the gamedata method in JA just does not work 100% for some reason.
I have been working on a SP mod since JA came out. If the Base folder method is used, new sabers show in the selection menu, objectives, level descriptions, end credits, transition from a custom opening text crawl to the first map, all work fine. With the gamedata method, they don't.
While the Base method works fine, it changes base JA as soon as a mod loads up. So, as an author of a mod, if you use the Base method, so your mod is polished and works as intended, those that play base JA and/or with other mods, have to move mods in and out of the base folder to prevent conficts.
While nothing more than a minor annoyance, it's disappointing. Sorry for the rant. :-)