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Old 07-22-2004, 01:51 AM   #1
Mana Dragon
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UVW Map question

I know it's needed that we UVW map the model, but do we really have to? What I mean is, when I make the .skin file and make my jpgs and stuff, I really won't need to put on textures and stuff from UVM Mapping, will I?

I guess I'm not fully clear on UVW mapping.
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Old 07-22-2004, 11:33 AM   #2
Psyk0Sith
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UVW mapping is required to give details to an object because a 3D model isnt much without a good skin! (and vice versa).

Some game engines will not accept un-mapped objects, so you gotta assign some UVW even if it's a sloppy job.

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