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07-25-2004, 10:51 AM
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#1
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Something new every time
Every time I play GF I find something new in it. Just a moment ago I tried to use my scythe on the spider web without putting a bone in it. I hadn't done it before and it was amusing to see something new. And creepy...
So, when was the last time you noticed something that escaped your eyes before? And what was it?
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07-25-2004, 08:25 PM
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#2
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Symbolically Compelling
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,189
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Hmm, nothing comes to mind from my latest playthrough, but then it was a while ago. I guess I'll find out when I get to my yearly play in a month or so. ;-)
(the perfect duration between plays in my opinion)
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07-26-2004, 06:53 AM
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#3
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Moderator
Join Date: Apr 2003
Location: London, UK
Posts: 1,058
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Yeah, I know what you mean. Everytime i replay it, I try doing more stuff, and I find out new information, which always fits in with the story, and causes it to make even more sense, and makes me love the game even more  .
(But I can't think of any off the top of my head right now)
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07-27-2004, 01:19 AM
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#4
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Rookie
Join Date: Jun 2004
Location: USA
Posts: 27
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During the second play-through I'm doing now, I only now tried talking to the guys you get the book for Terry from. Some good dialouge; I solved the puzzle too fast last time to think of talking to them before handing them Salvador's communiques.
I can't think of anything else I didn't notice first time through; though I'm not done with the second time yet.
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07-29-2004, 01:18 AM
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#5
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Rookie
Join Date: Sep 2003
Posts: 45
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I'm the sort of person who likes to explore the source code of recently completed games and see what little secrets can be discovered therein...
One of my more memorable discoveries was finding out that in Year 1, if you take Glottis for a spin on the tree pump more than seven times, Manny runs out of excuses for flipping the switch, and Glottis starts looking at the experience in a different way...
Akril
"The ones she don't skin'll have to walk the plank."
"From a SKYSHIP?!"
"Aye. Sometimes even the ones she SKINS 'asta walk the plank!"
--Jack and Alfredo, The Incredible Adventures of Jack Flanders
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07-29-2004, 06:23 PM
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#6
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Rookie
Join Date: Jun 2004
Location: USA
Posts: 27
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I'll have to check that out.
Remember any other things you found?
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07-29-2004, 08:47 PM
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#7
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Symbolically Compelling
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,189
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Well, there's something new for me Akril. That's on my to-do list. D:
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07-30-2004, 01:39 AM
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#8
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Rookie
Join Date: Jun 2004
Location: USA
Posts: 27
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Oh, here's one that some people might not have seen first time through: In the third year, before giving the tiny hammer to anyone, take it out in Domino's presence. (Take out the scythe first if you've never tried that either.)
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07-30-2004, 03:19 AM
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#9
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Quote:
Originally posted by Kloreep
Oh, here's one that some people might not have seen first time through: In the third year, before giving the tiny hammer to anyone, take it out in Domino's presence. (Take out the scythe first if you've never tried that either.)
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I LOVE that part! I even created a save slot just before it because Manny would do it only once. That way I could keep doing it over and over again.
Have you tried to give Meche's stockings to Domino?
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07-30-2004, 05:18 PM
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#10
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Rookie
Join Date: Jun 2004
Location: USA
Posts: 27
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I'll have to try that stocking one.
Here's another one I just found: once you get back to the LSA in year 4, go get the grinder and then grind some bone right over the two Johnny Thunder guys (you have to do this before driving them off with the coffee, of course).
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07-31-2004, 03:23 AM
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#11
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Hey, I haven't tried that bone grinder thing! Ah, so many new things to try.
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07-31-2004, 08:15 AM
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#12
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Join Date: Jul 2002
Posts: 329
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Woah, dude, I never knew you could do most of the things mentioned here!
Man, stuff like this keeps me playing and replaying...
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08-02-2004, 01:43 AM
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#13
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Join Date: Apr 2002
Location: St. Louis, MO
Posts: 938
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Because of SCUMMrev and some other things, I realize there is a conversation you can have with Domino in the Year 3 but, in all three times I've played this game all the way through, I've never had it. Please, somebody tell me how to have this convo!
There's no earthly way of knowing which direction we are going. There's no knowing where we're rowing or which way the river's flowing. Is it raining? Is it snowing? Is a hurricane a-blowing? Not a speck of light is showing, so the danger must be growing. Are the fires of hell a-glowing? Is the grisly reaper mowing? Yes, the danger must be growing 'cause the rowers keep on rowing, and they're certainly not showing any signs that they are slowing. AAAGGHHH!!!
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08-02-2004, 06:20 AM
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#14
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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I have never had the conversation either, but you can dowload it here:
http://home.alltel.net/cf14312/dialog.zip
It comes with several other GF lines I have never heard in the game. Maybe they were all deleted from the final version?
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08-02-2004, 07:47 AM
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#15
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Join Date: Apr 2002
Location: St. Louis, MO
Posts: 938
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I've heard the conversation, but if it got deleted, then how come it's still on the program (which you can find with that handy dandy scumm tool I love so much)
There's no earthly way of knowing which direction we are going. There's no knowing where we're rowing or which way the river's flowing. Is it raining? Is it snowing? Is a hurricane a-blowing? Not a speck of light is showing, so the danger must be growing. Are the fires of hell a-glowing? Is the grisly reaper mowing? Yes, the danger must be growing 'cause the rowers keep on rowing, and they're certainly not showing any signs that they are slowing. AAAGGHHH!!!
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08-02-2004, 08:09 AM
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#16
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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I have absolutely no idea. 
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08-02-2004, 11:30 AM
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#17
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Rookie
Join Date: May 2004
Location: Land of the Dead
Posts: 58
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Well if it really qualifies, the first time around, I didnt know what to do with the tree thing and I completed it by accident. This time I found what do!
"My sythe, I like to keep it next to where my heart used to be."
- Manny
Check out my website at members.cox.net/jamesbond
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08-02-2004, 12:26 PM
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#18
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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I didn't even know what I was supposed to do with the tree puzzle. My brother distracted me so I didn't hear the dialogue about it, and I didn't know I could have checked what they said through the script thing.
I had to use a walkthrough to get an idea of what it was all about.
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08-04-2004, 05:48 AM
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#19
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Rookie
Join Date: Sep 2003
Posts: 45
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Ahhh, the inability to talk to Dom in Year 3 and thus make the plot just a bit less nebulous... so unfair.
Quote:
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It comes with several other GF lines I have never heard in the game. Maybe they were all deleted from the final version?
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I think some of them might have been, however some of them are in the game, just a little harder to find (for instance, Eva's "Ooh, what is that, custard?" line and the brief dialogue exachange that follows it can be triggered if you show her the mouthpiece of auto-body filler before biting into it).
Some lines weren't even voiced. They're in the text file, but nowhere else. One such line is when you use the coral hunk on the pigeons. Of course, this is impossible, since you have to use the coral to get to the pigeons in a way that makes it completely unobtainable. The dialogue is still pretty funny, though:
"Stare into this glowing rock and feel your eyelids getting heavy... heavier...What are ya? Too dumb to be hypnotized?"
A few (voiced) lines that I haven't been able to find in the game are from Year 4, when Manny is taunting the alligator after finding the florist's hideout ("Worked that kink out of your tail yet?"). Another line that I haven't found a way to trigger, even though it's in the code,is Manny saying, "I don't see how Sal, with all his crazy conspiracy theories... forgot to mention to me that there were alligators in the sewers!"
I should do a bit more sniffing around in the actual game to see if I can find where some of these lines exist...
Akril
"The ones she don't skin'll have to walk the plank."
"From a SKYSHIP?!"
"Aye. Sometimes even the ones she SKINS 'asta walk the plank!"
--Jack and Alfredo, The Incredible Adventures of Jack Flanders
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08-04-2004, 08:06 AM
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#20
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Rookie
Join Date: Oct 2003
Location: Here
Posts: 30
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Re: Something new every time
Quote:
Originally posted by VampireNaomi
Every time I play GF I find something new in it. Just a moment ago I tried to use my scythe on the spider web without putting a bone in it. I hadn't done it before and it was amusing to see something new. And creepy...
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What happens? I can't check it because I've lost my disc A, DAMN!
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08-04-2004, 09:06 AM
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#21
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Manny makes a hole in the web and a HUGE spider comes and fixes it.
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08-05-2004, 08:59 AM
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#22
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Join Date: Jul 2002
Posts: 329
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Cool
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08-12-2004, 01:54 PM
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#23
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Rookie
Join Date: Aug 2004
Location: the Netherlands
Posts: 10
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arwoof! one time,when i was playing GF and first came to Rubacava and i fell in the water,Velasco put manny on the stairs instead of the ground.has anyone ever encountered this
snugs to every furrie out there!
if i had a nickel for every time Manny says ''not picking that up.''......
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08-19-2004, 10:08 AM
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#24
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Join Date: Apr 2003
Location: London, UK
Posts: 303
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Only on my thrid play thorugh did i realise that you could walk to this location. It blew my mind when it happened.

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08-19-2004, 11:12 AM
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#25
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Heh, when I was playing the game for the first time I thought I was supposed to go there, and spent 15 minutes trying to make Manny walk there. 
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08-19-2004, 06:20 PM
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#26
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Rookie
Join Date: Sep 2003
Location: UK
Posts: 41
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Until the last time I played through Grim again (a few weeks ago) I missed the complete chanting with the sea bees in Rubacava.
Every time I play it seem to find some neat line I'd missed before, or at least a line or puzzle I'd forgotten about. It's such a great game to come back to.
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08-23-2004, 05:32 PM
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#27
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Rookie
Join Date: Feb 2004
Posts: 22
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Quote:
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Some lines weren't even voiced. They're in the text file, but nowhere else. One such line is when you use the coral hunk on the pigeons. Of course, this is impossible, since you have to use the coral to get to the pigeons in a way that makes it completely unobtainable.
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I have not tried this myself, but there are some pigeons near the bread stall at the festival and I know for a fact that you can interact with them. Perhaps this coral line works here?
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03-19-2008, 07:01 AM
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#28
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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I'm really sorry to bump a thread from almost four years back, but I don't think my little discovery is important enough to get a thread of its own.
This probably doesn't mean anything to anyone but me, but I just realised that the actor who voices my favourite character in Kim Possible (a series I'm pretty obsessed with at the moment) also does some minor roles in GF. I will never be able to look at Raoul the same way again. 
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03-19-2008, 03:20 PM
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#29
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Up all night to get lucky
Join Date: Dec 2003
Location: Beautiful USA
Posts: 2,626
Current Game: Real Life
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hm...interesting nonetheless...
If I die today, I'm happy how my life turned out
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03-19-2008, 07:18 PM
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#30
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Rookie
Join Date: Mar 2008
Location: Denver
Posts: 17
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I couldn't get myself to play it more than once. I guess I felt like I had already experienced the story, and every time I started over back in El Marrow it didn't feel quite like my first time playing.
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03-19-2008, 08:00 PM
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#31
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Rookie
Join Date: May 2006
Location: Breda, the Netherlands
Posts: 177
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Please, do play it for (at least) a second time. You'll discover tons of new lines of speech, and even some undiscovered rooms. I stumbled upon Maximino's room the fourth time I played it!
We may have years, we may have hours, but sooner or later, we push up flowers.
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03-21-2008, 05:26 PM
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#32
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Join Date: Mar 2003
Location: Visby, Sweden
Posts: 164
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I've tried out the metal detector on Toto. He has his own lines about it. 
Manny: Hah! "Bust-all", my ass!
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03-21-2008, 07:35 PM
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#33
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Rookie
Join Date: Feb 2006
Posts: 111
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hehe 8th or so playthrough i tried "picking up" Velasco, and the moon
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03-21-2008, 11:35 PM
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#34
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Up all night to get lucky
Join Date: Dec 2003
Location: Beautiful USA
Posts: 2,626
Current Game: Real Life
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How do you get to Maximino's room???
If I die today, I'm happy how my life turned out
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03-22-2008, 01:29 PM
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#35
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Junior Member
Join Date: Oct 2005
Posts: 372
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you still don't know? In the High Roller's lounge, with the screen where you see Nick in the foreground, go left in the background towards a large arched entrance. There we'll talk.
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03-22-2008, 04:50 PM
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#36
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Join Date: Apr 2003
Location: London, UK
Posts: 303
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Looking at my old post from 4 years back sure felt strange. How much has changed in those four years yet Grim will always be the same classic game...
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03-25-2008, 04:00 PM
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#37
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Rookie
Join Date: Oct 2006
Posts: 76
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Quote:
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Originally Posted by VampireNaomi
Heh, when I was playing the game for the first time I thought I was supposed to go there, and spent 15 minutes trying to make Manny walk there. 
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me too
when Toto speaks on the phone and if you leave Manny still. Toto speaks hilarious lines 
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03-25-2008, 06:31 PM
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#38
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Up all night to get lucky
Join Date: Dec 2003
Location: Beautiful USA
Posts: 2,626
Current Game: Real Life
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@Du Man: Oh yeah...I thought you meant like another room. I always thought you had to go in that room...you had me excited for a second...
If I die today, I'm happy how my life turned out
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03-27-2008, 01:50 AM
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#39
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Are we still talking about Maximino's room? Because he does have a room you can go into. Like this. I missed it when I first played the game, too.
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03-29-2008, 03:09 PM
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#40
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Join Date: Apr 2003
Location: London, UK
Posts: 303
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I found the room first time round and thought it was necessary to progress the game but now I kind of wish I hadn't just so I have something new to see the next time round 
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