yeah sry this is for JA, but now how do i get rid of the WARNING:Texture has lightmap but no lightmap stage
when i load the map that appears like 3 dozen times.
(with that custom water texture)
is there something i have to type in the shader?
this is my shader
Quote:
textures/JediHome/water_1
{
qer_editorimage textures/JediHome/water_1
surfaceparm nonsolid
surfaceparm water
surfaceparm fog
surfaceparm trans
q3map_material Water
q3map_nolightmap
q3map_onlyvertexlighting
fogparms ( 0.115098 0.122157 0.0431373 ) 128.0
{
map textures/JediHome/water_1
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
rgbGen exactVertex
alphaGen const 0.9
tcMod turb 0 0.08 0.04 0.08
tcMod scroll -0.05 -0.001
tcMod scale 3 3
}
{
map textures/JediHome/water_1
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen const 0.33
tcMod turb 0 0.08 0.04 0.08
tcMod scale 3 3
}
{
map textures/JediHome/water_1
blendFunc GL_DST_COLOR GL_ONE
tcMod scroll 0.05 0.1
tcMod scale 3 3
}
{
map textures/common/stars
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0 1 0 0.5
}
}
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