Easygen terrain and shader problems
Hi all! Any help here would be greatly appreciated.
I have made a good looking piece of terrain in Easygen, blending 3 textures around on it. I successfully exported everything according to rgoer's excellent tutorial and pasted the terrain into a MP map "caulked box" to see it in-game.
Here's where I am confused. The new terrain and all its alpha map blends, etc. look great when using "devmap" in SP mode, but in MP mode the console lists errors reading the shader definitions for the terrain, saying there is no lightmap, and so the terrain appears there with no textures- only the default grid.
On a side note, whenever I startup the JA MP application, the menus are all messed up, and a peek at the console reveals that some wrong shaders were read that control the appearance of the menus. I am wondering if these problems are related. It seems a reinstall of JA did no good, as it seems like maybe the Radiant install is screwing around with the shaders. What's up?