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Old 08-23-2004, 09:36 AM   #1
hatrus
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Spha-t Wip

Here is my attempt at a Self Propelled Heavy Artillery - Turbolaser. Im going to have a friend make a test map with this, my RAS, and some other ships in it. Its what I'd like to call my little clone army.

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Old 08-23-2004, 10:44 AM   #2
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Why don't you try finishing one WIP at a time, eh?


I would like to beta test YOUR models
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Old 08-23-2004, 10:49 AM   #3
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Quote:
Originally posted by Hellfire Jedi
Why don't you try finishing one WIP at a time, eh?




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Old 08-23-2004, 11:24 AM   #4
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LOL hes a guy with many projects! Looks awesome!

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Old 08-23-2004, 01:59 PM   #5
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OMIGOD!! We need a Geonosis Siege Map!!

This rox!!





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Old 08-23-2004, 02:32 PM   #6
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Quote:
Originally posted by Hellfire Jedi
Why don't you try finishing one WIP at a time, eh?
Because Im good enough the know how to do many projects at once. 3D Modeling ls my job and I have several projects Im working on for that too. Also, they should be vehicles by now, but they arent. I've got more Ep2 vehicles comming out and no one here will make vehicles.
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Old 08-23-2004, 03:33 PM   #7
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sorry if this sounds stupid but is that thing from star wars?
btw it looks really cool
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Old 08-23-2004, 03:57 PM   #8
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Dude, its from Episode 2 and is in the Clone Wars series.

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Old 08-23-2004, 04:01 PM   #9
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Quote:
Originally posted by EvillittleJawa
sorry if this sounds stupid but is that thing from star wars?
btw it looks really cool

Doh!!

Yes, it was in Episode II. You know, those big cannons vehicles that shot down the Core Ships...SPHA-T's.





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Old 08-23-2004, 06:22 PM   #10
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Here are some updated renders of the SPHA-T.

Renders:






Also plan on making a Techno Union Ship, Trade Federation Core Ship, and possibly the Seperatist spider droid.
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Old 08-23-2004, 07:13 PM   #11
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Looking awesome, you are a savior to my movies!

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Old 08-24-2004, 12:28 AM   #12
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Grr, you are a good modeller.





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Old 08-24-2004, 01:07 AM   #13
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You aint seen nothing yet!

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Old 08-24-2004, 02:16 AM   #14
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Nice model, hatrus
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Old 08-24-2004, 09:13 AM   #15
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Nice work man, if you release it in the original size, someone must creat a big huge map.



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Old 08-24-2004, 01:02 PM   #16
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sorry too, i just saw ep 2 in cinema and i dont remember too much lol, anyway, how much polys has it got?




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Old 08-24-2004, 03:28 PM   #17
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Well i've only seen Ep2 two times so i don't remember so much because there are so many vehicles on it so its hard to remember one..
but nice model keep it up!
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Old 08-24-2004, 03:44 PM   #18
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2 TIMES!!!! Then your not a real Star Wars fan then!

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Old 08-24-2004, 03:53 PM   #19
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nah thats because i get tierd of movies really quick i watch on movie wait a year after that to see if i want to see it
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Old 08-24-2004, 05:20 PM   #20
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Quote:
Originally posted by Zappa_0
2 TIMES!!!! Then your not a real Star Wars fan then!
ive seen it one and it was a waste of my time honestly the classic movies own the new ones
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Old 08-24-2004, 07:48 PM   #21
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lol i think exactly the same MadCow

dont forget to put the polys hartrus!!! it seems it has a lot




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Old 08-24-2004, 10:37 PM   #22
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The SPHA-T was 10,000 polys in the renders Ive posted. Ive reducec it to around 6,000. Thats normal for the saber hilts I make so it will export fine. Size is till a problem. It will have to be re-scalled in radiant if used in a map. Also Lindsey and possible SJC will be making a geonosis map with these vehicles in it so look out for that.

So far Ive got the RAS, SPHA-T, Corship, Techno Ship, created. Im working on a Spider Bot and a Dwarf Spider Bot. Psycho will hopefully let us use his AT-TE now that he knows that Lindsey and SJC are going to be doing this. MAybe some of you could beg him lol. I'll post pics of the Techno and Coreship here if you want.
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Old 08-24-2004, 11:19 PM   #23
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Quote:
Originally posted by Zappa_0
2 TIMES!!!! Then your not a real Star Wars fan then!
How many times you've seen Episodes IV-VI and which books you've read determines how much of a star wars fan you are, not the new ones, they're crap.
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Old 08-25-2004, 08:19 AM   #24
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They are not crap, you are an idiot for thinking that they are. Hatrus you should post those pics, they will go wild over those!

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Old 08-25-2004, 09:28 AM   #25
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Don't remember if that thing flies or not but I sure hope so. Otherwise it'll be a nightmare to animate.


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Old 08-25-2004, 10:24 AM   #26
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Quote:
Originally posted by hatrus
The SPHA-T was 10,000 polys in the renders Ive posted. Ive reducec it to around 6,000. Thats normal for the saber hilts I make so it will export fine. Size is till a problem. It will have to be re-scalled in radiant if used in a map. Also Lindsey and possible SJC will be making a geonosis map with these vehicles in it so look out for that.

So far Ive got the RAS, SPHA-T, Corship, Techno Ship, created. Im working on a Spider Bot and a Dwarf Spider Bot. Psycho will hopefully let us use his AT-TE now that he knows that Lindsey and SJC are going to be doing this. MAybe some of you could beg him lol. I'll post pics of the Techno and Coreship here if you want.
thats nice, but as keshire said it will be a nightmare lol. Zappa no reason for call him an idiot lol, everyone can have different opinions.




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Old 08-25-2004, 10:46 AM   #27
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Ninja dont get into it, drop it. My number one goal of Hatrus's vehicles is to get them into the game. And I will do whatever to do so.

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Old 08-25-2004, 11:07 AM   #28
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Keshire...LOL!! The SPHA-T is a heavy artillery cannon with many little tiny legs. It doesn't fly!!





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Old 08-25-2004, 01:05 PM   #29
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He said he hoped it could fly, but it doesnt. I wouldnt imagine animating it be that hard to do. Just make 2 legs, a right and left and just copy it over the rest.

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Old 08-25-2004, 01:24 PM   #30
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Quote:
Originally posted by Zappa_0
I wouldnt imagine animating it be that hard to do. Just make 2 legs, a right and left and just copy it over the rest.
lol zappa, i wish it where like that , and it wouldnt be that hard, but it would be the anoyiest thing




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Old 08-25-2004, 06:54 PM   #31
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Per Zappa's request. Here are the Core ship and the Techno Union Ship:

Core Ship:




Techno Union Ship:


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Old 08-25-2004, 07:05 PM   #32
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LOL, I already saw these pictures...from some contacts...





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Old 08-25-2004, 07:09 PM   #33
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since you aint answering the other threat


hatrus please make a Republic Gunship since AOtctc doesnt allow us to do anything do it We need a new Rep gunship! we need you hatrus!
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Old 08-25-2004, 11:50 PM   #34
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since when did you ever need me?

why not use marshall's rgs? peopel put them in thir maps like doaflight and naboohills or whatever. give me one good reason to make one and i will. psycho has failed to answer me about his at-te so i might have to make one myself.

ill give you a secret to my abilities to produce so many models. first i mke a hight poly version with (which is easy cause i dont have to worry about polycount). then i go back and select each part/mesh, hide unselected, adn reproduce that mesh in a lower poly method. i try to make it as low but as accurate as the hp mesh. then i delete the hp mesh and leave the lp mesh. i do this with every part of the model till i have an entire lp model left.

ive found that this method allows me to creat these models at least 50% faster then if i tried to start by lp modeling. you can even use hp models from other sites import them in and do my method. the result is a lp model made entirly by you but looks almost as good as the hp version. i use some references from theforce.net cause they have some great hp models there. you just rebuild them.
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Old 08-26-2004, 02:23 AM   #35
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The reason Madcow wants you to do a Gunship is that AOTC TC is kinda uptight about their work. Those maps that has their material in it, are very lucky!

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Old 08-26-2004, 06:19 AM   #36
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it has nothing to do with luck they simply asked if they could use the model in their map and credited the proper people
now lets not turn this into a aotctc doesnt alow you to use anything thread ok


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Old 08-26-2004, 07:01 AM   #37
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i mean couse the AOTCTC Gunship isnt so good well in other words (the modding Sucks) slow bullets go slower then the ship itself and we arent allowed to mod it thats why i asked you if you can make a Gunship wich could be allowed to mod and made good not some gunship we have to wait for until a Mod is released wich is going to take a long while
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Old 08-26-2004, 08:08 AM   #38
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well, the gunship isn't so fast, but it may a bit faster for me


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Old 08-26-2004, 02:58 PM   #39
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i guess I'll make a Gunship then. I'll be making an AT-TE. I think I got someone who can import it for me. He knows how to let passengers man gun turrets Also someone with animating skills i need help. Im not quite sure what im supposed to do when i nimate the model. can i use IK solvers or Interactive IK? or does it need bones?


btw here is the spha-t updated:
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Old 08-26-2004, 05:42 PM   #40
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one thinbg thats gonna need a Big Fireiing Fx lol in the movies its wooiew a big laser
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