lfnetwork.com mark read register faq members calendar

Thread: Humvee
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 09-07-2004, 12:21 PM   #1
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
Humvee

This HUMVEE has been in the modeilng stages for about 2 days. And have finished it up and textured it camo. Here are the pics.

Shot_#1



Shot_#2



Shot_#3



Wheels and tires are a bit diff now so they will be different ill show a pic soon.
Can anyone get this in game for me?

lwwiz is offline   you may: quote & reply,
Old 09-07-2004, 01:23 PM   #2
MadCow1989
Junior Member
 
MadCow1989's Avatar
 
Join Date: Feb 2004
Posts: 248
its cool but isnt it a little Too blocky?

http://mafia.bonusweb.cz/download/Br...uta/Hummer.jpg edit it a little more it looks oke but could use some work and using an inside view is nice the camera could be outside the car and with cg_fpls 1 inside the car Good luck


Life is a Frame
So Start Moving
MadCow1989 is offline   you may: quote & reply,
Old 09-07-2004, 01:49 PM   #3
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
Okay

okay that hummer is okay but everyone has there own tastes. I think that mine is okay needs a little tweaking but it looks pretty good but i will edit some and show pics.
lwwiz is offline   you may: quote & reply,
Old 09-07-2004, 07:38 PM   #4
ZBomber
Dual Wielding Wiimotes
 
ZBomber's Avatar
 
Join Date: Jul 2002
Location: Massachusetts, USA
Posts: 10,919
Current Game: Super Smash Bros 4 Wii U
Forum Veteran 
.....The wheels are octogons.


Last.FM - Ow, give up the funk
Let the truth of love be lighted
Let the love of truth shine clear
Sensibility
Armed with sense and liberty
With the heart and mind united
In a single perfect sphere
ZBomber is offline   you may: quote & reply,
Old 09-07-2004, 08:19 PM   #5
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
And the texture on the back is a the front door of a house...it even has the spyhole in the middle. And it needs textures.

I'm sorry, this would be decent quality for a game made in the early 1990s, but nowadays that just doesn't fly. :\

Thrawn42689 is offline   you may: quote & reply,
Old 09-08-2004, 09:09 AM   #6
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
Mabie

well the door texture is just temp and as i said the wheels are completley different take a look.


And If you dont think it will fly then i suggest that you tell me what needs to be changed or added? Plus im trying to keep the poly way low so the level will load faster.
lwwiz is offline   you may: quote & reply,
Old 09-08-2004, 12:12 PM   #7
Darth_Kitty
 
Darth_Kitty's Avatar
 
Join Date: May 2002
Location: California
Posts: 471
Just to let you know I have also created a Humvee with machine guns ect but its weird, the axis of the player is off and the wheels are half way though the ground after I adjusted it mutiple times. If you find a solution can you tell me how to?

Thanks


Change sides? I don't recall saying I was on your's.

Solid Snake
Model Pack Creator
Darth_Kitty is offline   you may: quote & reply,
Old 09-08-2004, 12:23 PM   #8
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
hey

hey if i find a solution when i get the modeling done ill for sure let you know.
lwwiz is offline   you may: quote & reply,
Old 09-08-2004, 12:38 PM   #9
EvillittleJawa
Rookie
 
EvillittleJawa's Avatar
 
Join Date: Feb 2004
Location: South of Norway
Posts: 186
Are u going to add some weps on it?(Chain gun? ) it would be really cool


EvillittleJawa is offline   you may: quote & reply,
Old 09-08-2004, 01:52 PM   #10
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
Yeah

yeah i think im going to add a turret gun onto this bad boy.
lwwiz is offline   you may: quote & reply,
Old 09-08-2004, 09:17 PM   #11
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
Re: Mabie

Quote:
Originally posted by lwwiz
well the door texture is just temp and as i said the wheels are completley different take a look.


And If you dont think it will fly then i suggest that you tell me what needs to be changed or added? Plus im trying to keep the poly way low so the level will load faster.
Okay. Firstly, you took that wheel from your friend's jeep model and didn't even say that you didn't make it. It's not nice to do that, even if he is your friend.

Secondly, it appears that you have little to no knowledge of videogames whatsoever, which is what's so disturbing about all this. Polycount has next to NO effect on level loading times. You could make a 20k model and it wouldn't make a difference. If you're unable to make a more detailed model than that, I suggest editing for Dark Forces or some such game. The model is inaccurate--look at blueprints. The textures are...non-existent. You can't just slap a pattern on it and call it a texture. And before you start, the artistic quality of a texture doesn't affect level loading time either. If you really can't skin, photorape something. The wasted polygons are still there, proportions are way off and it looks like a box. No matter what you insist on saying again and again, the model needs a lot of work, and it's not fine the way it is.

As to getting it ingame, I believe I remember you taunting GothiX about him not being able to get his ingame...curious to say the least. And judging by what I've read on your mod forums ("i think, although im not sure, that gettin the model in the game has something to do with editing the dlls"), I recommend looking for some more knowledgable staff to get the stuff ingame. No offense intended to those involved, of course.

The first step toward improvement is admitting that it needs improvement, and you haven't seemed to reach that point yet.

So...yeah, I'm done. Refute my post as you will.

Thrawn42689 is offline   you may: quote & reply,
Old 09-09-2004, 08:57 AM   #12
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
Okay

well firs off i have metnioned about the wheels on my forum and on others like mapreview. SInce you say it doesnt matter that the poly vount is a big deal i geuss ill just redo it with better flow. Ill try and post some pics and i dont play video games at all only map model and texture some. and i do have one person on my staff who thinks he can get the stuff in game but we havent had much luck postions are still open for anyone who can do it.
lwwiz is offline   you may: quote & reply,
Old 09-09-2004, 09:57 AM   #13
EvillittleJawa
Rookie
 
EvillittleJawa's Avatar
 
Join Date: Feb 2004
Location: South of Norway
Posts: 186
wait... i've heard this before.. isen't this the part where someone has to weight it or something like that?


EvillittleJawa is offline   you may: quote & reply,
Old 09-09-2004, 10:02 AM   #14
lwwiz
Rookie
 
Join Date: Jul 2004
Posts: 92
yeah

yeah i think so i dont know how to wait or place tags so im trying to find someone who knowshow to do it but it seems everybody i know who can do it is to busy.
lwwiz is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > Showcase forum > Modelling > Humvee

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:46 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.