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Old 09-10-2004, 10:01 AM   #1
{NJO}*Dark
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Respawnable func_breakable

Is there any way to respawn a breakable?


~Dark
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Old 09-13-2004, 11:53 PM   #2
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Simple solution:

Use func_wall and efx_runner. This "version" will break on use.

mslaf's complicated solution:

Use func_wall and efx_runner as above and combine them with a trigger activated by hit/damage and icarus script for decreasing damage counters and activating entities. This should work as fully respawnable func_breakable, but I'm not sure if triggers activated by damage are supported by this engine.


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Old 09-14-2004, 06:30 AM   #3
-]H@NNIB@L[-
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trigger------> func_usable
.............\__> fx_runner
This also worx
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Old 09-17-2004, 09:51 AM   #4
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thanks


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