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Old 10-08-2004, 06:56 AM   #1
chrishaolin
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SP Easy/Medium vs. Hard

I have been without an internet connection for about a week now, so I've been playing SP only... Iwas playing Easy/Medium which is fun for a bit but becomes boring.

so is it me, or is HARD really annoying because not only are the AI bots on your side extremely useless, but the opp enemy bots are all extremely accurate and rush CPs with huge numbers.... ?


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Old 10-08-2004, 07:16 AM   #2
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That's why it's hard



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Old 10-08-2004, 07:18 AM   #3
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Quote:
Originally posted by ET Warrior
That's why it's hard

LOL, but HARD to the point where you feel overwhelmed as if you were playing on a pub server with a bunch of morons on your team??


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Old 10-08-2004, 07:19 AM   #4
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yeah, there is quite a gap between medium and hard.

i like hard, it's more of a challenge. you can't just rely on the rest of your team.
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Old 10-08-2004, 11:17 AM   #5
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I play on hard cos i whoop A$$ and it's the best practice for online which i get at christmas


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Old 10-08-2004, 12:04 PM   #6
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I had to switch to hard because on anything less my team can win no matter how badly I play. It doesn't matter how, but as long as the game has one mode that is always a challenge then it is much more enjoyable IMO.

Becasue of the bots great aim it makes you really have to play smart. You need to stay near cover and you can't let yourself get outnumbered. It can be frustrating, but it's the only way to play. It will make you way better as well.

Personally I think the AI is really good. We tend to only see their flaws, not the things they do well.
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Old 10-08-2004, 01:21 PM   #7
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Idn'tkno, I just play easy


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Old 10-08-2004, 02:24 PM   #8
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ofc there is a big difference between normal and hard -__-

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Old 10-08-2004, 02:26 PM   #9
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Quote:
Originally posted by Pho3nix
ofc there is a big difference between normal and hard -__-
I'm playing on Medium becasue on Hard the enemy too accurate.
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Old 10-08-2004, 02:41 PM   #10
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Nope it is not you. Hard is ......um...well...hard!
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Old 10-09-2004, 07:26 AM   #11
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Hard is the only thing i play on because it might be just me but on medium and easy they don't shoot at you if you are in a republic gunship at all!On hard they do.


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Old 10-09-2004, 10:06 AM   #12
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i always play it on hard. its not worth playing it on anything lower. i wish there was an AI patch to make an extra hard difficulty setting, because i want to challenge myself. winning 100+/0 is not what i consider hard. hard is winning 2/0 or something


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Old 10-09-2004, 11:06 AM   #13
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Angry

I have been playing on Medium. The challenge isn't the enemy, it's the fact that your team is made up of idiots, and victory is only via superior numbers.

So wait, you're telling me they make your team stupider on Hard?

The AI difficulty should apply to both teams. Smart teammates and smart enemies. That's how other FPS games do it...


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Old 10-09-2004, 11:27 AM   #14
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There's a big gap between medium and hard? I started playing on Medium and I was doing really well, so I made it hard, and I've barely noticed a difference. The other team does well more often, but nothing else seems to be different.

The only time I'd ever describe the AI as "accurate" is when they're using the pistol. Seriously, they aren't a threat when they use any other gun. But when I see a rebel pilot put away his blast cannon and take out a pistol, I run for my friggin life. They simply DO NOT MISS. But I remember it being the same on medium.


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Old 10-09-2004, 11:37 AM   #15
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Combat in SWBF is not hard for me.

Rather the difficulty comes in because of two things:

1) Unfamiliarity with how to win the map in question.

Once you know the proper "path" and where the vehicles spawn at, you can win.

2) The fact that your teammates suck.

Often they won't follow orders (or only obey after you bang the keys until your fingers are bloody nubs) or will just stand around firing at walls (literally). This means situations where you could lead a successful strike force now entail you going it alone, meaning you have to face multiple opponents, which is no problem if you're in a vehicle, but certain maps are really lacking in vehicles (other than the "traveling" type vehicles and so you're SOL). Even if a teammate follows you, you can't order them to "get down" or something, so they will simply draw the enemy to your position and get killed, forcing you to go it alone.

Since so many servers remove bots completely, online this isn't so bad. But it does defeat the entire purpose of having AI in the first place.

If the AI is so bad that people refuse to use it, that tells you something. Hopefully that will be patched. I like good AI!


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Old 10-09-2004, 01:18 PM   #16
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Quote:
Originally posted by JawaJoey
There's a big gap between medium and hard? I started playing on Medium and I was doing really well, so I made it hard, and I've barely noticed a difference. The other team does well more often, but nothing else seems to be different.

The only time I'd ever describe the AI as "accurate" is when they're using the pistol. Seriously, they aren't a threat when they use any other gun. But when I see a rebel pilot put away his blast cannon and take out a pistol, I run for my friggin life. They simply DO NOT MISS. But I remember it being the same on medium.
I know when their pistol is out it's like they become super terminator on you,I hate that.


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Old 11-06-2004, 12:46 PM   #17
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there IS a great gap between easy and hard. I started playing on easy, but it was so easy that I started playing on medium. that worked well. I tried hard for about 4 days, and noticed that on easy; your teammates is better then your enemies, on medium; noone is better then the other one(except off me who played better then everyone), on HARD; my enemies are lots better then my teammates. I switched back to medium.



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Old 11-06-2004, 12:51 PM   #18
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when pilots are taking out there pistols... same here! I hate that. ,,we wont use our mortar launcher, blast-cannon or lightning-sort-of-weapon.'' ,,we just become unprobably overpowered with our pistols.''


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Old 11-06-2004, 05:00 PM   #19
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I play on Medium.

Why?

Because on Hard, you have to be the hero for your team and do three times the work than you should have to. It's not that I can't win on Hard, it's just that it's annoying that I have to be a hero when I'm just another soldier. It's not fun being on a team of incompetent morons for bots.
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Old 11-06-2004, 06:32 PM   #20
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Quote:
Originally posted by zudatron
Personally I think the AI is really good. We tend to only see their flaws, not the things they do well.
That's because the only thing they do well is kill you.

But hard is easy, a few minustes ago I won endor on hard 113-0

The bots usually have a set course, like on Kasshyk Docks the at-sts usually go one up the middle, one up the right side, and teh other one up the left side. Bots don't see you unless you're infront of them or you shoot at them, which makes it reallistic because you can sneak past them, on BFV the second you came near a south vietnamese soldier he blew you away, so you usually cant get up close like on battlefront.

As long as you are consistently engaged in the battle you will win.
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Old 11-06-2004, 07:03 PM   #21
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Note that improving their accuracy doesnt make them a better AI. It should be easy for them to make them hit you 100% when you show an inch of your playermodel.

True A.Intelligence comes from running around and "knowing" what to do in situations. it seems to me the bots are just a bit more accurate and thats why theyre deadly when you're up close to a few, but that doesnt make it a good AI.

I've only noticed a few differences


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Old 11-06-2004, 08:08 PM   #22
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The bots are really good at "leading" their target. Sometimes... too good. Especially those anti-air turrets. *Shivers* Get in their sight and you're blasted out of the sky in two seconds.
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Old 11-06-2004, 10:14 PM   #23
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hard is really hard, i just about always lose becouse my team gets cought up in fight's and i have to be the hero.
witch mean's i can't possibly win because my team can't fend them off usefully.


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Old 11-07-2004, 12:41 AM   #24
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Eh? Im playing on hard and my team doesnt seem any dumber than the other, and Im using the latest patch.
The only real difference between normal and hard is that the bots are more accurate and dodge grenades better and sometimes seem to dodge your crosshair. And the heroes actually seem to be able to kill things on hard too.


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Old 11-07-2004, 12:45 AM   #25
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I play one easy and occasionaly hard. The AI on your team or stupid. But the other team are very skilled. But on easy your team is skilled and the other stupid.


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Old 11-07-2004, 12:56 AM   #26
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Quote:
Originally posted by EDJ
The AI on your team or stupid. But the other team are very skilled. But on easy your team is skilled and the other stupid.
That's why I like it on Medium; the skill is balanced evenly, which is how an ideal multiplayer game is.
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Old 11-07-2004, 01:08 AM   #27
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Hmmm I will play it on medium next time.


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Old 11-07-2004, 02:03 PM   #28
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I play on Medium, it's a good balance.




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Old 11-07-2004, 07:23 PM   #29
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i play on hard because i want to train to be the best i can, so that when I do get an MP team of morons who take time off to figure out that all of the jawas have fusioncutters, and that FF actually works, i *might* be able to pull off a victory. (and i have, before i started modding)


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Old 11-07-2004, 08:05 PM   #30
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Quote:
Originally posted by Cpt. Bannon
all of the jawas have fusioncutters
OMG, they do?! I gotta see that next time!


Come on, I'm kidding. I knew that already.

But uh... what does FF mean?
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Old 11-07-2004, 10:35 PM   #31
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I play hard if I play offline. Fortunately there are always some clan members online to play with so I don't have to play against bots.

If the AI just knew how to defend a cp, then I could take over cps without walking up and down all the time to repair some damage my team couldn't prevent. The enemys might be very precise, but I don't actually have very much problems with (is it a console problem). This is because all the pilots, heavy weps, snipers and specials always take pistols when you get near, which are far less dangerous dan rockets, shotguns sniper rifles and grenade launchers.

As Alegis said, they can be very precise, but the aren't very smart. That's why i believe that playing against hard enemies is no training at all for multiplayer games (it wasn't in my case). They just stand on one place, which makes them easy targets.




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Old 11-07-2004, 11:44 PM   #32
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Quote:
Originally posted by TK-8252
But uh... what does FF mean?
It meens full force so everyone has force powers and can pull the others weapons away and be uber leet jedi skillz
I find the AI do know how to defend a CP though because when I try to take one everyone seems to spawn there


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Old 11-08-2004, 11:29 AM   #33
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Quote:
Originally posted by Syzerian
It meens full force so everyone has force powers and can pull the others weapons away and be uber leet jedi skillz
I find the AI do know how to defend a CP though because when I try to take one everyone seems to spawn there
Yeah I like playing FF go uber leet jediz!

Doesn't mean they can defend it, their spawning is just a coincidence.




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Old 11-08-2004, 03:35 PM   #34
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FF is friendly fire...

Quote:
I find the AI do know how to defend a CP though because when I try to take one everyone seems to spawn there
actually, the reason that they spawn there is one of the most interesting things about the AI in battlefront. AI have preset nodes that they travel to (like a track that they follow semi-intelligently) and the more team deaths that are occuring at one point brings up that points priority, and the AI will spawn closest and run there. So basically, the more of them you kill, the more of them will show up...useful in some cases, but incredibly stupid in others...


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Old 11-08-2004, 11:20 PM   #35
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Quote:
Originally posted by Cpt. Bannon
actually, the reason that they spawn there is one of the most interesting things about the AI in battlefront. AI have preset nodes that they travel to (like a track that they follow semi-intelligently)
I would say semi-non-intelligent
Quote:
Originally posted by Cpt. Bannon
and the more team deaths that are occuring at one point brings up that points priority, and the AI will spawn closest and run there. So basically, the more of them you kill, the more of them will show up...useful in some cases, but incredibly stupid in others...
So if I want ai support, i just need to shoot some of my teammates?




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Old 11-09-2004, 09:24 AM   #36
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Oddly, I find bots to be harder to take down then humans.

Perhaps it's just me, but after a while of playing online shooters, you can guess with pretty good precision how the average human player will react to different situations.

I can't do that with bots. They're emotionless. I can't scare them to death by rushing against them.

Back to SWBF AI. Hard is a pain, but it's fun. I have to kill so many enemies to compensate for my stupid bots. I made the test one day. I hid in a corner and left my bots to fight against the enemy. My team lost 10 guys before even a single one of them died. It was always 10-1.


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Old 11-09-2004, 08:35 PM   #37
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I play on medium mostly and sometimes easy! I can't win on hard instant action with or without jedi heroes. I don't know if the computer sets the enemy ai to intelligent and ally ai to just plain stupid. I notice allies shooting walls, the ground, or driving their vehicle into a tree, wall, or rock while the enemy fires rockets or gun turrent fire at them. I win everytime in easy and medium. I also win if I set Jedi Hero to on in instant action in either case. Hard is too hard! I have to do everything in hard level! Pretty stupid ally players throwing thermal detonators at a gun standing next to me and I don't see it.


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Old 11-09-2004, 10:06 PM   #38
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Eh? I have never had any of these occurances on hard but there was one time when an enemy demolitions guy shot straight down and blew himself up. Maybe its lagg that causes glitches in the bots.
The 2 teams actually have the same skill level it just depends on the map and random things like the majority class and such. Their equality is more noticable on Mos Eisley in the Galactic Civil War era.


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Old 11-11-2004, 08:59 AM   #39
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Quote:
Originally posted by lukeiamyourdad
Oddly, I find bots to be harder to take down then humans.
I had the opposite problem. I played a time versus bots first, and after that when I started online, It was as if I never played a computer game before.

Quote:
Originally posted by lukeiamyourdad
Perhaps it's just me, but after a while of playing online shooters, you can guess with pretty good precision how the average human player will react to different situations.

I can't do that with bots.
[/B]
I know what you mean. If you're fighting a jetpack trooper, you 'know'' when he's going to shoot, so you make a roll. Bot jetpack troopers just grab their pistlol




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