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Old 11-05-2004, 01:22 AM   #1
Romanov77
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THe new AI

So, anyone noticed improvements of the hard AI??
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Old 11-05-2004, 04:42 AM   #2
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NO not really...They are still easy.


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Old 11-05-2004, 06:07 AM   #3
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Maybe Im just a total noob, but Ive been playing FPS multiplayer for over two years now and the AI in this has been slaughtering me. I killed the Tuskens ok, I just tell em Im Anakin and they quiver with fear.



Thank you sir may I have another
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Old 11-05-2004, 06:13 AM   #4
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yea i have. Playing as clones, the Droids seem to be abit tougher...but maybe it's just me

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Old 11-05-2004, 06:17 AM   #5
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If i choose hard and watch the countdown:

It gives me the feeling to watch the last seconds before my execution

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Old 11-05-2004, 11:08 AM   #6
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Just played a skirmish on Hard on the Rhen Var's "infantry only" map.

I was CIS aganist Rep.

I dont know if it has been improved, but I had A LOT of fun.
The Droideka is amazing when in the right place.

Surely it isnt worse than before.
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Old 11-05-2004, 12:45 PM   #7
Capt. Kain
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I noticed the AI difference IMMEDIATLY after updating the patch.
I was on a multiplayer srvr with AI set to HARD.
Man, 45 players and EVERYBODY was getting killed more by AI then other players.

Good point to notice...
Droid snipers picking myself and 3 Clone jet troops one after the other in less then 3 secs.


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Old 11-05-2004, 01:47 PM   #8
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They're definately tougher, but the ones on my team still run in front of me when I'm shooting.


I heard when you're a Super Mod, you get to kill people instead of banning them.
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Old 11-05-2004, 01:50 PM   #9
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Quote:
Originally posted by Jaden Malip
They're definately tougher, but the ones on my team still run in front of me when I'm shooting.
Are you talking about BOTS or online gamer?

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Old 11-05-2004, 01:51 PM   #10
Jaden Malip
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Both!!!

But most online players have figured out that getting shot = bad


I heard when you're a Super Mod, you get to kill people instead of banning them.
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Old 11-08-2004, 08:17 AM   #11
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There a bit more accurate I think... I did notice that on Geonosis the clones that take the At-Te's don't ignore the Techno Union ships when they reach me (sometimes they'd get there then turn around and go back without destroying them.) One interesting issue that I never noticed before the patch was in the Clone Era of Naboo: Theed, whenever the droids try to get into the AAT at the Embassy CP, they always somehow end up killing themselves when they run against it's back.


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Old 11-08-2004, 09:33 AM   #12
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Did it upgrade the Medium setting? i played round my friends house yesterday for the first time and cained the medium in, got home and updated to the new patch (he hasnt got internet connection) and i was getting slaughtered by medium. Ive played about 5 times and ive only just managed to beat them, and i only had 9 points to go before i got killed.

I had to kill 71 players of the enemy, the person under me (offline, instant action) killed 11.

My team suck, whereas the enemys rules.

Is there a way to get your teams A.I and the enemys A.I the same? Or a little more even matched?...
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Old 11-10-2004, 10:46 AM   #13
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I really don't have much time to play the game anymore (for awhile), so maybe people can fill me in.

Did they actually improve the AI any, or did they just give them perfect aim?

I'm talking all the stupid stuff they do, like crashing ships into walls/each other, facing walls, not attacking when you attack them or get near them, ignoring orders, suicidally attacking the Jedi until they all are dead, rushing chokepoints alone against superior odds, the sloppy Jedi behavior, running in front of my shots, standing on my grenades, getting out of vehicles or ignoring them when they should use them or attack them, etc.

Are the neutral AI's improved any?

And did they try to make SP harder by making your own teammates idiots? I hope that's not the case.... but I'm curious, and not having the time to extensively test 'em, I wonder.

I get the impression that Medium and Easy were untouched...


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Old 11-10-2004, 10:52 AM   #14
Jaden Malip
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Quote:
Originally posted by Kurgan

Did they actually improve the AI any, or did they just give them perfect aim?

I'm talking all the stupid stuff they do, like crashing ships into walls/each other, facing walls, not attacking when you attack them or get near them, ignoring orders, suicidally attacking the Jedi until they all are dead, rushing chokepoints alone against superior odds, the sloppy Jedi behavior, running in front of my shots, standing on my grenades, getting out of vehicles or ignoring them when they should use them or attack them, etc.
Yup they're still dumb. Saw a droid rocket guy aiming at the ground running round in circles earlier.


I heard when you're a Super Mod, you get to kill people instead of banning them.
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Old 11-10-2004, 10:55 AM   #15
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Bummer. Well that makes me not feel to bad about playing then. ; p

Do they still just stand there in the open when firing most of the time? (deadly on levels with leaves you can't see through, terrible on all other levels) Do they still shoot walls?


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Old 11-12-2004, 02:53 PM   #16
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theyre definitly harder to beat. I had three droid snipers pin me and another clone down on geonosis, and if you even walked into where one could see you you got hit by three shots instantly.


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Old 11-14-2004, 01:32 PM   #17
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The AI, Like, I do

The AI in this game is the best of seen in this type of game.

Compared to BF1942 or BFV AI, SWBF AI is top notch.

But like in the BF games, SWBF AI is probably dependent upon your system's resources.

Thus, if your computer is older, then it won't have resources to feed the AI 'brains'. But if you have a screamin' machine, then you should see a considerable difference in AI performance.
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